-
Content Count
2,334 -
Joined
-
Last visited
-
Days Won
73
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Fair Strides
-
That's the text you see when you open the KSE.ini in Notepad? I need to know that before I can help.
-
It's a texture mod, so it should be quite safe.
-
You should have a KSE.ini file in the folder where you run KSE from. Can you post it's contents?
-
No. 3.3.5 is old enough that it was before the viruses.
-
Hi, fellow Star Wars fans and enthusiasts. I'm the current maintainer of KSE, the KotOR Save Editor. As most of you who use this tool know, the 3.3.6 version I got out was rushed and highly buggy, and for that I have already and continue to apologize for... Then there was the 3.3.7 version that came out quite recently, amid reports of virus scanners detecting both 3.3.6 and 3.3.7 as carrying viruses. Menirz (the Steam Workshop manager for KSE), Chev Chelios (the maintainer of KPF, the KotOR Path Finder utility used by KSE as of 3.3.7), and I all assured you that these were false positives and that there was nothing in the program that could harm your computers. We were wrong, and more importantly, I was wrong. Menirz and Chev trusted my word that everything was okay, and having had no issues on their computers, they took me at my word, which I now regret... You see, I recently discovered several viruses hidden on my system, some of them buried quite deeply as it turned out. I was tipped off to these by an annoying browser adware called "Ads by Name". This would not show up in my installed programs nor in my browsers' addon list, so I couldn't remove it using conventional methods. I then proceeded to run the following software: Adware Cleaner TDSSKiller RKill Malware Bytes Hitman Pro A Pro form of my Antivirus software, Advanced System Care from IoBit I also cleaned my registry, Scheduled Tasks, Temp files, and a lot of my appdata. In the end, I had to uninstall my browsers and delete all of my local data (so everything but my bookmarks) and wipe that from my system to get the Ads by Name removed from my computer. In the process of running all of this software, other suspicious files and two pieces of malware were removed from my system... When I talked with a good friend later, she asked if I'd recompiled KSE and scanned it now that my system was virus free. I told her that I hadn't even thought about it, since 3.3.6 had been flagged from an online scan and then at several points during development, 3.3.7 had shown up as flagged and not flagged, so its health was debatable. I re-compiled KSE and then proceeded to scan the .exe online with virustotal.com. Here are the results: https://www.virustotal.com/en/file/799224ccf99cb201ff860e1032d5969dac99fb517d38540a78e4d1a432553359/analysis/1442555614/ I deeply regret insisting that the virus reports were false positives, and I can't apologize enough to everyone who has downloaded KSE 3.3.7 over the past month. I have sent Menirz a link to the fixed and virus-free version of KSE, what will be known as 3.3.7a, and I had the version hosted here on Deadlystream updated earlier today. I will be contacting Pazuzu soon to see if he's heard the news and in short order, the auto-updater will have the fixed version. To any of you who are concerned for the safety of your systems, I can only recommend deleting KSE from your systems (including the recycle bin or junk folder), re-downloading it, and then scanning your system with the above software... Once again, I am so sorry for this, and I ask that you please believe me when I say that I will not let this happen again... Please note that no other Deadly Stream hosted files/mods were affected by this and that the Deadlystream Site itself remains secure.
-
Could you please make the video public?
-
I just tried to download it and it succeeded. Could you try again and if that fails, try these: 1. Empty your cookies and retry. 2. Restart your browser. 3. Restart your computer.
-
This issue can occur occasionally, but restarting the browser/your computer should fix the issue. Short of that, try clearing your cookies in your browser.
-
1. What mods? (with links) 2. What's changed on your system? 3. Graphics card model? Drivers version? 4. DisableVertexBuffer setting in the .ini? It really helps people to help you if you give them more info than "It doesn't work." And we've asked you plenty of times to list your mods, so please do so from now on when you're posting about a problem with either game.
-
I imagine it would still be in the 1.3 version, since that was released almost five years ago... As it is, this thread was dead for the past four.
