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The_Chaser_One

MOD:Manaan Pazaak Tournament

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Manaan Pazaak Tournament



 

Main idea

I’m pretty sure that if you’re in this modding community, you’ve at least once hesitated between the Community Patch for KOTOR 1 (K1CP) and the KOTOR Restoration mod (K1R). And I’m here to give you what you need. In fact, @N-DReW25 already made a restored content mod for K1CP (RC-K1CP). The fact is that it doesn’t restore everything K1R does, especially one of its biggest parts : the Pazaak Tournament on Manaan.

The mod I made will bring it back into your game, with some additions I took the time to add.

Please read at least the "optional" and "installation" sections in order to understand how the mod works (don't worry, it's not very complicated).

I highly recommend downloading Jorak Uln's Manaan complete overhaul to give some fresh air to the game and to the Tournament itself. If not already done, Kexikus's Skyboxes too. It includes Manaan as well as every other planet in the game.
While I'm at it, if you're interested in more new content for Manaan, I also refer you to my speeder fast travel mod.
I deeply linked my mod to Sao's Sleheyron : Story mode
. If you download his mod and play through it, my mod's connected characters will react differently and you will unlock new dialogue options. I'd recommend installing his mod before mine.

 

Unless you really want to know what I added and what K1R had already made, you can skip this section and jump straight to the options.

 

Quote

 

What was already in K1R

1) The whole area and quest

2) The Pazaak fans, preliminary opponents and Top Five opponents

3) The major characters that are in Ahto East before and after the Tournament (Yortal the merchant, Sslamoth the swoop registrant, etc.)

4) Some interesting stuff outside the Tournament (a cut line from Firith Me, the cut character Gonto Yas and his dialogue…)

For those who played K1R, if you want, you can tell me if I forgot anything important.

My goal is in no way to criticize the work of the K1R team but on the contrary to enhance it and make it compatible with the new essential mods.

What I fixed / improved / added

Fixes :

1) The exit door : If you can, don’t play too much with it, I did what I could but it’s kind of broken.

2) The dialogues (typos, scripts issues, etc.)

3) Some characters : for example, sometimes it said they were ignoring you but they actually turned towards you (even after working on them, it’s still not perfect but definitely more realistic). I also added more detailed names to every player / fan (with the names of the species).

4) You probably won’t even notice it, but the intro/outro camera. The organizer and his desk weren’t properly centered, it bothered me a little.

 

Improvements :

1) The Sith embassy : there were only 2 soldiers with no dialogues. I gave them some lines and added a security droid for the event.

2) The overall dialogues, I diversified quite a lot of dialogues. It’s still quite repetitive sometimes, but way less than it was before.

3) The endcut : see by yourself in the screenshots ! (I added some people behind aswell)

4) The general feeling of a true Galactic event. Seriously, there were like 2 people in each corridor, it drove me crazy ! (Also : MORE SPECIES !!!)

5) Compatibility with Easy and Balanced Pazaak !

 

Added content :

1) Bogga the Hutt and his Chadra Fan

2) Pazaak Contestants/Players : Really ? No players except the ones we play against ? Didn’t feel right to me. + Some dialogues

3) Jolan : This guy was completely useless in the vanilla game. I didn’t even bother talking to him in my unmodded playthroughs, and I’m pretty sure at least 50% of you did the same. Do you even remember him ? He’s the nikto at the entry of Ahto City. He now serves an actual purpose, and it’s recommended to talk to him before you start the Tournament ! (small unimportant tip : buy his Pazaak deck if you want to unlock some dialogue).

4) The options !

 

 

 

Optional

I’m sure you will be pleased to know this mod is customizable. It has 4 interesting options.

1) Compatibility or full mode

The only big issue you can encounter with this mod is the placeables limit. This is a KOTOR issue I discovered not long ago. Put simply, you can’t add more than about 25 new placeables in your game. K1R has a bit less than 10, while BOSSR has 20. DarthParametric’s diversified jedi captives on the Star Forge brings 7. Capitaine Spoque’s taxi system on Taris brings 1, such as mine for Manaan.

Most of K1R’s placeables are actually from the Pazaak Tournament. They’re the animated holograms. There are 6. And, to be fair, they’re kind of broken. They disappear behind other placeables such as the exit door and the organizer’s desk.

As this problem is very hard to solve and I don’t have the required modelling skills, I’m giving the following choice to you :

- Full mode : With holograms, if you’re not planning to install many mods that add new placeables.

- Compatibility mode : Without holograms, if you have some of the mods designated above, or others that add many placeables. If you have many mods installed, either you take the risk, or you check yourself in the placeables.2da file with Holocron Toolset, or you simply take the compatibility option. It really doesn’t remove much anyway.

 

2) New Loadscreen

The Pazaak Tournament is compatible with :

          1) adjrenter’s Very nice Loadscreens (See in requirements section for link)

- Option A : Full version (with holograms)

- Option B : Compatibility version : without holograms

These are brand new LoadScreens.

(Option C : You don’t take anything and you’ll get the basic “Very nice style” loadscreen, but it would be kind of a waste).

          2) SithSpecter’s HD Loadscreens (See in requirements section for link)

Here, either you don’t take anything and it will be the basic Revan and Malak Loadscreen, or you take this option and you’ll have Ahto East SithSpecter’s HD Loadscreen.

