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Extended Enclave Patch
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 26.02.2021
1.0.2 Release Date: 28.05.2021

INSTALLATION:
(It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) 
As this is an add-on for TSLRCM, TSLRCM 1.8.6 is REQUIRED. It will not work otherwise, so have that installed first.
As this is a patch for Extended Enclave, Extended Enclave 2.5.1 is REQUIRED. It will not work otherwise. So have that after TSLRCM and before Extended Enclave Patch.

M4-78EP appears to be fully compatible with Extended Enclave, so no compatibility patch for M4-78EP and Extended Enclave Patch exists at this time.
The M4-78EP compatibility patch for M4-78EP checks to see if Master Vash is present amongst the Jedi Masters, this is impossible to achieve in M4-78EP so therefore this mod won't break with M4-78EP.
But REGARDLESS, please leave feedback if you play with M4-78EP of both ANY BUGS you may encounter or if your game WORKED with M4-78.


To install, extract the Extended Enclave Patch folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, the option "Main Installation" is REQUIRED base mod and "CARTH FIX" is OPTIONAL, select "Main Installation" and run it.

"CARTH FIX" can be installed after "Main Installation", this option fixes an inconsistency with Carth's armor as seen in TSLRCM. DO NOT USE THIS OPTION if you use DarthParametric's "TOR Ports: KOTOR Comic Republic Uniforms Admiralty Patch"

Uninstallation:
Depends on what you've chosen to install
Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite.

Description:
This is a patch for the Extended Enclave mod which extends version the Rebuilt Enclave sequence with new restored dialogue, scenes and other missing content. 
The following scenes have been modified:

1. "Tobin's Message"
Previously in TSLRCM and Extended Enclave, Tobin's scene with Nihilus was totally unzippable. Presumably as this scene harboured important information regarding the games plot, specifically how Nihilus came to discover Telos and why he chose to attack it. This patch makes it so that the player can skip through most of Tobin's dialogues and get back into the action.

2. "Admiration"
Scenes in the Jedi Enclave where the dialogue shows an animated fly-by camera have now been made unskippable for the duration of the camera, this was done to allow players to admire the scene for a brief moment rather than mindlessly skip it like you can in vanilla

3. "Disciple's Choice."
The "Disciple's Choice" restored content has been moved from the Ebon Hawk to the Enclave. Once inside the Enclave, Kreia telepathically goads Disciple into telling the Republic what's happening but in doing so, he'd endanger the Exile.

3. "Disciple's Distress Call"
Knowing that Kreia is a Sith and that the Exile and Jedi were in danger, the Disciple instead contacts Atris for help who in turn sends her Handmaidens to Dantooine.

4. "Alternate Lines."
A handful of 'alternate lines' exist within the Enclave files including:

2nd takes like:
Extended Enclave: "Including Master Zhar. Master Vandar." -> Patch: "Including Master Zhar... Master Vandar..."

From alternate lines like:
Extended Enclave: "And at last, you saw." -> Patch: "And at last, you saw the truth."

To totally expanded lines like:
Extended Enclave: "Yeah... I know." -> Patch: "Yeah... and she knows it. She's known it all along. She's used your own ability to form connections against you."

5. "Reaching Out."
The Exile, believed to be deceased, will now be taken back to the Ebon Hawk where they will lie unconscious in the medical bay as the party believe them to be dead. The subsequent mind reading scene shall have additional lines.

6. "A bridge?"
A plot hole has been covered up, kinda. Once Kreia outs herself as a Sith to the party, she takes the Ebon Hawk to Telos with Handmaiden/s and once she departs the crew, with their leader seemingly dead, return to Dantooine just in-time for the Exile to recover.

7. "I have to do this, or I will die inside, just as I died at Malachor V."
Bao-Dur's mind reading scene will now include the famous TSLRP style animated camera.

In my opinion, this patch is a very small mod at the current time. In the future, I shall further update the mod with new content which I hope will touch upon the scenes including the Jedi Masters, Kreia, Visas, Sion and more!
 

Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.

Incompatibilities:
Report any incompatibilities to me on Deadlystream.com

Permissions:
This mod may not be modified or distributed without the explicit permission of the authors.

Thanks and Credits:
danil-ch & Darth Hayze: Extended Enclave mod and associated files
Zbyl2: Help with getting it ready for TSLRCM 1.8.6
JCarter426: TSLRP Inspired Camera
Leilukin: For her amazing Partywap compatibility patch
Sith Holocron: The Awesome logo and screenshot edits
Exile007: Sion related files
LoneWanderer: Extensive Beta Testing and identifying solutions to 1.0.0 bugs
Alex Star: Discovering the Sion Harbinger and Atris Academy Bypass bugs in version 1.0.0

mackmitchell94: Identifying issues with 1.0.1 installation
TSLRCM Team: TSLRCM 1.8.6 and associated files
Team Gizka: Creating the original Ebon hawk camera
Bioware: For such an amazing game
Obsidian: For such an amazing sequel and for keeping the cut content in the files
Fred Tetra: For Kotor Tool 
Everyone who downloads the mod!

