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Everything posted by drunklol
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Yep . . . that part went pretty well. To recap: I did what I had to do on the docks and decided to leave the side quests (some left in the refugee sector and Vogga's hoard) until after I met with Goto. I went to confront the Red Eclipse gang and then I got the message from Visquis. Then - when I enter docks again - Atton's part plays in smoothly. After that, Mira talks the stuff out of me and end up with her in the Jek Jek Tarr. The rest you know from two posts ago.
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It is mostly re-skin mods which are compatible with RCM. Do you have any idea what I have to do to trigger the Visquis cut-scene - like uploading your modules or something like that? By the way, I am not sure that I have an active quest for this part.
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I am controlling the female bounty hunter, I'm supposed to enter the Private Lounge inside the Jekk'Jekk Tar, but whenever I click on that private lounge door, it doesn't open and the player character keeps running back and forth from the closed door to the bottom of the ramp. Over and over forever. I tried bypassing this with the whereami armband however the Visquis cut-scene won't start. Any work around would be appreciated
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Massive long loading time since installing TSLRCM 1.8.2
drunklol replied to German Tech-Newbie's topic in TSLRCM
Did you try turning vsync on and off ? Did you disable vertex buffer objects - go to the KotOR ini file and added this line into the [Graphic Options] section: Disable Vertex Buffer Objects=1. Try reducing the graphic options. My consideration of the problem is that your pc somehow is unable to cope with the modified content from the RCM. I remember to having similar problem - in the good old days nearly 4-5 years ago i whenever i played Kotor TSL in a environment with a smoke the game became extremely laggy, as far as i remember there is smoke on the menu as well whick was quite annoying. My videocard back then was nvdia fx 5500 i think and i had to remove vsync for TSL and grass option for KotOR. Hope it works for you cuz the game as it is now is simply perfect(big thanks to the team for realizing their projects) -
Was playing just untll now when I was supposed to land on Nar Shaddaa. So right after the cut-scene where Atton explains where we will be landing and the actual landing video plays i guess i am supposed to have cut-scene with Quello but instead I get a glimpse of the last cut-scene with Atton and then a black screen and visual ++ error. Any suggestions would be appreciated Update: It seems to have worked for now by renaming the movies and override folders just so the movie and the cut-scene wont conflict in some way and then renamed em back to normal. I hope i wont be having future problems however
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NPC Overhaul and Dustil restoration most probably conflict with each other because of the changes they make to the corpse in the tomb try removing either of them and report back.
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Since there is already a full changelog should we expect to be able to download the update soon ?
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So I have recently installed TSLRCM and M4-78EP as instructed. The game loads just fine I can quicksave, normal save, normal load but sadly the quickload just won't load - it freezes at 1/4 the screen blinks for like a frame and nothing ... Any help would be appreciated
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- 15 comments
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- Restored
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And if you have nvidia gpu make sure you do this happen : [Graphic Options] section: Disable Vertex Buffer Objects=1. , which you can find in swkotor.ini If there is no such option dont worry to add it yourself.
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Is the game resolution, you are playing on, 1366x768 or is it 1280x768. If you are playing without problems(not visible dialogue options) on 1366x768 could you explain step by step how you have achieved that. If I misunderstood you please dont mind me. I just get nervous of the black bars on the sides of my display
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It seemed to good to be true, but what we do with resoultion of 1360x768 - it looks perfect until the moment when you have to do some talking. There is just no dialog options. If you have solution to that I would be quite grateful.
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I guess it is more likely for the dialogue option to trigger after telos, because there kreia explains she knew atris so she reveals her connection with the Jedi Order and since she explained to you which factions of the sith are after you so after that point it is logical for your character to try to understand the affiliation of hers/his mentor ...
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If i am not mistaken this dialogue option appears after the cutscene with visas i.e you must have 75% either dark or light side alignment. Are you sure you have met this conditions ?
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It depends on your alignment, if I am not mistaken you have to be 75% light/dark side and whenever you reach this the cutscene triggers.On mylast playthrough it triggered after helping to the bullied guy in front of the cantina on Telos.
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Great job to everyone working on the project, as well on the others which are going to come out eventually. You people have been giving me many many hours of gameplay filled with joy over the years. I just wanted to thank you for the work you did which made me feel better whenever i felt down and searched comfort in TSL and first KotOR games.
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Thanks and questions about TSL with Win 7.
drunklol replied to Breaker12's topic in Knights of the Old Republic General
If you have a somewhat new nvidia card (considering the release date of the game) there are some problems with these "new" cards.If so there is an easy fix - type "Disable Vertex Buffer Objects=1" without the quotes of course in graphic options of the swkotor2 file(the .ini or for windows7 the configuration file not the .exe one) in your instalation folder. It should look something like this : [Graphics Options] V-Sync=0 Anisotropy=1 Frame Buffer=0 Anti Aliasing=0 Texture Quality=2 Grass=1 Soft Shadows=1 Shadows=1 Brightness=57 Disable Vertex Buffer Objects=1 -
To beta test the mod you need clean game instalation and ofcourse installed tslrcm, no other mods. As for the EP it stans for "enhanced project"
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The reason behind M4-78EP is for it to be fully compatible with TSLRCM(the long ago released M4-78 however is no way compatible with TSLRCM) therefore the EP in the title of the mod. If you are willing to do beta testing there is a thread about it here on the forums so sign there and you should be given access to it.
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Imo you should try reading through the previous 40 pages or so. No offence meant ...
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I am not sure you got the purpose of the mod. What it does is not making cloaked robes in k1 but using the k1's robes however with cloaks in TSL. So basicly it is a TSL mod with modified content from K1
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- Spoilers ahead - read at own risk Imo you should also check this one out. I don't know if bioware did made the game ending like it is on purpose with something in mind or it's just crappy but i don't find any other plausible explanation for the ending than this theory therefore i have to believe
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I would suggest you read the books instead of wathcing the series ...
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[SPOILERS]KOTOR 2 Storyline questions
drunklol replied to Atton Rand's topic in Knights of the Old Republic General
Hmm funny, I always thought the exile feeding on others had explained the simple mechanism by which the game works - killing(feeding on others) = exp = lvl up = power up.