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  1. HK-47 Upgrade Kit by G0t0 Here Ind.

    Hi all!
    Saw a lot of items, like Revan's pack, Sion's packs, Exile packs, etc... But I've never actually seen an item pack for our beloved, cynical assassin droid. So I decided to make a full pack for him, which "upgrades" him to HK-51. The items are for HK-47 only, and if you wanna use them all, you have to equip the chassis first, cause that gives you the Droid Class 3, or if you already have that feat, then you can use them, without. It's your choice ultimately. I've also made a blaster rifle, customed to HK-47, to make it a full set.
     
    On a side note, the rifle you see on the screenshot is a custom skin, the actual look of the rifle, without, is the Zersium Rifle.
     
    I hope you'll enjoy the pack!

    1,047 downloads

       (3 reviews)

    2 comments

    Submitted

  2. Dark Skin Girls 1.0

    Dark Skin Girls for TSL 1.0
    by forgetcanon
    http://babedur.tumblr.com/
     
     
    Description:
    Darkens the skin tones of the black female PCs. Not quite enough to earn the name “Dark Skin Girls,” imho, but they’re certainly far browner than the vanillas. Includes darker underwear texture and dancer outfit.
     
    Unfortunately, any underwear or dancer reskin will feature a skintone mismatch with these heads. 2.0 or other releases may include underwear or dancer variations. There are also no dark side transitions included with this release.
     
    If you have any suggestions or requests for the future, please send them to me on tumblr or deadlystream.
     
     
    To Install: Drag into Override.
    To Uninstall: remove once more.
     
     
    Thanks to:
    jaybauman, my partner in crime, for extracting the textures for me.
    Malkior and Dastardly, for telling me what on Earth an “alpha channel” is.
    xoriu for the brown eye texture found here. http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
     
    Feel free to use, edit, display, etc these textures with credit.

    344 downloads

       (3 reviews)

    0 comments

    Submitted

  3. PFHB05 Reskin - Brown Eyes

    Edits PFHB05 to have brown eyes instead of green. There are three options: An eyes-only change, a version that slightly reddens her lips, and a version that significantly reddens her lips.

    117 downloads

       (0 reviews)

    0 comments

    Submitted

  4. hi-res Ebon Hawk

    I made the Ebon Hawk hi-res.

    789 downloads

       (3 reviews)

    3 comments

    Submitted

  5. RoR Playable Humans for TSL

    This mod will add 31 playable Humans (16 male & 15 female) to TSL. They are based on the heads that I made for the Revenge of Revan Demo. Some are vanilla head models with rearranged skins, while others have slightly modified head models.
     
    Also, the underwear and dancer body models will be updated (these are the same models in my Player & Party Underwear mod for TSL). The new textures are based on the RoR underwear design, but in Peragus uniform colors.

    3,994 downloads

       (9 reviews)

    13 comments

    Submitted

  6. Sonic Screwdriver

    Description
     
    The sonic screwdriver comes from the planet Gallifrey, in the constellation
    of Kasterborus, in a galaxy far, far away. Not only can it unscrew and unlock
    things, it also has its uses as a weapon, particularly against machines.
     
    Damage Bonus, Sonic +2
    Damage Bonus vs. Droids, Ion +1-4
    Repair +2
     
    To get it in-game, it can be purchased from Dendis Dobo.
    Alternatively, you can get it by typing "giveitem di_ssd_01"
    and "giveitem di_ssd_02" into the console, without quote,
    and hitting the return key.
     
    This mod adds two items to the game: a weapon, the stats of which are
    outlined above, and a useable item. The useable item will allow the player
    to open closed doors and unlock placeable items, dependent on scoring 15 or
    higher on a random number generator out of 20. If not, the effect will fizzle.
    The player also needs to have the sonic screwdriver weapon actually equipped
    at the time in order to use this.
     
    N.B.: This mod is incompatible with "Dendis' Secret Stash" mod by JCarter426.
     
     
    Installation
    Double click on "Install Sonic Screwdriver for KotOR 2", and hit the "Install Mod" button.
     