Extended Enclave Credits:
danil-ch and Darth Hayze: Pretty much most stuff, this included lots of scripting, vo splicing, picking up slack when one of us disappeared, etc...
Thanks go the entire TSLRCM team; your work has been outstanding.
Hassat Hunter; for help with getting it ready for TSLRCM 1.8.2
Sith Holocron; for suggesting a mod collaboration and the cool logo
zbyl2; for help with getting it ready for TSLRCM 1.8.3
Exile007; for contribuitng his early work on the Sion scenes
TESTERS: Loki147, Malkior

Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.1   See changelog

Released

* Updated the mod to the HoloPatcher installer.

* Redid the Jedi Master and Kreia dialogues.

* Taken into account the M4-78 specific dialogues (M4-78EP had a weird easter egg ending where, if you killed all three male Masters and did M4-78 last you could let Vash live and go to the Enclave where you'd kill her).

* Removed the content relating to the Handmaiden/s bringing the "dead" Exile to the Ebon Hawk due to player complaints about this making less sense than vanilla.

* Removed Bao-Dur's TSLRP camera, this was done as I intend to add it to the flight to Malachor sequence in either a future update or another mod.

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How does this work with the other Extended Enclave Patch?

Edit: Nevermind, I missed that part on the top.

New Question: Have you tested this with Party Swap? I'm curious as to how this works with that mod.

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8 hours ago, Pope_Duwang_I said:

How does this work with the other Extended Enclave Patch?

Edit: Nevermind, I missed that part on the top.

New Question: Have you tested this with Party Swap? I'm curious as to how this works with that mod.

No, it does not work with PartySwap.

 

Everyone will need to wait for the PartySwap patch for EEP to be released (Which will be a component of the original Extended Enclave Party Swap Compatibility patch mod so be on the look out for that update!)

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23 hours ago, Leilukin said:

My PartySwap and Extended Enclave Compatibility Patch has been updated to add an installation option to make PartySwap compatible with both Extended Enclave and Extended Enclave Patch.

@Leilukin @N-DReW25 I encountered a game breaking bug just now.  All went through without much issue, however; after Kreia reveals herself, knocks everyone out and everyone begins to wake up Mira delivers her line and then I am suddenly awake at the Ships entrance with my body also in the Med bay.  The game won't progress from there. The only mods I have that touch on this area in the game are the Extended Enclave, Party Swap, this Patch and the Recently release Patch for the Three.

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6 hours ago, Pope_Duwang_I said:

@Leilukin @N-DReW25 I encountered a game breaking bug just now.  All went through without much issue, however; after Kreia reveals herself, knocks everyone out and everyone begins to wake up Mira delivers her line and then I am suddenly awake at the Ships entrance with my body also in the Med bay.  The game won't progress from there. The only mods I have that touch on this area in the game are the Extended Enclave, Party Swap, this Patch and the Recently release Patch for the Three.

I also encountered this bug. Have you seen Disciple on the Ebon Hawk when Kreia knocks everyone out? I think the scene breaks, because Disciple does not spawn properly there. This bug appeared after installation of PartySwap and Extended Enclave Compatibility Patch.

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15 hours ago, LoneWanderer said:

I also encountered this bug. Have you seen Disciple on the Ebon Hawk when Kreia knocks everyone out? I think the scene breaks, because Disciple does not spawn properly there. This bug appeared after installation of PartySwap and Extended Enclave Compatibility Patch.

No I haven't.  After the knock out Mira pops up and says "If we don't stop this everyone will die......everyone will die, like my family at Malachor V". and then right after that line I spawn inside the side entrance. 

@Leilukin @N-DReW25 BTW, would there be a way to remove the second "Everyone will die" line from Mira or would that not be possible?

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This patch is causing problems with not just the party swap mods but the main game. I gotten two types of problems (using both a saved file and new game).

1. After the Harbinger arrives in the movie cut scene, it shows in space gameplay with Sion's voice. Then it cuts to the player on the Harbinger in the space suit.

2. After entering the door into the Telos Academy first time, it cuts to a movie where the Ebon Hawk is arriving to the academy, and then cut to game where your party is outside the hawk. Pretty much it skips the Handmaidens and Atris encouter.

