I'll tell you what. All you did there is make yourself sound pretty negative, non-constructive, and totally naive of the facts.
There are several things i should point out. No need to be harsh, I'll be sweeter than molasses. I don't want to be critical of you but if you looked at any of the games tpc files you would notice they specify the number of mip maps, they ARE supported by the game - something you should know - and it must be somehow my fault that you don't. (I apologize for my part ) DDS is a very diverse file format, having many kinds of compression, try Bioware's tool for TGA to DDS oh wait no need to type ill do that for you. then while you're at it, maybe you should read this thread. also for the bump maps, read the threads you linked to and maybe you'll want to take a look at this something to ponder on, if bumpmaps were cut from the kotor 2 engine why did obsidian make them? (open up your kotor tool, look for p_gt and p_gtb). if you noticied i left my mark on this thread, hmm maybe you should think before you talk? I might not be Sithspecter or Svosh or Zbyl or HH or some other great modder. I may have been modding for only 9 months, but I know my way around and I do my research, if you ever need me to waste more time on you help feel free to ask! (Just try being polite next time.)
BTW, your textures are very nice looking
EDIT: I just double checked DDS WORKS 100 %. Use Bioware's compression tool.