    Uninstallation
    Remove the following files from your Override folder:
     
    dendis.dlg
    di_202_buy.ncs
    di_202_c1.ncs
    di_202_c2.ncs
    di_202_s1.ncs
    di_ss_01.ncs
    di_ss_01.tga
    di_ss_01.txi
    di_ssd_01.dlg
    di_ssd_01.uti
    di_ssd_02.uti
    ip_pltuseitem_241.tga
    iw_SonicPstl_241.tga
    w_SonicPstl_241.mdl
    w_SonicPstl_241.mdx
     
    If you installed this mod on top of other mods, DO NOT delete the files "globalcat.2da" OR "spells.2da", as this may cause problems with your game.
     
    Credits & Thanks
    -Thanks are especially due to Fair Strides 2, whose help was invaluable in getting the scripting for the sonic screwdriver functioning properly;
    -Thanks also to VarsityPuppet for the inspiration to revisit this mod, and for feedback on the model;
    -Thanks as always to the folk at Holowan Labs, without whom KotOR modding would never have got off the ground.
    -Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this .
     
    Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask me first.

    298 downloads

       (0 reviews)

    2 comments

    Submitted

  7. Thinner Health and Force Power Bars

    Description
    This mod changes the health and force power bars on the HUD to be thinner.
     
    N.B.: This mod has only been tested at 1280x768 resolution on the PC.
    It does not replace the Xbox versions of the UI,
    and may not work at lower resolutions.
     
    Installation
    Just drop the files uibit_bar_fp_p.tga and uibit_bar_vp_p into
    your Override folder.
     
    Uninstallation
    Take them out again.
     
    Legal Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask me first.
     
    Thanks to:
    Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
    Holowan in general for being helpful, friendly and all the rest of the good stuff it is ;
    Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this

    665 downloads

       (3 reviews)

    4 comments

    Submitted

  8. Green Level-Up Icon

    Description
    This mod changes the level-up icon from yellow to green, to fit better with the rest of the game's UI.
     
    Installation
    Just drop the files lbl_levelup.tga into your Override folder.
     
    Uninstallation
    Take it out again.
     
    Legal Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask me first.
     
    Thanks to:
    Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
    Holowan in general for being helpful, friendly and all the rest of the good stuff it is ;
    Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this

    850 downloads

       (4 reviews)

    1 comment

    Submitted

  9. New PMHH01

    -----------------------------------------------------------
    » Star Wars Knights of the Old Republic II: The Sith Lords
    -----------------------------------------------------------
    AUTHOR: ZimmMaster
    NAME: New PMHH01
    TYPE: Reskin
    VERSION: 2.0
    SIZE: 2.95 mb (UNZIPPED)
    DATE RELEASED: 10/01/2014
    WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
     
    -------------------------------------------------------------------------
    » DESCRIPTION
    -------------------------------------------------------------------------
    I'm back with a remake of my New PMHH01 mod. I've been looking over many of my old mods with a more learned eye and I have noticed many could use some improvement. This was one of those mods, so I started over and rebuilt it. Not much has changed in terms of basic appearance; the face is still a caucasian with dark brown hair, blue eyes and facial hair. In addition, going for the "war torn" look, I've once again significantly aged the face from its early twenties to late thirties by adding some slight tear troughs, "crows feet", bags under the eyes, etc. The dark side transitions are again realistic without the zombie look that BioWare seems to favor. The skin pales, the hair darkens to black, aging becomes more pronounced and sith eyes replace the blue eyes.
     
    -------------------------------------------------------------------------
    » INSTALLATION
    -------------------------------------------------------------------------
    Simply copy the files from this mod to your Override folder. Default path is: C:/Program Files/LucasArts/SWKotOR2/Override
     
    -------------------------------------------------------------------------
    » KNOWN BUGS
    -------------------------------------------------------------------------
    - Although not caused by the mod I feel I should point out that the tounge clips through the side of the mouth at certain angles. Thankfully, AnakinSwader has released a fix for this available at http://deadlystream.com/forum/files/file/439-pmhh01-fixed/
     
    -------------------------------------------------------------------------
    » CONTRIBUTORS
    -------------------------------------------------------------------------
     
    - Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
     
    - GIMP, the awesome image program for us cheapskates who don't want to buy photoshop.
     
