jc2

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File Reviews posted by jc2

  1. Spare Mission and Zaalbar

       2,805    3

    I got a chance to open up the dialogue file and look within, I really like the simplicity & direction of this mod. The wording is very immersive & believable. I recommend this mod to anyone that prefers a very smooth and laid back playthrough or dialogue style. 

    • Like 3
  2. Duel Room Final

       2,054    12

    Quite an enjoyable addon to the game. Would be worth installing as an endgame trial to determine how powerful your character truly is.

    Very challenging!

    • Like 1
  3. [K1] Rakghoul Fiend

       2,164    1

    Challenging.

    Immersive.

    & Enjoyable.

    For those that find the Undercity or the Sewers to be boring, sluggish, or easy. Ebmar has managed to breathe new life into the zone by "restoring" this NPC and giving it a new look. It is terrifying and powerful, and can easily be distinguished from other rakghouls allowing for tactical targeting. The change in size was an outstanding concept and feels very unique without seeming un-immersive. 

    This will increase the difficulty slightly for each engagement, but if you have an accompanying difficulty.2da mod may result terrifying encounters with large predators and their poisoned tipped claws!

    • Thanks 1

  4. I finally got a chance to install this and begin a playthrough with this mod.

    I took ebmar's advice and installed it alongside ShemL's mod & JCarter's mod. The game sounds beautiful and dynamic. The vanilla force SFX can be overused and if you've played through the game over 5 times, may become irritating. 

    Ebmar's Force Powers Sound Pack diversifies the sound being heard and amplifies the feeling of power behind using the force. The enhanced SFXs add to the immersive feeling of being a Jedi or Sith. Star Wars relies on SFX for crafting an immersive experience. Ebmar has built upon that legacy to bring an authentic and powerful sound pack to re-engage players with kotor!

    • Thanks 1

  5. This mod very much improves the capabilities of your companions, for example, HK-47, who is blaster dependent. This certainly helps balance things out, but it does increase difficulty, as your opponenets will also be utilizing these weapons. Some of the Sith troopers use a special NPC gun that is relatively weak, which is not touched by this mod creating some relative imbalance, but with any difficulty mod installed, or set on higher difficulty this problem is nullified. Overall brought back some of the fun of blasting things in post Dantooine gameplay.

    • Thanks 1
    • Light Side Points 1
  6. Iriaz on Dantooine

       2,248    3

    Hadn't had Iraaz on Dantooine before, changed the experience for me, in a pleasantly different direction, if you haven't tried this mod or K1R, I would certainly recommend that you give it a try. The added wildlife makes the planet and the modules more immersive and alive. 

    • Like 1
  7. [K1] Lyn Sekla "Legends"

       3,914    4

    This mod makes this NPC very unique in design but still within universe asethetics. This mod looks quite good by itself, but benefits from having other twi'lek mods installed, such as Dark Hopa's, Darthparametric's, and Quanon's. 

    • Thanks 1