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Everything posted by Vriff
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I don't know where the idea that Revan was powerful at all came from. Fanboyisms, probably. He was defeated by a group of inexperienced jedi and a slight rocking motion of his ship.
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What is? Everything in the OP is verifiable ingame. @defrillie Jedi Covenant.
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You mean like the same thing they did in KOTOR, with Revan? That strange CGI cartoon btw, is better than 99% of the Star Wars universe. Except from the very beginning we've known he wasn't dead. You didn't have to grasp at straws it was a plain fact stated by the developers early on & It's been datamined in the game files since pre-release. Again, we've always known Revan wasn't dead so he doesn't need to make a return. By the way, nothing "existed" in the Star Wars universe before it was written.
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Um..no to both. You defeat the Emperor's Voice as a Jedi Knight, not the Emperor. If you've completed the Sith Warrior class then you're the Emperor's Wrath and you're specifically told this by the Emperor's Hand. If you've played the flashpoint "The Foundry" and pay attention, Revan stops taking damage at 2%, lightning strike, and he disappears. Neither are dead.
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I didn't say you did, you don't believe me and I'm wanting to know how confident you are in that. @SH "flame bait"? Oh god please don't use internet terms you don't understand. I don't really care if you lock the thread, delete it or whatever. When this hits by the end of the year though, I expect you to unlock it.
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Want to make a bet on it?
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You heard it here first! Revan to appear along with Manaan and the Order of Sasha.
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Shem has a mod that makes Kreia use a saber in that cutscene; use cheats/KSE to give Kreia the same saber, wah-lah.
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Doesn't Homer Simpson come up if you randomize enough?
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FYI The icons are ripped straight from SWTOR. Datamined, although I think some of them are distributed in fan site packages, it is unlikely you'd be allowed to use them.
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Too bad Nautolans aren't ingame. You could just chop off most of their tentacles, give them human eyes and bam asari
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I think yours are anything but natural, that being said I do like them for the Twin Suns. Looks cool.
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Great work on those TSL robes, although I think that the Baren Do Sage is too bright and would look better as a burgundy. Is there no way to have these robes alongside the vanilla?
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All I know for sure is if you kill Kavar (by siding with Valku) that the Masters will "know what happened to Kavar" and you will be forced into a fight with them and have to kill them. Kreia will then scold you just as if you had murdered all 3 of them on their respective planets. I'm not sure if it leads to the Dark Side staying on Malachor 5 as it's been around 7 years since I've done it but I think it's likely.
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If any of the Masters do not show at the enclave, you will have to fight the other two.
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I've been meaning to start modding for years. I've read and watched many tutorials but never actually did anything. I keep saying "some other time, when I have more time" and it never happens. >_> I even download 3DS Max, and other tools every so often, install them, install KOTOR, and never actually use them. I'll do it...one day.
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I highly doubt that it's actually still being worked on, it's just like TSLRP, told for years "we're still working on it" and it was a lie because the modders didn't want to accept that it would never be finished.
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I just wanted to let you know that your avatar has creeped me out since the first day I saw you post.
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It's a middle part with the hair swept back behind the ears.
If anything screams "I'm going to kill you in your sleep" it's that.
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It always looks like a sort-of-a Narnia-style to me. Funny how different impressions people can have. (Eyes did got a bit wonky while I re-drew the picture, though, I can admit that.)
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It's a pretty fun language to play in. Also forgot to mention if you print that map out, it'll be in alphabetical order. If I knew exactly what you were doing with these files I could try helping with whatever, just let me know.
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Heh, C++ syntax is quite heavy. This program does a lot more than what the Perl/PHP scripts do, though. It could be done without using classes and just storing everything as a single strings and be less than 20 lines. In that previous one, it would read a file, store all the names and numbers, then sort them by last name. Here's one possible way(using libraries) Of course you could always use character arrays and do it, but that's more work than is needed, lol. #include <iostream> #include <map> using namespace std; int main(){ string name, number; string namefind; map<string, string> mymap; cout << "ENTER YO NAME AND NUMBA CRACKA" << endl; while(cin >> name >> number){ mymap.insert(pair<string,string>(name,number)); } cout << "ENTER DA NAME OF DA GUY YOU BE WISHIN TO FIND" << endl; cin >> namefind; it=mymap.find(namefind); cout << it->first << "'s number is" << it->second << endl; }
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This is completely silly, just use the console to add experience or give handmaiden robes. It's incredible what people will bitch about. "ohh wah wah I can't spend more time doing something repetitive to gain that could be done in less than a second".
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Couldn't you...just use the cheat console?..
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So I decided to do the phonebook thing in c++. This reads a file, stores it, sorts it, and then writes it. I have my own implementation for sort, but for readability I have used the STL sort in what I'm posting here. I also need to clean up the output using iomanip, but this is fine. Searching to find a name is just implementing a custom find(), wouldn't be difficult but I didn't include it. #include <iostream> #include <vector> #include <istream> #include <fstream> #include <ostream> #include <iomanip> #include <algorithm> using namespace std; class record { public: record() {} bool operator<(const record &)const; friend istream& operator>>(istream &, record &); friend ostream& operator<<(ostream &, const record &); // friend declarations private: string firstname; string lastname; string phonenum; }; bool record::operator<(const record & values)const{ if (lastname < values.lastname) return true; if(lastname == values.lastname && firstname < values.firstname) return true; } istream & operator>>(istream &in, record & values){ in >> values.firstname >> values.lastname >> values.phonenum; } ostream & operator<<(ostream &out, const record & values){ out << left << values.lastname << " " << values.firstname << " " << values.phonenum; } int main(int argc, char *argv[]) { string line, firstname, lastname, phonenum; record values; vector<record> A; if(argc < 2){ cerr << "Incorrect usage, please try again at a later time. Optionally, do not try again and go directly to ja\ il. Do not pass go, do not collect 200 dollars." << endl; // parse command-line arguments } ifstream in(argv[1]); // open file while(in >> values){ A.push_back(values); } in.close(); // close file sort(A.begin(), A.end()); // sort data for(int i = 0; i < A.size(); i++){ cout << A[i] << endl; // write data to stdout { array index [] based } } }
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http://projecteuler.net/problems Is a great way to learn new languages, challenge yourself to solve all the problems in the new language you're learning.
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Pretty much, not just Perl though, influenced heavily by C also.