Effix

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Everything posted by Effix

  1. That's not related to this mod. It's a dialogue from Windows Security, it's probably being a bit strict, you can see what you can learn from that link at the bottom. B.t.w. apart from the changed filename, the TSLPatcher installer is not mod specific, it looks at the tslpatchdata folder and uses the files in there (which are mod specific).
  2. Effix

    Effixian's Disguises

    No, these are belts, he's a droid. You can change an appearance with the KotOR Savegame Editor.
  3. Give this a try. You will likely get warnings about files already existing, but that's not a problem. Effixians_Mira_as_Mission.zip
  4. Effix

    Effixian's K1 to K2 Heads

    Heya! Sure, but you will have to figure out the filename differences, for the head textures and the portraits. In K1 you have 5 transition states, for K2 just 3. If things are kept in line with how the vanilla files work, that is. K1 has a standard name for neutral/light, then the same name but with D1 at the end (first sign of the dark side), then D2 is in the middle, then D3 and finally D (without a number). For K2 you can leave out the D1 and D3 files from a K1 reskin mod, D2 from K1 becomes D1 for K2, D becomes D2 (the max. dark side in K2).
  5. I don't see how this is supposed to work. You have "sl_exile_spawn.ncs", but what is supposed to trigger it? Did you forget something?
  6. Thanks again! There was a typo, I've updated the zip.
  7. Thanks for letting me know! I found the problem and updated the zip. Mission has custom clothing. You got the error so the "clothing like underwear" was not applied and you saw that custom clothing.
  8. It's actually quite a safe way to change things because you can simply undo it by removing those mdl/mdx copies that you make. A bit cleaner, or at least more consistent, would be to do to the new character what the mod's installer does to the relevant vanilla characters.
  9. Quick and dirty fix: Go to your override folder, here you find 2 files (for male that is, female has F instead of M): - pmbj.mdl - pmbj.mdx Make 3 copies of the mdl file and name them pmbjs.mdl, pmbjm.mdl and pmbjl.mdl. Do something similar for the mdx files. Add the attached file. Done. N_DarthBand01.txi
  10. Only PFHC07 gets veins, all keep their red eyes.
  11. View File Effixian's PMHB09 from K2 to K1 --------------------------------------------- Knights of the Old Republic --------------------------------------------- TITLE: Effixian's PMHB09 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ------------------------ DESCRIPTION ------------------------ This mod adds a male playable character; the black man with moustache from KotOR 2 (PMHB09). Requested by ColbyJames43. -------------------------- INSTALLATION -------------------------- Run the file "TSLPatcher - Install Effixian's PMHB09 from K2 to K1.exe". ---------- BUGS ---------- None known, please let me know if you find any. -------------------------- UNINSTALLING -------------------------- 1. Remove the following files from your Override folder: pmhb09.mdl pmhb09.mdx PMHB09.tga PMHB09d.tga PMHB09d1.tga PMHB09d2.tga PMHB09d3.tga po_PMHB09.tga po_PMHB09d.tga po_PMHB09d1.tga po_PMHB09d2.tga po_PMHB09d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another mod will likely result in the later mods no longer being available in the game. ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. ---------------- Thanks to ---------------- - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 06/15/2023 Category Mods K1R Compatible Yes  
  12. Version 1.0.0

    60 downloads

    --------------------------------------------- Knights of the Old Republic --------------------------------------------- TITLE: Effixian's PMHB09 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ------------------------ DESCRIPTION ------------------------ This mod adds a male playable character; the black man with moustache from KotOR 2 (PMHB09). Requested by ColbyJames43. -------------------------- INSTALLATION -------------------------- Run the file "TSLPatcher - Install Effixian's PMHB09 from K2 to K1.exe". ---------- BUGS ---------- None known, please let me know if you find any. -------------------------- UNINSTALLING -------------------------- 1. Remove the following files from your Override folder: pmhb09.mdl pmhb09.mdx PMHB09.tga PMHB09d.tga PMHB09d1.tga PMHB09d2.tga PMHB09d3.tga po_PMHB09.tga po_PMHB09d.tga po_PMHB09d1.tga po_PMHB09d2.tga po_PMHB09d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another mod will likely result in the later mods no longer being available in the game. ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. ---------------- Thanks to ---------------- - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  13. Effix

    Effix's Album

    Pictures from mods, mine or not, experiments etc.
  14. Effix

    effix-sig.png

    From the album: Effix's Album

  15. Yes, along with those 3 files that you posted above. I've only changed the TextureVar value with K-GFF, from 2 to 15.
  16. This uses your "15" files g_a_class4009.uti
  17. The old/original item gets stored in your save. You need to get a new instance of the item for it to match the new uti in your override folder. So cheat one in or use a save from right before your acquire it. You are opening the edited uti file, with File -> Open GFF files?
  18. I just downloaded it, so I'll repeat myself: maybe a temporary issue, try again.
  19. Effix

    TSL Mission Vao Jacket

    No, I'm taking that approach because it's pretty much the only one.