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Everything posted by Hassat Hunter
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Game of Thrones ShowRunners to produce Star Wars Trilogy
Hassat Hunter replied to VarsityPuppet's topic in Star Wars
I really don't think we need to lock this, after all, it'll be something to discuss for many people for a while, why take that away. I always hate it on other forums if 2 people go off-topic and the moderators lock it while interesting discussions are going on and the topic is still relevant. I left in the posts where things where still civil, got rid of the rest. Anyway, if people want to discuss TLJ, you can always do here; http://deadlystream.com/forum/topic/5898-the-last-jedi-spoiler-discussion/ Just... keep civilised, yes? I actually think it got beaten by "We win battles not by fighting the ones we hate, but saving the ones we love" (while the ones they love are going to die in the background). Your mileage may vary. They *might* actually pull off a Kenobi movie. Not that hopeful, but more-so than a Solo movie without Harrison Ford. EDIT: Moved some posts HERE: http://deadlystream.com/forum/topic/6045-talking-about-tlj-again/ Again, this topic *ISN'T* for talking about The Last Jedi, unless it's in relation to this new trilogy. -
Game of Thrones ShowRunners to produce Star Wars Trilogy
Hassat Hunter replied to VarsityPuppet's topic in Star Wars
Probably would have had if they didn't re-shoot Rogue One 😕 And I don't really have a strong opinion. It sounds good, but the last Disney wave leaves me with Star Wars fatigue, making me rather apathetic towards any new Star Wars movies. I rather look forward to EA losing the license and maybe we can actual get some good games again for a change. -
MOD:Kreia's Fall in HD with original sound & music
Hassat Hunter replied to DarthVarkor's topic in Mod Releases
Cool, got a vid of that? And yeah, we did get an ingame vid working long ago and it worked fine to me, no clue why we never used it. I'm fairly sure it should be easy to make workable since the conversation is now EH-locked anyway considering her "You would lock me away on THIS SHIP" response. Provided the new model wont ruin other segments. -
I was already planning to not go to the cinema for it to boycot Disney, but seeing it's bad makes it all the easier. I'm not writing the movie off till I see it (long long time from now), but as far as the trailer go, the projection is it's terrible. And I wont spend my cash on it. Not going to fall for that one again.
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Looks terrible. Only thing the teaser had going for it was that Star Destroyer shot. Then they made it infinitely worse in the actual trailer by showing "Han Solo" and making him talk and act. Just... no, no. I am not going to say it'll be worse than TLJ, but so far the trailer is worse than TLJ's and we know how good that movie was. I don't feel any Star Wars, Han Solo vibe her. Just... another Kathleen Kennedy screwup in the making vibe.
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You know, the interesting thing I notice about these and the original is the BIK actually has Kreia's hood "filled" up while igname it's a gaping gap (just check when she's slapped around). Always found that funny looking but haven't really noticed until now that's not there in the BIK.
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Speaking of that, here's the third and final part;
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No, not a new vid. Running the scene ingame with the vid's track running over it.
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I did get a mod loooooooooooooong ago that ran the movie's track over the ingame stuff (was that bead-v's?). Seemed to work fine to me, but wasn't included for some reason. I probably still have it somewhere on an external hard-drive.
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Well, atleast we got this out of it
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All the animations are there. It's SFX that's missing.
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The most awesome indepth review continues. Tune in next week for dissecting the problems with Hoth.
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Try alt+tabbing out of the game and removing the gameinprogress folder.
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The eyes thing refers to what she does to you half-way during her siege on the Hawk (you know, broken in vanilla, fixed in TSLRCM). That's not a bug. *All Jedi Members can train this. *Not sure what you're talking about, but the music lingering upon loading a savegame IS fixed by TSLRCM. *Fairly sure they did last I played. *Again, nothing on our end. You really might want to check your installation. *This is correct. I've already fixed it incase TSLRCM ever gets updated, but that's fairly unlikely. *No, it's not, but see my points above about your installation getting screwed over (not our fault) *Nope. *Nothing wrong here AFAIR. *Reboot the game *Reboot the game
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The guy making the best decomposition of TLJ on YouTube is back... with one that's about thrice the size... and that's being part 1 of 3. Good stuff again
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Should Bao-Dur have also been in the droid factory? (minor endgame spoilers)
Hassat Hunter replied to bnm73's topic in TSLRCM
How so? I mean, as stated, there has to be *atleast* one Jedi survivor to restart the Order. Much like Luke Skywalker (please don't mention TLJ). -
You never actually mentioned what your issue was in the first place.
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Should Bao-Dur have also been in the droid factory? (minor endgame spoilers)
Hassat Hunter replied to bnm73's topic in TSLRCM
What's it with KOTOR2 player's passion to murder off Bao-Dur in creative ways? -
Should Bao-Dur have also been in the droid factory? (minor endgame spoilers)
Hassat Hunter replied to bnm73's topic in TSLRCM
Seems fairly unlikely with a Dark Side Revan. Then again I suppose you can say the same for a Dark Side Bao-Dur... -
As mentioned on your Steam topic the astrogation chart comment appears if T3 is sold. He's returned to you during the Nar Shaddaa endgame, after finishing his sidequest in Vogga's shipping dock. Did you pass that?
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Extracting influence events from game with TSLRCM
Hassat Hunter replied to csaklegyen's topic in Mod Requests
Random LS/DS/Cunning are in 000react.dlg; you can find TSLRCM's patched version in override. TSLRCM's stuff is generally inside the .mod files in modules with teammate conversations in override. Using DLGEditor will get most of them, generally they are executed from dialogue, very rarely with scrips except some "random DS" on killing certain people. -
Question About Multiple Mods Using appearance.2da, etc.
Hassat Hunter replied to Allon's topic in General Kotor/TSL Modding
changes.ini are only used for TSLPatcher to see what needs to be installed, it's not installed itself, and all TSLPatcher mods will have a different one. Never just move all the contents of a TSLPatcher mod into override.