    -------------------------------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    -------------------------------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
    -------------------------------------------------------------------------
    » LEGAL
    -------------------------------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,810 downloads

       (3 reviews)

    7 comments

    Submitted

  10. New Dopak Head Mod

    -------------------------------------------------------------------------
    » Star Wars Knights of the Old Republic II: The Sith Lords
    -------------------------------------------------------------------------
    AUTHOR: ZimmMaster
    NAME: New Dopak Head Mod
    TYPE: Update
    VERSION: 6.0
    SIZE: 1.66 mb (ZIPPED) 5.30 mb (UNZIPPED)
    DATE RELEASED: dd/mm/yy
    WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
     
    -------------------------------------------------------------------------
    » DESCRIPTION
    -------------------------------------------------------------------------
    I am back with yet another update to my New Dopak Head Mod. I also want to clarify, yes, this is version six, I have three other versions that have been for my exclusive use and not publicly released.The main reason for this update is the staff review I got on a previous version talking about how this mod was based highly off of Shem's Playable Dopak. In truth, it was, and I am disappointed that I did not realize this. So I've started from scratch and completely re-created the mod (...again). Which I think is for the better.
     
    The most noticeable change is going to be the default clothing. It is no longer the Sith Assassin tunic. The new model is the scout clothing model from KOTOR 1 with a whole new texture. The cream colored shirt is now white, the pants have been changed from pale green to blue, the boots have been changed from black with a bit of green to a nice polished black color. The vest has been changed from green to brown with bits of gold added in.
     
    This version only has realistic ds transitions because frankly, I've done all I can do with them. So I decided to leave them out of this version. The ds transitions are not just sith eyes slapped on the normal head texture like I did in the previous versions. There are three total ds transitions; The first transition is pretty much like the base face texture except that the skin is slightly paler and the area around the eyes start to darken. The second transition, the signs start to show. Noticeably pale skin, dark circles around the eyes, eye shadow applied around the sith eyes. The hair and beard are darkened as well. The third transition, skin is paled, hair and beard turn black, very noticeable dark circles around the eyes, brand new glowing sith eyes, with eye shadow applied around the eyes.
     
    Some of the smaller changes are; brand new eyes that were completely made by me for all textures, skin appearance redone by me to make it look like skin and not something with an orange sunburn, the hair and beard are more defined, with a rich, dark brown color to it, teeth are whitened, and the tongue now looks like a tongue.
     
    -------------------------------------------------------------------------
    » INSTALLATION
    -------------------------------------------------------------------------
    1) Double click NDHM_v6.0.exe.
    2) Hit "Install Mod" and enjoy.
     
    -------------------------------------------------------------------------
    » FAQ
    -------------------------------------------------------------------------
    Q - Why did you make the realistic ds transitions so different this time?
    A - Atton Rand. Yes, Atton Rand. It was several of the conversations I had with him on my facial features as I fell to the dark side. "You look like you haven't slept in weeks, or a year." "Yeah? Well your starting to get lines! You could pass for the old witch's son." So I simply made the transitions look like that. Thus, the pale skin, and dark circles. The dark hair and eye shadow was simply my own idea on what I thought would look good.
     
    Q - I have found a bug, what do I do?
    A - Firstly, replay the section in question a few times using an earlier save or autosave and see if the bug persists. If it still occurs, then we have a problem, and you should first read the section entitled KNOWN BUGS. If you cannot find the bug listed there, then you should read the section entitled BUG REPORTING to learn more on how to contact me.
     
    -------------------------------------------------------------------------
    » BUG REPORTING
    -------------------------------------------------------------------------
    There are 2 main ways in which you should contact me to report a bug; email and through LucasForums. Regardless of which method you choose, be sure to include the information listed below:
     
    - WHAT HAPPENS/ISN'T HAPPENING?
    - WHERE IS IT HAPPENING?
    - DOES IT HAPPEN EVERYTIME/SOMETIMES?
     
    If you intend to report the bug through LucasForums (Which I would strongly recommend so others become aware of your findings), then you will need to follow the steps below:
     
    1) Go to the Taris Upper City Emporium section of LucasForums at "http://www.lucasforums.com/forumdisplay.php?f=645" and either create an account or login to your existing one.
    2) Search for the thread entitled "[TSL] New Dopak Head Mod v6.0".
    3) If the bug hasn't already been posted by another member, post a description of the bug using the information listed above as a guide.
     
