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Duros Rework in-game preview
It's alive!
What you're seeing is V3 of my Duros head. I've tweaked pretty much everything, multiple times. The head is pretty much done now, all I need to do is create the three texture variations, as well as incorporate any advice or feedback I'll get from now on.
Now I'm off to work on the body model. Until then, here are a few other angles (diffuse texture only):
And, as always, critique and feedback are very much welcome.
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There is honestly very little I would do aside from maybe accentuating the wrinkles near his eyes and down the sides of his face like this.
However, that could be achieved with the texture just as easily.
The head is the perfect shape, and the mouth is just the right level of pouched.
As an aside, I love that you used Trask as your test character. For some reason, it's entertaining to hear his lines coming from that face.
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