-
Bitdefender detects KSE as an virus
Fair Strides replied to hawkslayer's topic in General Kotor/TSL Modding
Yeah, and? "_" -
Bitdefender detects KSE as an virus
Fair Strides replied to hawkslayer's topic in General Kotor/TSL Modding
Somebody on Steam had this issue and they somehow added an exception or whatever to Bit Defender. -
Bugs and minor inconveniences with TSLRCM 1.8.4
Fair Strides replied to Hassat Hunter's topic in TSLRCM
So, infinite influence glitch? -
Changing headgear "visor" colors/transparency
Fair Strides replied to Rinku's topic in General Kotor/TSL Modding
A good place to start: 1. Open the item's .uti file and note the baseitem type (if KT) or row number (if any other tool, like K-GFF) as well as the model variation. 2. Open baseitems.2da and find your row. 3. Note the defaultmodel value. 4. In your head, change the number at the end (just the last digit if the model variation is below 10, or just the last two if it's over 10) with the model variation from your item. 5. Try to find the model in KT (in K1, try the items.bif->Models section first; K2, the models.bif) and double-click it to decompile it. 6. Navigate to where you extracted and decompiled it and you will see the textures that model uses. -
A bit late, but updated mods aren't shown on the main page... KSE 3.3.7 is out!
-
Yes. Some AVs don't like it, but it's just a simple Par::Packer install. All I know is that it IS clean and safe.
The only one that says no that I'm familiar with is BitDefender. I swear I'd never purposefully give someone a virus.
-
Just to be on the safe side, you *have* scanned your system, right?
But of course, it is the only one of your tools that is triggering the alarm, so it's probably something in te new features of the KSE that matches the "suspicious behaviour" pattern.
- Show next comments 147 more
-
Wrist launcher
Fair Strides replied to coolphoton1234's topic in Knights of the Old Republic General
Whichever screen that talks about DC saves and damage breakdowns... -
Wrist launcher
Fair Strides replied to coolphoton1234's topic in Knights of the Old Republic General
Messages/Dialog Screen, the feedback button at the bottom. -
Wrist launcher
Fair Strides replied to coolphoton1234's topic in Knights of the Old Republic General
Have you tried checking the Feedback Screen for the breakdowns immediately after a grenade or stun activates? -
Wrist launcher
Fair Strides replied to coolphoton1234's topic in Knights of the Old Republic General
Yes, they are Will saves (that part I was not correct about). A stun or sonic grenade has a DC of 15, which can be brought down to 13 or 11 if the target has the Uncanny Dodge 1 or Uncanny Dodge 2 feats. So, if the target does not have either feat, they have to roll a 16 or greater to not be affected. The Stun force power has a DC of (5 + spell level + CHA Mod + WIS Mod) of the caster, so I assume the spell level would be 1 (the first tier of the power) or the level of your character plus the other numbers. Other things that affect the DC are below: +2 if you have the Force Mastery form active, -2 if the target has the Makashi or Focus form active, -1 if the target has the Niman form active, +4 if the target has the Juyo or Mastery form active. This modified DC is then checked against a Fortitude Save involving the target, the DC, a saving throw against mind-affecting, and involving the caster (literally, it looked like this: nSave = FortitudeSave(oTarget,nMod, SWFP_PRIVATE_SAVE_VERSUS_TYPE); ). If the Fortitude Save returns 0, the save failed and they are stunned. If it returns 1, it succeeded and they're safe. If it returns 2, they are immune to it and safe. So... Let's assume you're level 25 at Malachor, a Jedi Weaponmaster with no mastery bonuses, with a Charisma of 16 and a Wisdom of 16. That gives you a DC of 5 + 25 + 3 + 3 = 36. And the best they could do is 20 + 2 + their fortitude save bonus = 22 + ???(which could be anywhere from 10 to 20). While a Concussion or Sonic Grenade is a straight 15 DC against a will save + their will save bonus. -
Wrist launcher
Fair Strides replied to coolphoton1234's topic in Knights of the Old Republic General
Okay, now you're talking about Grenade DCs versus Force Power DCs... Those are definitely two entirely different things. The Force Powers bring in Will saves, attribute bonuses, and the caster's level amongst other things. The Grenades just check again the Uncanny Dodge feats (reduce damage if any) and the Reflex saves...