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vorynsdagoth

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Everything posted by vorynsdagoth

  1. This is the best news I could have gotten today! Thank you! Off to start a new playthrough!
  2. Aah cheers! I would absolutely love to play this mod in K1 (regrettably, I've been a "Twi'lek girl" since I was a wee one, and they are my favourite alien species in Star Wars), so if/when you are able, I will be extremely happy/very appreciative! With all the gorgeous mods coming out recently, it'd be a treat to be able to go through K1 as one of your Twi'lek creations!
  3. It's not working for me :c Everything's huge and just blown up into the left corner; I can't see anything at all, even after following the instructions and ensuring it was the correct resolution. EDIT: Fixed that problem by forcing the DPI scaling; however, it lags and stutters something fierce on my native resolution.
    Words cannot describe how excited I was to see this mod. I'd been trying to made some HD twi'lek heads, and then this was posted like the answer to a prayer. No issues installing, and everything is running well in-game! The heads look great.
  4. Love this! Would you ever release this head and the Tatooine commoner head as a playable one?
    Love this mod. I've a penchant for playing as Twi'lek characters, and I greatly enjoy the variety of choices. No issues in-game for me and, as a little treat, it seems the author even tweaked the dancing so that, when you're helping Lyn in the Lower City, as least as a female, your character dances like a Twi'lek instead of doing the awkward teenage shuffle. It's the little details that make my day like that sometimes.
    I've hated the canon appearance of these armours since I first played the game upon its release, and I've also always loved the appearance of the Onderon clothing, so this mod was perfect for me. Thank you!
  5. I'm honestly not sure. I don't think I clicked on anything the first time, but I think I must have, because it worked when I reloaded and ensured I didn't click on anything. I've been playing this game for decades though, and this wasn't my first playthrough with the K1 Community Patch, so perhaps it is just a fluke.
  6. I know this is two years later, but I encountered this issue as well. I'm a chronic over-saver, though, and after reading through the patch notes linked here, I reloaded and ensured I didn't click anything before the door's scripted opening, which seemed to work. I didn't think I'd clicked on anything the first time, but who knows; regardless, reloading the save and waiting for the door to open on its own successfully triggered the cutscene. If anyone else encounters this issue, I hope this response helps.
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