Search the Community

Showing results for tags 'kotori'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 32 results

  1. View File Universal Weapon Damage Allows you to change the lightsaber and disruptor weapon base damage type to Universal. Submitter GearHead Submitted 01/08/2025 Category Mods K1R Compatible Yes  
  2. Version 1.0.1

    13 downloads

    Allows you to change the lightsaber and disruptor weapon base damage type to Universal.
  3. Version 1.0.1

    73 downloads

    This mod buffs the Sith Lightsaber that you can find in the Tomb of Naga Sadow. If you already visited the tomb the mod won't work, you need to load a pre tomb save. Default Version: -------------------------- +3 Damage +3 Attack Force Point Regeneration: 1 Bonus Feat: Force Focus Bonus Feat: Improved Force Focus Alternative Version 1: ---------------------------------- +3 Damage +3 Attack Keen Bonus Feat: Flurry Bonus Feat: Improved Flurry Alternative Version 2: ---------------------------------- +3 Damage +3 Attack On Hit: Stun, 50%, 6s, DC14 Bonus Feat: Critical Strike Bonus Feat: Improved Critical Strike Alternative Version 3: ---------------------------------- +3 Damage +3 Attack Blaster Bolt Deflection: +3 Bonus Feat: Power Attack Bonus Feat: Improved Power Attack
  4. View File Heavy Repeater Buffs This mod buffs the Heavy Repeating Blaster and the Mandalorian Heavy Repeater to match their KotOR2 versions. Submitter GearHead Submitted 12/30/2024 Category Mods K1R Compatible Yes  
  5. Version 1.0.0

    12 downloads

    This mod buffs the Heavy Repeating Blaster and the Mandalorian Heavy Repeater to match their KotOR2 versions.
  6. View File No Drop Admiral Karath on the Leviathan and The One on the Unknown World no longer drop their weapons. Why? I don't think they ment to, this looks like an oversight by the devs. Submitter GearHead Submitted 12/30/2024 Category Mods K1R Compatible Yes  
  7. GearHead

    No Drop

    Version 1.0.1

    7 downloads

    Admiral Karath on the Leviathan and The One on the Unknown World no longer drop their weapons. Why? I don't think they ment to, this looks like an oversight by the devs.
  8. View File INT Bonus for Security Changes the Security skill bonus from Wisdom to Intelligence. Submitter GearHead Submitted 12/27/2024 Category Mods K1R Compatible Yes  
  9. Version 1.0.0

    15 downloads

    Changes the Security skill bonus from Wisdom to Intelligence.
  10. View File K1 - No Alignment Penalty No more force point cost penalty for using opposite alignment powers, but you still get the force point cost reduction if you use force powers that correspond with your alignment. Submitter GearHead Submitted 12/15/2024 Category Mods K1R Compatible Yes  
  11. Version 1.0.0

    35 downloads

    No more force point cost penalty for using opposite alignment powers, but you still get the force point cost reduction if you use force powers that correspond with your alignment.
  12. View File Force Point Regeneration Robes This mod replaces Jedi Robe Defense Bonuses with Force Point Regeneration. It won't work on robes that already spawned in. Submitter GearHead Submitted 12/05/2024 Category Mods K1R Compatible Yes  
  13. Version 1.0.0

    32 downloads

    This mod replaces Jedi Robe Defense Bonuses with Force Point Regeneration. It won't work on robes that already spawned in.
  14. View File Useful Sith Lightsaber This mod buffs the Sith Lightsaber that you can find in the Tomb of Naga Sadow. If you already visited the tomb the mod won't work, you need to load a pre tomb save. Default Version: -------------------------- +3 Damage +3 Attack Force Point Regeneration: 1 Bonus Feat: Force Focus Bonus Feat: Improved Force Focus Alternative Version 1: ---------------------------------- +3 Damage +3 Attack Keen Bonus Feat: Flurry Bonus Feat: Improved Flurry Alternative Version 2: ---------------------------------- +3 Damage +3 Attack On Hit: Stun, 50%, 6s, DC14 Bonus Feat: Critical Strike Bonus Feat: Improved Critical Strike Alternative Version 3: ---------------------------------- +3 Damage +3 Attack Blaster Bolt Deflection: +3 Bonus Feat: Power Attack Bonus Feat: Improved Power Attack Submitter GearHead Submitted 12/02/2024 Category Mods K1R Compatible Yes  
  15. View File Mandalorian Spawn Fix The Mandalorian ambushers on Lehon (Rakata Prime) now spawn further back so they can properly nuke you with grenades. Submitter GearHead Submitted 10/22/2024 Category Mods K1R Compatible Yes  
  16. Version 1.0.0