 

3) Gonto in Thor110’s Manaan Hotel restored room (INSTALLER VERSION)

As showed in the screenshots, this will put Gonto Yas in the Hotel missing room, restored by Thor110. Make sure you install his mod first. It’s actually pretty consistent (not perfect but consistent) that he would be there, because he actually has some stuff to say about the murder.

Just so you know, this option will add a computer, a locker, a table and 2 chairs in Gonto’s room, and will also give some Pazaak cards to Firith Me and make him look at them, towards his shelf (instead of standing in the center of his room like a true npc).

 

4) A brand new crystal from Bogga the Hutt

I’m not telling you why, for obvious reasons, but you might want to speak with this guy. He's got some interesting background.

If you’re the kind of person who installs a lot of mods, including the amazing Crazy34’s lightsaber blade models, you might want to have a look at this. And if you aren’t, well, I can only recommend that you download his models and this option, but you do you anyway. This is an option because it has a requirement. You will still have Bogga and his side quest even if you don’t get that option. You will just lose a cool Viridian lightsaber crystal with a nice story and some buffs.

 

 

There shouldn’t be any spelling, grammar or syntax error/mistake as I put love, time and focus on this, but if you do find one, please tell me so I can fix it (this works for every issue you might encounter). Don’t be too harsh, I’m French, and English is by no means my first language.

 

Requirements

 

1) For the Loadscreen options :

- ajdrenter’s Very nice Loadscreens

- SithSpecter’s HD Loadscreens

2) For option 3 : Thor110’s Manaan Hotel restored room (INSTALLER VERSION)

3) For option 4 : Crazy34's lightsaber blade models : (only the main part --vanilla sabers-- of his mod is needed)

 

Installation

Quote

 

1) Make sure you have K1CP and RC-K1CP installed if you want to use them (though neither are necessary, but one of the main reasons this mod exists is to be compatible with them so it's highly recommended)

2) Download mine and unzip it (small tip if you’re struggling : use 7-Zip)

3) Run the installer and follow the instructions given by it :

          a) Main mod : Full OR Compatibility

          b) Loadscreen : Nothing (standard loadscreen) OR one (ONLY one) of the 3 options <--- Requirement : ajdrenter's Very nice Loadscreens by OR SithSpecter's HD Loadscreens

          c) Optional additional content :

                 - Gonto option <--- Requirement (to install first) : Thor110's hotel missing room restoration (Installer version)

                 - New reward option <--- Requirement (to install first) : Crazy34's lightsaber blade models (only the main part --vanilla sabers-- of his mod is needed)

4) If, for you, Pazaak is rigged (which is objectively true), you can now, if not already done, install Easy Pazaak or Balanced Pazaak, which will make the mini-game either in story mode or a bit easier.

5) You’re good to go. If you enjoy the mod (or even if you didn't, as long as it's constructive), feel free to leave a review and/or a comment. Doesn’t cost much and is really appreciated.

See in the ReadMe for uninstallation (I don’t recommend installing without being sure though).

 

 

Compatibility

 

My mod is fully compatible with K1CP and RC-K1CP, as they are now (in 2025) the main reference for modders, at least the first one. More than compatible, they’re very much recommended !

It will obviously not be compatible with K1R, as it is meant to replace a big part of it.

Please see option 1 for more information about the only (known) issue you could encounter.

 

Known issues

Basically none, except that you'll probably be lagging a little due to the fact that this is now an actual galactic event (meaning with way more NPCs in it). It will appear around the Sith embassy and its corridor, as well as for the end cutscene but that shouldn't be too much of a problem considering it will vanish during the dialogue.

 

Thanks

 

1) @Fair Strides for giving me permission to use the amazing K1R’s Pazaak Tournament files and giving some advices.

2) @N-DReW25 for providing me with a working basis by extracting the files from K1R.

3) @SAO1138 for his excellent and detailed advices as well as his creative suggestions. I’m glad I could link my work to his.

4) @CapitaineSpoque for his regular help on making me understand how the game works, and for making the "very nice style" loadscreens.

5) @Crazy34 for his amazing new lightsaber blades models.

6) @Thor110 for his work on restoring the missing chamber. It was a lot of fun to use it.

7) All the amazing people who made the awesome tools I used for this mod : Holocron Toolset, Kotor Scripting Tool, ChangeEdit and HoloPatcher, "Very nice" (@ajdrenter) and "HD" (@Sithspecter)  Loadscreens.

8] The KOTOR and, more precisely, DeadlyStream and Nexusmods community (even more precisely, those who download the mod lol), as the game is still alive thanks to all of you.

 

Permissions

Quote

 

1) Given to me :

- Fair Strides, to use K1R assets. Thanks a lot again.

- Thor110’s modders resource, no need to explain.

- New_Lightsaber_Blade_Model_K1 by Crazy34 : "You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due".

- Sao, to link my mod to his Sleheyron Story mode, he was pretty enthusiastic and that’s good to see.

 

2) Given by me :

- You cannot upload my mod anywhere, especially on Steam Workshop.

- However, with permission (that I will probably give, just ask and we can see), you could use some of my mod’s assets for your own mod.

- If you want to make your mod compatible with mine (without needing to upload my files yourself), just give credit where it is due and that will be fine.

For these 2 last situations, if you need them, I’ve integrated the source scripts.

 

 

If you need more information, please contact me on DeadlyStream or Discord KOTOR / DeadlyStream server : “The_Chaser_One”.


 

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