JC's Slave Bastila for K1 1.8

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About This File

Early in the game, BioWare had Bastila appear in an outfit that's a homage to the infamous Slave Leia costume from Return of the Jedi. But it was just a retexture of her regular underwear. For the sequel, Obsidian made the same homage and included a more elaborate model that could be worn by most female members of the party once the item is acquired. This mod ports the K2 model to replace Bastila's outfit in K1.

Note that this will not replace Bastila's easter egg appearance because that uses a different line in appearance.2da. That will have to remain a retexture of Bastila's underwear, unless one were to replace her underwear model with the dancer outfit entirely. Instead, this mod adds a dancer outfit item that Bastila can wear any time afterwards. It has the same properties as the item from K2 and can only be worn by Bastila.

I've modified the dancer outfit model to more closely resemble Bastila's body shape. I've also changed the texture to match her skin tone and fixed a few minor errors I noticed.

I've included an alternate texture that changes the outfit's color scheme from red to a sort of dark blue with gold flowers and a lavender trim. I was trying to match the color scheme of her original outfit. @Dark Hope has also made a new texture with that color scheme and it's a lot fancier.

 

Note: This mod uses my Supermodel Port so the skirt can animate. Official support for that, including some hotfixes to make other models, can be found here because I don't want to have to put everything in two places.


What's New in Version 1.8   See changelog

Released

  • Fixed an issue that made Calo's blaster pistol to appear at a 90° angle. It was caused by a strange confluence of events involving the use computer animation, how the specific cutscene with it was set up, an error on Calo's model, and something my S_Male02 wasn't doing to fix it that the original was. So now mine does too.
  • I didn't configure namespaces.ini correctly last time, so the v1.8 update patch includes the changes from v1.7 as well. The full version was unaffected by this oversight - just the patch.
  • Like 1
  • Thanks 3
  • Light Side Points 1



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Good afternoon. After installing the mod on a clean version of the game a bug appeared. The main character becomes transparent in the introductory scene. Is it possible to fix it? It replaces the running animation of the woman.

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She's not invisible, she's chilling out in space:

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That's part of the mod, don't you know?

OK, this issue baffled me for longer than I'd care to admit and I eventually tried the modding equivalent of throwing the empty gun at the other guy and it worked. I don't know why I needed to do it, or why it worked, but it seems to have. While I only applied the true fix to S_Female03, I rebuilt all the others during an earlier, failed attempt. Security should be tighter all around, but do let me know if another problem arises.

The new version also includes an alternate texture option for the outfit (see the new screenshot).

  • Haha 3

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I saw the discussion over there. Sounds like it's not my fault for once... nice!

If you do find anything else that's my fault, though, let me know.

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1 hour ago, JCarter426 said:

I saw the discussion over there. Sounds like it's not my fault for once... nice!

If you do find anything else that's my fault, though, let me know.

Thanks for the answer)

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I was going to say, "You're honest-to-god not going to believe this.", but after reading through the other comments, I think you just might: this mod makes Calo Nord, when he shows up on your first planet/after your first Star Map, hold his left pistol at a 90° angle. Only then and at no other time. That's the only problem I've had with it. I pinpointed it to this mod though. I have nothing else installed. Go figure. Here's a vid: https://youtu.be/XsOhhDUHtdM Shame though, other than that I really like it. Especially the alternative texture. Nice work.

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7 hours ago, JustABitAgroed said:

I was going to say, "You're honest-to-god not going to believe this.", but after reading through the other comments, I think you just might

I have seen things.

Problem fixed. Sort of technically was Calo's fault and not mine, but I took care of it anyway.

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Ranma

Posted (edited)

The head doesnt turn properly as you run, for some reason if your mc looked at something on the right they will keep looking at that direction till they stop running instead of changing directions mid run.
Taking out the S_ Models fixes the issue but i guess it will break the skirt once i get there.

Edited by Ranma

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I don't know what's causing that but I'll look into it. Seems to be specific to the K2 port and not present with either the K1 or K2 supermodel fixes.

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