About This File
V1.1 update
This version has been tested and ensured for compatibility for the following mods:
K1R v1.2
K1CP v1.10.0
K1CP+RP Demo v0.13.0
Sleheyron Story Mode and Battle Arena v3.3
STAR WARS: KNIGHTS OF THE OLD REPUBLIC
TATOOINE - THE LOST TEMPLE v1.1
A restoration and expansion project for Star Wars: Knights of the Old Republic.
“While searching Tatooine for clues to the Star Map, the player can venture beyond the familiar path to uncover a long-forgotten temple buried beneath the Dune Sea.”
This mod restores and expands the Tatooine Eastern Dune Sea ruins, adding new quests, characters, items, dialogue, and enemies.
Features:
- Restores m19aa module.
-New loading screen and minimap.
-New quest and datapads.
- New enemies, NPCs and dialogue.
-New items.
This mod requires HoloPatcher or TSLPatcher to install correctly.
Run HoloPatcher.exe and allow the installer to place all files into your Knights of the Old Republic installation directory.
Known Issues
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This mod modifies globalcat.2da, and global.jrl; compatibility with other mods editing these files depends on proper patching and install order.
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Due to an unpolished walkmesh in the restored area, party members may occasionally become stuck in walls, terrain, or beneath the map. In most cases, this can be resolved by repositioning the character and moving in different directions until they break free.
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Some stalagmites and cave geometry appear to float above the terrain. This is a limitation of the original area models and would require edits to the 3D geometry to fully correct.
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During the swoop bike repair sequence, the Sandperson and swoop bike disappear after the screen fades back in rather than during the fade to black as originally intended. This is a cosmetic issue only and does not affect gameplay or quest progression.
Tools used:
- HoloPatcher
- ChangeEdit / TSLPatcherConfig
- Holocron Toolset
- DLG Editor
- K-GFF Editor
- GIMP
-"Lost Modules Pack" by InSidious
Special thanks to the Knights of the Old Republic modding community for providing a rich library of modding tutorials and resources, and keeping the game alive through years of restoration and expansion projects.
Created by Caleb Behrens (JuniorModder)
2026
Edited by JuniorModder
What's New in Version 1.1 See changelog
Released
-Resets Gammorean and Rakata NPCs to vanilla appearances, removing all changes to appearance.2da
-Modifies Jawa and Terminal dlgs to remove the requirement to have T3-M4 in the party to progress.
This version has been tested and ensured for compatibility for the following mods:
K1R v1.2
K1CP v1.10.0
K1CP+RP Demo v0.13.0
Sleheyron v3.3
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