    25 downloads

    The Mandalorian ambushers on Lehon (Rakata Prime) now spawn further back so they can properly nuke you with grenades.
  17. View File Mandalorians on Lehon Fix The Mandalorian ambushers on Lehon (Rakata Prime) are no longer unnecessarily immune to 'Damage Type: Universal'. This can be useful to players who changed the distruptor pistol/rifle damage type from Physical (Piercing) to Universal. Submitter GearHead Submitted 10/14/2024 Category Mods K1R Compatible Yes  
  18. Version 1.0.0

    25 downloads

    The Mandalorian ambushers on Lehon (Rakata Prime) are no longer unnecessarily immune to 'Damage Type: Universal'. This can be useful to players who changed the distruptor pistol/rifle damage type from Physical (Piercing) to Universal.
  19. View File Tulak Hord's Mask Fix Changes the Mask of Tulak Hord to look like the Sith Mask, which in my opinion was the intended look for this item, since the 'Model Variation' number of the item only differs by 1 from that of the Sith Mask. (If you already visited the Tomb of Tulak Hord the mod won't work.) Submitter GearHead Submitted 10/07/2024 Category Mods K1R Compatible Yes  
  20. View File Czerka miners on Tatooine On Tatooine, in the Dune Sea there is a Sand Crawler. Right next to it there are Czerka miners in regular clothes. This mod gives them Czerka uniforms. Submitter GearHead Submitted 10/01/2024 Category Mods K1R Compatible Yes  
  21. View File K1 Better Clothes Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.) Submitter GearHead Submitted 10/07/2024 Category Mods K1R Compatible Yes  
  22. GearHead

    K1 Better Clothes

    Version 1.0.0

    55 downloads

    Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.)
  23. Version 1.0.0

    43 downloads

    On Tatooine, in the Dune Sea there is a Sand Crawler. Right next to it there are Czerka miners in regular clothes. This mod gives them Czerka uniforms.
  24. Version 1.0.0

    52 downloads

    Changes the Mask of Tulak Hord to look like the Sith Mask, which in my opinion was the intended look for this item, since the 'Model Variation' number of the item only differs by 1 from that of the Sith Mask. (If you already visited the Tomb of Tulak Hord the mod won't work.)
  25. Version 1.0.0

    68 downloads

    Changes the base weapon damage to be in line with that of KotOR2. Standard Lightsaber: Damage: 2-16 ----> 2-20 Double-Bladed Lightsaber: Damage: 2-20 ----> 2-24 Short Lightsaber: Damage: 2-12 ----> 2-16 Blaster Pistol: Damage: 1-6 ----> 1-8 Heavy Blaster: Damage: 1-8 ----> 1-10 Blaster Carbine: Damage: 1-8 ----> 1-10 Critical Treat Range: 19-20 ----> 20-20 Blaster Rifle: Damage: 1-8 ----> 1-12 Repeating Blaster: Damage: 1-8 ----> 2-12 Heavy Repeating Blaster: Damage: 1-10 ----> 2-16 Ion Blaster: Damage: 1-4 ----> 1-6 Criticalical Multiplier: x2 ----> x3 Ion Rifle: Damage: 1-6 ----> 1-10 Critical Multiplier: x2 ----> x3 Disruptor Pistol: Damage: 1-4 ----> 1-6 Critical Treat Range: 20-20 ----> 18-20 Disruptor Rifle: Damage: 1-6 ----> 1-10 Critical Treat Range: 20-20 ----> 18-20 Bowcaster: Critical Multiplier: x2 ----> x3 Sonic Rifle: Damage: 1-6 ----> 1-10