Kainzorus Prime 203 Posted February 12, 2019 A little progress update, I have completed the darkside test runs, and found no issues, plus ironed some discrepancies. After the lightside tests are done, the release will be forthcoming. Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted February 16, 2019 A small teaser of a side project I've been working on in the spare time. 2 Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted April 3, 2019 Good news children, the Light Side test runs went smoothly. M4-78 is also overhauled, and Patcher is being prepared for its component. Quote Share this post Link to post Share on other sites
A Future Pilot 160 Posted April 4, 2019 Out of curiosity, will they be compatible with the community patches? Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted April 4, 2019 The K1 version should be, since I'll be basing that version of the Overhaul on K1R + K1CP installed on top of it. The TSL version of CP does majorily the same thing as the Overhaul, with few exceptions. I suppose they would be compatible if you installed the CP first, and then Overhaul on top of it. Quote Share this post Link to post Share on other sites
A Future Pilot 160 Posted April 4, 2019 Awesome! Sounds good! Quote Share this post Link to post Share on other sites
DarthParametric 3,766 Posted April 5, 2019 I'd be cautious about drawing too many conclusions from the current Community Patch releases. The next release of K1CP has been migrated to module patching for example, vs the current version mostly dumping stuff in the Override. We haven't really done much with the next release of K2CP as yet, given its content is pretty mild by comparison, but it should be expected that it will follow the same route. Quote Share this post Link to post Share on other sites
JasonRyder 49 Posted April 8, 2019 Am I hearing this right? Are you making a new version of your NPC overhaul for both games or just KOTOR? Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted April 8, 2019 Both. Quote Share this post Link to post Share on other sites
JasonRyder 49 Posted April 9, 2019 2 hours ago, Kainzorus Prime said: Both. I look forward to playing both of them! How much progress have you made on them? Sounds like you're almost done with the K1 NPC overhaul. Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted April 9, 2019 That's where you're wrong. The TSL version is very near the release state. K1R version will take some time. Quote Share this post Link to post Share on other sites
Rhys1021 0 Posted February 1, 2020 On 3/12/2014 at 2:24 PM, Kainzorus Prime said: A little teaser for you all, courtesy of DeadMan. Old thread, but do you have the files for these robe colors? Quote Share this post Link to post Share on other sites
Kainzorus Prime 203 Posted February 1, 2020 These are the default textures from Hapslash's Obi-Wan. Easily enough transposed onto the KotOR-converted model by just rescaling them and placing on a single texture. Quote Share this post Link to post Share on other sites
Guest Sam Fisher Posted February 13, 2020 On 4/9/2019 at 1:04 PM, Kainzorus Prime said: That's where you're wrong. The TSL version is very near the release state. K1R version will take some time. I've got a question, if I may- I'd planned on doing this myself, with not a single repeating NPC across the two games, is that your goal? Although I think you'd require a couple completely new "hooded commoner" models (male/female) for areas such as Onderon where you can't stop the repeated characters. Quote Share this post Link to post Share on other sites