Hassat Hunter

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Everything posted by Hassat Hunter

  1. It's 0,0,0. The penalty is somewhere, don't know where though. The mercs outside the cave have the same (since they are pretty much the same)... :/
  2. Yup. (You should have known that from the fixlist since it mentions adding Goto being the only one still left out)
  3. It should work fine. Considering how macs work, I'm not surprised the launcher wouldn't change. But yes, that was one changed line. Keep looking around for clues, like no more music each time you click Atton's cell or the door tho the level below, or the ability to just leave Atton in his cage. If it's all there, you should be good to go.
  4. The khoonda battle mercs have -20 to their saves... somehow. So yeah, using Force Powers on them is very effective. Wish I knew how to delete it, but I don't...
  5. If only they spend all that wasted time on the actual game.. or getting more awesome HK-Factory lines for us to re-implent...
  6. How about Telos? And no work to be done for 1,5 weeks now... so don't expect amazingly fast progress. No. Not really. As noticed by Michele it has an issue. But I rather focus on 1.8 now rather than fix it, it can be released post. Much easier that way anyways, no more install instructions not to do this or to do that... No, and no. Nope... no way to estimate that...
  7. Then you must have a bad memory... They try to sabotage the fuel reserves of Telos. If completed, they cannot maintain orbit since not enough fuel. I don't see how that does NOT have anything to do with Fuel...
  8. That happens if you opened the cage which holds him before even getting the quest... vanilla issue...
  9. I have to agree, from the screens, it does look like it...
  10. Pretty sure they've all been in already in 1.4... :/
  11. That's why I asked about the AZERTY keyboard. Considering Vista's weird security system, the original *might* still be there, replacing the new version. All at once. Nope. With QWERTY keyboard; Press ~ Enter warp 003ebo Enter You will be moved Shouldn't be an issue. Once the console is active, they wont work (easily tested by just trying to walk with WASD... you won't move... Ingame. Menu's wont work...
  12. That's no bug... so no. Not going to 'unfix' stuff, really.
  13. Then you probably got a problem with it preventing from adding the line to the .ini. Is it in there when you open it now?
  14. I'll see what I can do with adding the fixed looks to the camera's. As for the turrets, you did use the console inside Khoonda, right? (and if you did, did you disable them) By default they attack both parties though...
  15. Well, started thinking I was crazy with everyone suddenly talking about the music and fixing it without me seeing anything wrong with it. Good to see that's atleast not the case. I do notice PastramiX mistitle "mus_s_kreiaevil" as "mus_kreiaevil", but that should have no effect here since the used track is "mus_traya"... EDIT: And "mus_a_900alt" for the background music... Did make some modifications to the scene (for 1.8) for the animations to be a little bit better, but nothing with music or transparent robes IIRC. Was over a year ago so the details are a bit sketchy, besides the crouch fix of a few days ago...
  16. So, where did that come from?

    Seems a little... random...

  17. Nope, just press once. Do you have Vista or an AZERTY keyboard?
  18. Add it. No matter where, as long as it's under [Game Options] and before the next []. ~ opens the console (it's invisible though), that's where you type in the cheat...
  19. There, too, it makes more sense for the music to just fade away after the Atris theme... so it goes in Academy background music, and continues that way into what triggers next (Handmaiden scene or the PC being next to hawk)... IMO Every cutscene ingame works like that. Except for the .biks, but well, they were made .bik's (and have no soundtrack for their ingame version, those needed to be re-created)...
  20. What added lines? I'm so confused... It's nothing 'new' or anything... it's just the scene as it is... wondering... WHAT THE HELL IS WRONG WITH IT PEOPLE? (Especially music wise that it requires so many people offering to extend the Kreia music, which I think would make the scene worse...) Yeah, still confused...
  21. Not sure what you mean with "your turret models". If you mean the ones used in Khoonda's Battle, it are the exact same turrets, with fixed camera positions (the one also seen in the .bik to be exact)... Or not what you meant?
  22. In the swkotor2.ini, under [Game Options] add EnableCheats=1 Then ingame use ~ and (without quotes) type "warp 003ebo"
  23. No time to work anymore on 1.8... do have some time to update the vid, using VP's fix and the kneel fix... Again, "skips" are due to fraps 30 sec limit and having to re-start recording, which can be a pain some times.
  24. Can happen, can not. The camera's have no "fixed" camera position, so how they look depends on where you stand when interacting with them. Giving them fixed camera positions can be hard, since they all use the same .dlg file... so they would have to be modified to use 3 different ones instead...
  25. Probably. "Regenerate Health" is also gone at Prestige levels for some reason. As for Jorran, that's probably because you have Jorran.dlg in your override. Delete it. What mod installed it?