    If you intend to report the bug through email, then follow the steps below:
     
    1) Email "REMOVED FROM PUBLIC VIEWING" with the subject "NDSM Bug Report"
    2) Describe the bug using the information listed above as a guide.
     
    -------------------------------------------------------------------------
    » CONTRIBUTORS
    -------------------------------------------------------------------------
     
    -Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
     
    -T7nowhere, for making the T7Head02 mod for without that mod being used for reference, I would not have been able to make this mod. Also for giving me permission to use parts of his mod in this mod. Permission obtained by author contact.
     
    -NiuHaka, for making the Dark Harbringer mod which I used to make this mod. Permission publically given in readme.
     
    -TriggerGod, for giving me permission to use his blue eye texture from his dopak mod. Permission obtained by author contact.
     
    -Shem, for making the playable dopak mod for without I would not have been able to make this.
     
    -------------------------------------------------------------------------
    » PERMISSIONS
    -------------------------------------------------------------------------
    - Permission granted from T7Nowhere to use parts of his T7Head02 mod in this mod.
     
    - Permission granted from TriggerGod to use his eye texture from his dopak mod. (PERMISSION FOR A PREVIOUS VERSION, NO LONGER APPLICABLE)
     
    -Permission granted from jonathan7 to use a FF II PLC as a base in this mod as long as I give due credit to Marius Fett and Force Fashion II. (PERMISSION FOR A PREVIOUS VERSION, NO LONGER APPLICABLE)
     
    -------------------------------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    -------------------------------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
    -------------------------------------------------------------------------
    » LEGAL
    -------------------------------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    959 downloads

       (2 reviews)

    0 comments

    Submitted

  11. Movement Animation Fix for both KOTOR and TSL

    **************************************
    Knights of the Old Republic I & II
    **************************************
    TITLE: Movement Animation Fix for both KOTOR and TSL
    AUTHOR: ZimmMaster
     
    FILENAME: zm_fixes.7z
    FILESIZE: 1.59 MB when unzipped
     
    --------------------------
    INSTALLATION INSTRUCTIONS
    --------------------------
    To start the install run the TSLPatcher, choose an install option and follow the on-screen instructions.
     
    To uninstall, remove the files copied to the Override folder by the TSLPatcher and then move the files from the backup folder that was created by the TSLPatcher to the Override folder.
     
    ------------
    DESCRIPTION
    ------------
    This mod fixes the movement animations for the KotOR games. What it does is alter a couple key collumn values in the appearance.2da file to remove that waddle-like walk that came with the patches to a more neutral walk. It has four different install options when the patcher is run. One is the walking animation fix for KOTOR and the other three are for TSL allowing you to install the walking, running, or both animation fixes. The changes in the KOTOR version fixes a few things I did not notice before in the previous version of this mod. The changes include; changing the values from 2.70 ---> 2.60 as the walk ended up being too slow, removed unnecessary coding in the changes.ini file, and some fixed spelling errors in the setup. The running animation fix for TSL was a bit more complicated but I eventually changed the values in the rundist and driveanimrun_pc collumns that Obsidian used to the ones BioWare used in the first game and it turned out all right.
     
    Enjoy!
     
    -----
    BUGS
    -----
    None that I’m aware of. However if you find any, you can contact me via PM at lucasforums.
     
    -------------------
    DISTRIBUTION NOTES
    -------------------
    This mod may not be altered without express consent of the author. This mod may not be re-distributed on any site without express consent of the author.
     
    --------
    CREDITS
    --------
    Fred Tetra- For creating his awesome KOTOR Tool that makes us modders job alot easier.
    stoffe- for making the TSLPatcher and ChangeEdit programs and helping me with a few problems I was having in the development of the mod.
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    27,281 downloads

       (14 reviews)

    10 comments

    Submitted

  12. Cloaked KotOR Tunics for TSL

    Cloaked KotOR Tunics for TSL
    by 90SK & VarsityPuppet
     
    Two options with installation, either replace the padawan robe type, or fully replace all robes with cloaked KOTOR tunics. Complete with unique varieties for unique robes, there are a total of 18 options to choose from. Unique robe item icons have been included.
     
