Rise, rise!
So with the advent of functional model compilers, I can finally get around to releasing this thing. I just did a fresh compile with MDLEdit and it seems like the animations work properly now, although I have only done a very brief test. I might need to tweak the textures a bit, the envmap effect is looking a bit flat, but otherwise the main thing I need are sound effects for the blade extending and retracting. As as placeholder I was just using lightsaber sounds, but obviously that's not ideal. Has anyone got any ideas on existing sounds (in both games) that I could repurpose, or something from some free/open source sound library? I guess it doesn't strictly need SFX, but I figured it would be a nice extra. To be honest I can't even remember if the TOR version has VFX, it has been so long.