Magnetiicz

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Everything posted by Magnetiicz

  1. Magnetiicz

    Peragus M

    From the album: Magnetiicz

  2. Magnetiicz

    Peragus M

    From the album: Magnetiicz

  3. Id like to know the secret can't get it to load
  4. Magnetiicz

    Peragus II

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    Peragus 2 before the core
  5. Looking good the main feature i always wanted was working normal maps for all textures and models.
  6. Magnetiicz

    TarisCustomModule

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    Almost looks as if i was actually there.
  7. Ok thanks i was wondering if it be possible to put in new cleaner map information and actually have it save to model.
  8. I was wonder if the kotor 1 modules have any references to the red and black metallic maps anywhere. The reason for my query is when i loaded a model into a render program called light tracer render it added a bunch of metallic maps with all textures also all the black areas are transparent on albedo. I wasn't sure if it was from the render or some information in the model, id like to -[NOTE: has not done this with any other model unless it had PBR textures].
  9. I guess it would be what program is being used for rendering the whole area. I have no idea how map scaling would work i leave that for more the inclined modder, i'm just trying to help with what i can do to make it a reality.
  10. Well with the render above i could easily do 1 or 2 sections at a time but it won't make much difference if it has to be scaled down to that tiny map size.
  11. Would it be possible to get the map to a close up resolution
  12. Magnetiicz

    EnDire

    From the album: Magnetiicz

    Early in
  13. Magnetiicz

    KotOR0009_1.jpg

    Cool are you using normal maps or just cube shine
  14. Magnetiicz

    SithBase2

    From the album: Magnetiicz

  15. Magnetiicz

    TarisModule1

    From the album: Magnetiicz

  16. Magnetiicz

    New Taris

  17. Magnetiicz

    Taris-Reconstruct

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    Deconstruct Reconstruct of Taris Module 1
  18. From the album: Magnetiicz

  19. Magnetiicz

    Endar-RayTrace

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    Ray Traced Module
  20. Hopefully there would be a way to properly implement normal mapping on modules i never got any other way to work.
  21. Could always use new tools looks like an awesome undertaking kotor blender stop working correctly for me so i used neverblender. I'd call it Kotorius Designer
  22. Magnetiicz

    TelLgHall

    From the album: Magnetiicz

    Telos Hall
  23. Magnetiicz

    Perages

    From the album: Magnetiicz

    Peragus module retextured in new engine