    To Install, run TSLpatcher.exe for either of the installation options, and be sure to save your auto-generated backup folder.
     
    Redistribution or reuse of this file in other projects is prohibited without permission from both authors.
     
    Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material.
    Additional and extra special thanks to VarsityPuppet for his modeling efforts here.
    This mod is incompatible with other robe mods as it replaces all robe items and structures.
    Mods that replace the Jal Shey/Zeison Sha armor type will not be affected.
    For best results, use with a new game.
     
     
    ---
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,405 downloads

       (13 reviews)

    8 comments

    Updated

  13. Twin Mullet Men

    This mod will add two new, playable heads. They are based on the fan favourite head from KotOR 1 known as "Mullet Man" (PMHC04). I have modified TSL assets (to avoid porting), mostly PMHH01 model and texture to get as close as possible to the original appearance. There is also a second head model where I cribbed together parts of PMHH01 with the long spiky hair from N_ZezKaiEllH and the bangs from PMHC04 (again, only using TSL assets).
     
    The first model was able to maintain the edge smoothing from the original model, but doesn't get the iconic hair that Mullet Man was known for. The second model does achieve the epic hair, but at the cost of having hard edges around the jawline and hairline (due to limitations in the modding process at the moment).
     
    You get to choose, which of the twins will you rule the galaxy with?

    987 downloads

       (4 reviews)

    4 comments

    Submitted

  14. PFHB01 Replacer

    A simple retexture for the PFHB01 head! No DS transitions--but I'd be happy to make them if people are interested.
     
     
    =INSTALLATION=
    1. Extract the TGA file from the zip.
    2. Drop it into your override folder.
     
     
    All done! Feel free to leave a comment if you think the texture could be improved in some specific way.

    306 downloads

       (1 review)

    2 comments

    Submitted

  15. Dopak to Edward Kenway

    "Captains will curse our flag, kings will fear it." - Edward Kenway
     
    This changes PMHC04 (Jesus or Obi-Wan) to the model of Dopak and reskinned to look like Edward Kenway from Assassin's Creed IV: Black Flag. This does include Movie Style Dark Side Transitions, and new portraits. Enjoy
     
    Installation: Drop the files into the override folder
     
    Bugs: None found

    265 downloads

       (0 reviews)

    3 comments

    Submitted

  16. Malkior's Kotor 2 Sound Collection

    This is my first foray into sound editing, so please be gentle.. :'
     
    The story begins where I really hated the canned sound that the thunder makes when it's playing on Dxun. It may get the job done, but it just sounded so underwhelming to me. I went into a sound editor and added a few bass filters until, voila! I had a thunder not only loud, but with my subwoofer, of a great amount of impact.
     
    Anyway, after a quick tour of the Kotor 2 sound files, I found a few of the files that I felt needed an audio boost or overall change and changed them. Thus compends this semi-comprehensive collection of all of the sounds I've edited over the years.
     
    To Install: Just drop whichever files you like into your Override folder
     
    To Uninstall: Remove the files listed in the TSLPatchData folder from your Override folder
     
    Compatibility: This is compatible with any mod that doesn't have audio files with the same name
     
    Permissions: Please let me know if you are going to use these sound files in your mod
     
    Credit: Lucasarts for making Kotor and Kotor 2, Both Obsidian and Bioware for working on them,
    The Audacity sound editor team, and the constant support and assistance from the DeadlyStream
    community which has kept me modding, Also George Lucas who created Star Wars from the get-go

    1,271 downloads

       (3 reviews)

    2 comments

    Submitted

  17. [TSL] Twin Sun to Asari

    ============================
    [TSL]Twin Sun to Asari
    ============================
    Author: MrPhil (deadlystream) and Phildevil (Lucasforums)
    Date Released: 28/06/2014
     
     
    ------------
    Description:
    ------------
    This is my third Kotor mod. I've always thought the original Twin Sun (the Twi'Lek bounty hunters you encounter on Nar Shadaa) looked featureless and bland.
    Over time, I've requested to various skinners that they do something to improve their appearance,
    but sometimes they told me they did not know what to do, or other times, their work just weren't looking good enough to me, unfortunately. I've had an idea to make them look better:
    make the Twin Suns to have a skin that looks a bit like that of the Asari, some aliens from BioWare franchise Mass Effect. I've spoke of my idea to a few skinners, but they seemed disinclined to make-it happen,
    that's why I decided to create this reskin mod. Poured at least 24 hours in this, spread over a few months.
     