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I confirm bugs that Alex Star mentioned. My theory, this happened because you, @N-DReW25, placed scripts with common names in Override instead of module injection. FindRefs found DIFFERENT versions of several files in various RIMs.

For Telos Academy bug: you overwrote a_load262.ncs script from 261TEL module by placing the version of this script intended for 650DAN in Override, I guess?

As for "Harbinger arrives" scene, I guess it is either a_sion_cs.ncs or sion_cut.dlg.

 

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On 5/7/2021 at 4:15 AM, LoneWanderer said:

I confirm bugs that Alex Star mentioned. My theory, this happened because you, @N-DReW25, placed scripts with common names in Override instead of module injection. FindRefs found DIFFERENT versions of several files in various RIMs.

For Telos Academy bug: you overwrote a_load262.ncs script from 261TEL module by placing the version of this script intended for 650DAN in Override, I guess?

As for "Harbinger arrives" scene, I guess it is either a_sion_cs.ncs or sion_cut.dlg.

 

Do you know if there is a way to fix the bugs?

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The bugs have been fixed!

If you have installed VERSION 1.0.0! Refer to the optional "EE FIX FOR V 1.0.0" folder and follow instructions.

 

If instructions unclear, leave a comment and I can clarify, this update does NOT modify files found in @Leilukin's patch!

 

If further bugs or any other complications are found which are suspected to be caused by my patch, report the mod and I shall fix it at earliest convience!

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21 hours ago, N-DReW25 said:

The bugs have been fixed!

If you have installed VERSION 1.0.0! Refer to the optional "EE FIX FOR V 1.0.0" folder and follow instructions.

 

If instructions unclear, leave a comment and I can clarify, this update does NOT modify files found in @Leilukin's patch!

 

If further bugs or any other complications are found which are suspected to be caused by my patch, report the mod and I shall fix it at earliest convience!

I'm encountering a problem with the installation:• Error: Destination file "856NIH.mod" does not exist at the specified location! Skipping section...
 • Error: Destination file "006EBO.mod" does not exist at the specified location! Skipping section..

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3 hours ago, mackmitchell94 said:

I'm encountering a problem with the installation:• Error: Destination file "856NIH.mod" does not exist at the specified location! Skipping section...
 • Error: Destination file "006EBO.mod" does not exist at the specified location! Skipping section..

Thank you for reporting! Try it now, it should now work!

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On 5/15/2021 at 8:08 PM, N-DReW25 said:

Thank you for reporting! Try it now, it should now work!

Hey so I’m still getting the error on Peragus where the cutscene with Sion bugs out. How do I uninstall this mod ? It didn’t create a backup folder . 

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11 minutes ago, mackmitchell94 said:

Hey so I’m still getting the error on Peragus where the cutscene with Sion bugs out. How do I uninstall this mod ? It didn’t create a backup folder . 

Have you deleted the file "a_sion_cs.ncs" from your Override folder as per the fixes readme instructions?

 

And if you have did you use a save prior to the Space Cat Walk section of Peragus?

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11 hours ago, N-DReW25 said:

Have you deleted the file "a_sion_cs.ncs" from your Override folder as per the fixes readme instructions?

 

And if you have did you use a save prior to the Space Cat Walk section of Peragus?

Yes I did, I did a clean reinstall and used your EE patch 1.0.2, but I’m still getting that harbinger glitch . This mod doesn’t make a backup folder, I thought it was supposed to ? 

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Hello!

I have tried this patch as well. Errors aside, it won't let me install ANYWHERE, except for the main SWKOTOR folder. 

And as for the fixes, every time I attempt them, they just say the same old thing.

What am I doing wrong?

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I am using the enclave extender patch 1.0.2 and I'm getting that Harbinger glitch. I have never installed enclave extender patch 1.0.0

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On 5/23/2021 at 4:36 AM, Mikewind said:

I am using the enclave extender patch 1.0.2 and I'm getting that Harbinger glitch. I have never installed enclave extender patch 1.0.0

Looks like installation is still broken.

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ATTENTION ALL PLAYERS, THE MOD HAS BEEN FIXED:

 

The issue that was breaking the mod was that the TSLPatcher installed critical files into the Override folder, these important files are used in the mod but other files on Peragus and Telos also shared the exact same name.

 

I fixed this in 1.0.2 by adding to the installer so that the TSLPatcher would place these important files within the .mod files so the mod does not break Peragus or Telos. The problem with 1.0.2 however was that the TSLPatcher not only placed the files within the .mod files but they still placed the files within the Override at the same time.

