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Everything posted by Darth_Sapiens
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so guys I'm making another character overhaul, (and a skin for those who don't want the other stuff) basically to make Mandalore look more like his predecessors, and giving him something to make him strategically worth while to have in-party. (don't get me wrong, Mandalore is one of my favourite chars in tsl.)The mod started out for me as a way to explore 3d modeling and use some new-found photoshop techniques. the screens will give you a hint on how he will be more interesting, the texture and model aren't final. but just to get you all excited...
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Why is it that when I have work to do I end up modding, but when I don't have work to do, I don't feel like Modding?
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does anyone know where to find the kotor voice demo's? (the one with bao-dur's line is the one im interested in)
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any chance of this getting fixed?
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thanks!
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You aren't alone.
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wow, g0t0 looks awesome.
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Well, the "visor" part is going to be the eyes, it's in the works ATM, I'm just not the best with 3d yet, the problem is getting them to glow while the rest of the model shines, I'm pretty sure the force mask item in game uses a modifier on the mesh to glow without an environment map, just figuring it out now
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Aurebesh for the Beginner
Darth_Sapiens replied to Sith Holocron's topic in Knights of the Old Republic General
could be. -
Aurebesh for the Beginner
Darth_Sapiens replied to Sith Holocron's topic in Knights of the Old Republic General
lol just thought up a mod, does anyone want to play the game in aurebesh? -
Hey everyone! I just thought it would be nice to have a place to discuss some tools useful to modders that werent made with kotor in-mind. Some I use are: for viewing thumbnails in explorer: sagethumbs for photoshop: filter forge & this nifty pannel and my ultimate time saver : clover for modeling: zbrush & scupltris
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Darn Those Porting Issues . . .
Darth_Sapiens replied to Sith Holocron's topic in General Kotor/TSL Modding
No, they are important - no exceptions - but what is porting has its solidified examples and its more liquid boundaries. This is unlikely porting. considering the texture is already in the second game, just at a different scale. The second texture only contains a portion of a texture. Also, porting implies making something from one game and changing it to be compatible with another game. The TGA format is used in both games, in the same format. porting is changing model formats from one game to the next. not rescaling textures, that is modding. -
Darn Those Porting Issues . . .
Darth_Sapiens replied to Sith Holocron's topic in General Kotor/TSL Modding
I am making a strong argument that isn't porting. especially if you didnt use the whole texture. I have seen a few do this and openly, it doesn't go against the rules on file front, and frankly you are the rules here. -
found out how to use after effects to create awesome animated textures.
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Um... don't know how to contact you other than this, your PM is full so I can't send you a message
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Aurebesh for the Beginner
Darth_Sapiens replied to Sith Holocron's topic in Knights of the Old Republic General
When working with Aurebesh a lot, I found some interesting things on signs in some other games, like JK3. -
A petition to Bioware and Obsidian
Darth_Sapiens replied to Darth_Sapiens's topic in General Kotor/TSL Modding
we do have some community made ones, but a few things in particular would be very useful: the orignal model tools, whatever tools they used for valid bump maps and cube maps, the module tools (for however they populated modules and got the location variables (without using an in game mod) oh and what they used for gui file editing. seeing that neverwinter nights had a tool kit, kotor probably did too. -
A petition to Bioware and Obsidian
Darth_Sapiens replied to Darth_Sapiens's topic in General Kotor/TSL Modding
thank you for your kind support. -
dans le futur, un method que tu pourrais essayer c'est d'utiliser un proxy pour les telecharger, j'utilize souvent http://kproxy.com/ (excuser svp le manque d'accents je n'ais pas acces a un clavier francais au moment. english: try using a proxy such as http://kproxy.com/ it should allow you to download the files from anywhere.
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a few suggestions: http://starwars.wikia.com/wiki/Lightsaber_pike http://starwars.wikia.com/wiki/Guard_shoto http://starwars.wikia.com/wiki/Long-handle_lightsabers they might be interesting additions to the game