    -----------
    Thanks:
    -----------
     
    I have had a few problems and a lot of help was given to me: thanks to Malkior, SelfInducedComa and Rtas Vadum for their general helpfulness.
    Thanks W4rb1rd for reminding me of the "Lekku" term .
    Thank you Quanon for your UVW mapping. It has been an invaluable tool to make this mod possible and it has reduce the amount of work I've had to do by half!
    Thanks to LDR for your support and for giving me the proper way to test rapidly the changes I've made (changing npc appearance). It has saved me some time, compared to my initial way, which had me go through long cutscenes!
    Thank you Kainzorus Prime for fixing the eyes for me and for the other advice and prod you've given me
     
    -------------
    Installation:
    -------------
    Simple copy the four tga's in this Override folder to yours.
     
     
    ---------
    Uninstall:
    ---------
    Simply remove "N_TwiAss0AH", "N_TwiAss0BH", "N_TwiAssA01" and "N_TwiAssB01" files from your Override folder.
     
    ---------
    Screenshot gallery and mod threads:
    ---------
    http://postimg.org/gallery/1ku4uniyc/
    http://deadlystream.com/forum/topic/2638-twin-sun-wip/
    http://deadlystream.com/forum/topic/2739-tsl-twin-sun-to-asari/
     
    -------------
    Compatibility:
    -------------
    This mod is compatible with every TSL mod that does not modify the Twin Sun tga's.
     
     
    ------------
    Terms of Use:
    ------------
    This mod may not be used without the explicit permission of the author. Do not host this mod or any of its components at any other website without first receiving permission from the author.
     
     
    -----------
    Contact Me:
    -----------
    Got a question about the mod? Wanna share your thoughts about it? You can PM me on deadlystream. My username is 'MrPhil'
     
     
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,636 downloads

       (6 reviews)

    5 comments

    Submitted

  18. SWTOR HK-47

    I liked HK-47 in swtor always better than in kotor 2, that's why I made ​​this mod.

    637 downloads

       (1 review)

    5 comments

    Submitted

  19. concept art Mira

    I've always wanted that Mira looks like in the concept art, so I made this mod.

    585 downloads

       (4 reviews)

    0 comments

    Submitted

  20. [TSL] Clone Wars Armors

    Authors:
    Kainzorus Prime, Darth DeadMan, Fair Strides
     
    Mod Name:
    [TSL] Clone Wars Armor Pack
     
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
    1. Info
    ===========
    This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of a Republic Trooper corpse aboard the Harbinger, or use the console commands.
     
    2. Installation:
    =========
    Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods.
     
    3. Usage
    =========
    All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Harbinger, marked “Republic Quartermaster Corpse”, found in the Crew Quarters.
     
    Item codes are as follows:
     
    clone_clean - Clean Episode III Armor
    clone_dirty - Weathered Episode III Armor
    clone_blue - 501st Legion Armor
    clone_red - Shocktrooper Armor
    clone_green - 442nd Siege Battalion Armor
    clone_yellow - 212th Attack Battalion Armor
    clone_grey - 41st Elite Legion Armor
    clone_star - 327th Star Corps Armor
    clone_neyo - 91st Reconnaissance Corps Armor
    clone_shadow - Shadowtrooper Armor
    clone_para - Paratrooper Armor
    clone_marine - Galactic Marine Armor
    clone_gree - Commander Gree’s Armor
    clone_cody - Commander Cody’s Armor
    clone_bacara - Commander Bacara’s Armor
    clone_bly - Commander Bly’s Armor
    clone_deviss - Captain Deviss’s Armor
    clone_commando - Commando Armor
    clone_boss - Delta-38’s Armor
    clone_sev - Delta 07’s Armor
    clone_fixer - Delta 40’s Armor
    clone_scorch - Delta 62’s Armor
    clone_classic - Clean Episode II Armor
    clone_captain - Clone Captain Armor
    clone_commander - Clone Commander Armor
    clone_sergeant - Clone Sergeant Armor
    clone_lieutenant - Clone Lieutenant Armor
    arc_basic - ARC Trooper Armor
    arc_red - ARC Captain Armor
    arc_blue - ARC Lieutenant Armor
    arc_yellow - ARC Commander Armor
    dc_15a - DC-15A Blaster Rifle
    dc_15s - DC-15S Blaster Carbine
     