 

Version 1.0.3 fixes that so important files are NOT placed in the Override at ALL, however, whilst this mod is safe to play now, do be on the look out for bugs at every stage of the game and report any bugs you may find so that I may speedily fix it!

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So, did the Disciple bug with Partyswap get fixed? The compatibility patch says it had to rip out the relevant dialogue, but 1.0.4 is newer than that, so what's the status?

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For some reason the party mind-reading sequence breaks just after Mandalore says his line. Can't think of what might be causing this conflict since I don't use Partyswap.

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On 8/17/2021 at 3:29 AM, sEcOnDbOuToFiNsAnItY said:

So, did the Disciple bug with Partyswap get fixed? The compatibility patch says it had to rip out the relevant dialogue, but 1.0.4 is newer than that, so what's the status?

I have updated my compatibility patch to solve the issue of Disciple not spawning on the Ebon Hawk if you have installed PartySwap, and both Disciple and Handmaiden's dialogue during the mind-reading scene is also restored now.

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Hi,

I have a problem during the "mind reading" scene. Mira comes first, but after nothing. I regain control of my Exile, like nothing happened and don't have the next mind reading scenes.
It's a female Exile, with Handmaiden for females with the patch installed correctly. I also have Visas Marr romance for female, with the patch installed.

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UPDATE 1/15/24 - I tested it out using the SaveGame editor to modify variables - one test save edited to where the Jedi were spared and PC is LS, another where all the Jedi are dead and the PC is still DS.

I can confirm that the two issues are linked - Kreia's dialogue is meant to continue into the Disciple's Choice scene ("And now perhaps they shall see what you have become"), moving to "You know what the choice is" that starts the Disciple scene)

It also only affects the DS route: changing it to all the Jedi being dead still breaks the sequence and I get the black screen bug. So it seems to be a bug with Extended Enclave for the DS route ontly?
 

******

Hey

I'm running TSLRCM 1.8.6 via Steam Workshop

I am running a Female Dark Side Exile. I killed Vrook and Kavar, but spared Zez-Kai-Ell. I have not installed M4-78. I also set Revan to DS if it matters (because I get Admiral Cede instead of Carth in all relevant scenes).

I installed Enclave Extended after I finished the Onderon planetary quest, but before the strike team on Dxun/Onderon Civil War. Onderon was my final planet before the Enclave Rebuilt scene.

I have encountered possible bugs: 

If I enter the Enclave alone after it is rebuilt, I get a short cutscene of Kreia entering in behind me. She then sits down. Then the scene breaks and the cutscene resumes, and she says "The years have not been kind to both of us, it seems." The scene then fades to black, but it remains blackened and gameplay/cutscene does not resume. I can still save/load. Saving at this instance and then reloading does restore visuals, but when I approach Zez-Kai-Ell he says nothing upon interacting.

If at this point I go back to interact with Kreia, it cuts to me absorbing Zez-Kai-Ell's life force without me having fought him. Then the scene cuts, and then it starts Kreia's dialogue.

The sequence seems to play out...as intended? - if I bring Kreia along.

Furthermore, I don't seem to be getting the Disciple's Choice scene at all. The Handmaidens come for Kreia at the Enclave, then it immediately cuts to the team on the Ebon Hawk. Much later (after the mind reading, when the Ebon Hawk travels back to Dantooine), Atton will mention that Disciple told the Handmaidens because he thought he was "doing the Republic a favor," but the Disciple doesn't have any particular scenes before this other than the mind reading. Also, Disciple will contact Cede (as is expected?)

I'm not sure if the Disciple's scene is supposed to play in a DS route, or what I'm missing. I do know that I'm encountering that black screen bug if I don't bring Kreia to the Enclave. 

The mods I'm running are TSLRCM 1.8.6 via Steam Workshop, Extended Enclave 2.5.2, and this Extended Enclave patch 1.0.4.

I also have the following mods:

1. Kill the Ithorian on Telos

2. Cosmetic mod for T3-M4

3. Cosmetic mod for Mandalore (using the lore Mandalore helmet)

4. A mod that adds additional thorium charges to Dxun

5. Choose Mira or Hanharr for TSLRCM

6. Atris Dark robes Mod https://deadlystream.com/files/file/934-dark-robes-for-atris/

7. Kreia to Dxun and Atton to Onderon https://deadlystream.com/files/file/201-kreia-to-dxun-tomb-atton-to-onderon/

 

Any help would be greatly appreciated - thanks!

 

Edit: For what it counts, I saw all three of Disciple's scenes where he finds out about the truth of what's happening to the Galaxy on the Ebon Hawk (where Kreia is stalking him, etc.) before installing Enclave Extended.

Edited by popperfett

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