
PoopaPapaPalpatine
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Content Count
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Joined
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Last visited
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Days Won
2
File Reviews posted by PoopaPapaPalpatine
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Permanent addition to my playthroughs now.
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Though I question some of the coloring choices, overall, I like the idea behind this and like what it does. It's got a place in my Override folder from here on.
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Looks great without straying too far away from the original look! Love this!
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Despite it saying it's not compatible with K1R, it runs fine on my game with it! Small and subtle changes like these I love and it's got a permanent spot in my files now.
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Mods like this I love most as a staunch vanilla player; it changes just enough cosmetically to give new life without going overboard! A permanent addition to my playthroughs now.
EDIT: This will override the invisibility effect though. I wish it didn't but I hope that can be patched in future.
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Required.
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Yeah, it's okay.
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A must have. Also, if you're using TSL Backdrop Improvement mod, be sure to use that mod's 003EBOq files. The ones provided herein bug with the latest M4-78 for some reason.
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I don't know why it says K1R incompatible as I have it running with K1R and it's absolutely fine.
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A must-have for any playthrough.
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This and your Vanilla Masks Overhaul patch are never leaving my mods list for TSL. The High Quality Blaster Mod and this are requirements for TSL as mush as the original mods for K1 were. "How much human life is lost in waiting?" Well, you've finally done it!
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I like this mod and play with it now, but the greatest inconvenience I have with this mod is that every time it loads up the Dormitory level, all the miners glitch and t-pose, and the only fix for this is to reinstall the mod for the dormitory to fix it. It's not a big issue but it happens every time I enter the dormitory and it really breaks a playing experience having to quit and reinstall this one part of the mod every time.
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It works! Finally, TSL gets this mod to work! Perhaps your next challenge is getting the weapons model overhaul and texture pack from K1 a try?
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Works like it says on the tin!
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I love what's done with the Warblade and have it on Canderous much of the time as his main weapon (he becomes the god of death with it). However, I find the options to have this equipped on Hanharr bugs him at the moment he meets with Mira on Malachor V; his animations don't work, and he can be killed quickly and before the dialog options appear and the game bugs so you can't progress. Without them, it goes back to his default and you can play again.
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Your work here and all the model fixes you've done should be commended.
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Always hated the dual-wielding Revan, too. This mod does the job!
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I absolutely hate the default armors that these tunics override; they are cartoon-ish and look dreadful. In fact, a lot of the Obsidian's artistic choices for KotOR 2 are cartoon-ish and dreadful (maybe it's a sign of the time the game was made in). I never liked the change in art direction and this mod offers a far better alternative; a must have for me.
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Works really well! I was surprised how well it fit within the game and it's something that's gonna probably going to stay in my Override folder from now on. If anyone has the Ultimate World mods, it's also compatible with them too!
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It's such a quiet thing--to fall...From rags to even lesser rags. It's such a subtle change this, I hardly noticed it at all at first but it works!
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I'm a staunch Vanilla purist when it comes to my mods and the K1CP logo being available as its own is just perfect.
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It makes Bao-Dur slightly less uselss in-game. I like it!
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What can I say? Simple and clean. I like it (920 Centered is the best one).
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Never leaves my K1 override folder; a much-have.
Party Conversations on Ebon Hawk
in Mods
Posted
Does what it says on the tin, but I guess I'm not much a fan of it. I think it takes a bit away from the gameplay experience having these conversations spring up naturally depending on your party. I think many more people will appreciate this more than me.
While there is an option to have the conversations occur both on planet and the Ebon Hawk, it does overwrite some expository story moments (after you rescue Bastila and it cuts to the apartment on Taris is the one that comes to mind).EDIT: Wildkaarde was good enough to hope on the issue and remedy it immediately!