ebmar 893 Posted November 13, 2018 View File [K1] Animated Swoop Screen [TSLPort] This mod replaces K1's vanilla static swoop monitor with TSL ported swoop monitor with added animations on its screen. # Background # Lately I have been attempting few porting stuffs between TSL to K1 and then wondered "can PLC_xx be ported?" and the answer is here. # About this Mod # Inside this mod are: One TSL ported swoop monitor model: plc_swscreen MDL/MDX One TSL ported swoop monitor texture in TPC format: TSL_SwpMntr One custom made 11 frames-animated swoop screen in TPC format: AnmtdSwpScrn # Final Remarks # This attempt were much inspired by Sith Holocron's "Swoop Monitors Replacement Pack" as without the said mod, it wouldn't go anywhere than just a mere idea. I learned a lot from his texture and TXI's setup so- lots of credits pretty much addressed to SH and his work! Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Copy-Paste all the included files to the 'Override' folder. Overwrite when prompted. Uninstallation: Remove the said files from the 'Override' folder. Redistribution: You can redistribute this mod or re-release it on any website; you don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare, Obsidian Entertainment, and LucasArts as inside this mode are their base assets. Anyways, credit to me is always a welcome, welcome. Credits: Fred Tetra for the 'amazing' KotOR Tool Chuck Chargin Jr./ndix UR for MDLOps bead-v for MDLedit ndix UR for tga2tpc Elwood288 for without his porting discussion I'd have no idea of what I'm doing Sith Holocron for his awesome tons-of-frames' "Swoop Monitors Replacement Pack" which have been the guidance on setting-up the animation et all DeadlyStream for updating the porting policy DarthParametric, Dark Hope, VarsityPuppet, redrob41, Sithspecter, DeadMan, JCarter426, Kexikus and Salk for being inspirational BioWare, Obsidian Entertainment and LucasArts for K1 and TSL All streamers on DeadlyStream All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb Submitter ebmar Submitted 11/08/2018 Category Mods K1R Compatible Yes Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted November 13, 2018 How many frames of animation does that texture have? Quote Share this post Link to post Share on other sites
ebmar 893 Posted November 13, 2018 6 hours ago, Sith Holocron said: How many frames of animation does that texture have? Only 11 foa with 3 fps hahah. 😁 1 Quote Share this post Link to post Share on other sites
Salk 368 Posted November 15, 2018 I like these new animate swoop screens! Good job, ebmar! I suppose that it may have been possible to have more frames to make the animation a little smoother/longer? I realize it would inflate the mod's file size but I doubt it'd be a problem. Very much looking forward to your next releases! Cheers! 1 Quote Share this post Link to post Share on other sites
ebmar 893 Posted November 15, 2018 (edited) 38 minutes ago, Salk said: I like these new animate swoop screens! Thanks, Salk! Very much appreciated. 38 minutes ago, Salk said: I suppose that it may have been possible to have more frames to make the animation a little smoother/longer? Yes, that is possible and is also required to make the animation smoother by adding more number to its fps. Hope I can get it realized soon. Thanks for the suggestion! Edit: As the file size; even by doubling its frames of animation I doubt it'd be larger than 10 MB with tga2tpc compression. 😁 Edited November 15, 2018 by ebmar 2 Quote Share this post Link to post Share on other sites
Salk 368 Posted November 15, 2018 We can but wait for a new and improved release then! Thanks for sharing! 1 Quote Share this post Link to post Share on other sites
Kexikus 994 Posted November 15, 2018 What's the resolution per frame here? Maybe you can just reduce that as those screens are pretty small ingame anyway. 1 Quote Share this post Link to post Share on other sites
ebmar 893 Posted November 16, 2018 6 hours ago, Kexikus said: What's the resolution per frame here? Each frames scaled at 512x512. 6 hours ago, Kexikus said: Maybe you can just reduce that as those screens are pretty small ingame anyway. Thanks for the input! I actually haven't seen the result with 128x128 or at most commendable 256x256- but surely I will get along with your suggestion and take things from there. Again, thanks! Quote Share this post Link to post Share on other sites