    4. Credits:
    ===========
    Special thanks to:
     
    MarcusLeCoy - Original 501st Legion texture.
    Dark_Cuillere - Original Commander Cody texture.
    Ruku - Most of original Episode III Clone textures.
    Pahricida - Original DC-15A model and textures.
    SoM3 - Original DC-15s model and textures.
    Holowan Laboratories - For all the great resources.
     
    5. DISCLAIMER:
    ===============
     
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp.
    Obsidian are trademarks of Obsidian Entertainment.
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    4,861 downloads

       (10 reviews)

    17 comments

    Updated

  21. Darth Sion's glowing eye

    This mod making Sion's right eye glow in white or red. Just like on the cover of Kotor 2.

    2,020 downloads

       (7 reviews)

    9 comments

    Submitted

  22. Damaged Ebon Hawk mod

    Due the lack of replacement parts and good repair skills, the Ebon Hawk can't be repaired in a few hours by just 3C-FD and T3-M4. They didn't have enough parts and tools, so the Droids just fixed the hole in the garage and repaired the gas leaks in the pipes.
     
     
    I made this mod, because I think the Ebon Hawk's damages before Peragus II were too heavy for the ship to look like in Kotor 1 after repair. I replaced almost every mdl and mdx from the default ebon hawk model with the same files from the damaged prologue model. I kekt the original cargo hold and garage, because the garage wouldn't look good, and in the cargo hold, the player would encounter many clipping errors.
     
    BUGS: in the prologue, if you enter the rooms by opening the doors, every doorframe will be black and dark, this is annoying and doesn't look very realistic, but i can't fix it by now. I will fix it in the possible next version of this mod.

    745 downloads

       (3 reviews)

    7 comments

    Submitted

  23. Kreia - Beta Appearance

    Author:
    Kainzorus Prime
     
    Mod Name:
    Kreia - Beta Appearance
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod gives Kreia her appearance from beta/pre-release stage of the game. Notable differences include shorter outer robe, shine effects on her hair clasps and slight reflection to her eyes. The head changes also apply to her Sith appearance as well.
     
    2. Installation:
    =========
    Drop all the files into the override. Overwrite as necessary.
     
    3. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    4. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    1,322 downloads

       (6 reviews)

    5 comments

    Updated

  24. TSL Player Character Height Adjustment

    Name: TSL Player Character Height Adjustment
    =====================================
     
    Author: L0ki194
    ================
     
    Description:
    =============
    This mod is exactly the same as my K1 Player Character Height Adjustment mod (Link to that mod: http://deadlystream.com/forum/files/file/397-k1-player-character-height-adjustment/ ), except for TSL. Huge thanks to Kainzorus Prime for letting me know that the Large, Medium, and Small body types were still in the TSL files. Turns out they were just mish-mashed around in the models section on Kotor Tool.
     
    Legal:
    ======
    This mod is not supported by BioWare, Obsidian, or LucasArts. Do not contact them for mod support.
    Enjoy!

    1,372 downloads

       (1 review)

    2 comments

    Submitted

  25. [TSL] Prequel Robe Replacement

    Author:
    Kainzorus Prime, Darth DeadMan
     
    Mod Name:
    TSL Prequel Robes Replacement 1.0
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod replaces the Padawan-type robes with the styles seen in Episode I-III. Includes new icons.
    2. Installation:
    =========
    Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want.
     
    3. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    4. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.

    9,434 downloads

       (15 reviews)

    18 comments

    Submitted