sEcOnDbOuToFiNsAnItY

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Everything posted by sEcOnDbOuToFiNsAnItY

  1. Well, this at least explains why it isn't being targeted for infringement...
  2. RE: the whole 'removing the mod from the workshop will cause saves to become unloadable' matter: As someone who plays both XCOM 2 and Attila: Total War with heavy amounts of mods, I have found this to be dependant on the game in question. XCOM 2 will outright refuse to load saves with mods that are not present any more. Attila: Total War on the other hand will - although depending on what the mod does, the individual save may have issues such as being functionally broken or unplayable. This is the case for all Total War games with a Steam workshop. I don't have the Steam version of TSL, so I think it is a good idea for someone with the Steam version to do some testing and report back to us as to whether Steam-TSL is like XCOM or like Attila Total War. RE: The main topic at hand: I said in one of my previous comments that I felt that removing the mod from the workshop would be a bad thing. I will now further expand my view. Point 1: HH's problem with Steam is that Steam is not considering those who prefer not to use smartphones and don't want to waste their money. My problem with HH's suggestion is that HH is suggesting doing the very same thing that Steam is doing. HH is using a personal grievance to suggest restricting others to try and get to Steam. I feel what has happened is that HH has been caught up in emotions on the matter and has not realised this. We all have our moments where our emotions get the better of us and we forget ourselves. That's okay - it is intrinsic to what makes us people. But when we realise this, we become responsible for taking responsibility of our mistakes, acknowledging them and correcting them. HH. Please see what you are, at heart, suggesting. Point 2: Then there is the issue of the idea that this move will hurt Steam. Quite simply, it is very unlikely. TSL is minor on Steam. It is very doubtful that taking the mod off the workshop will affect their income in any drastic way. If someone buys TSL for the Restored Content Mod (through Deadlystream or ModDB or Steam), there is no reason for them not to buy the Steam version if they frequently use Steam. The hosting location of the mod is not going to affect that platform it is purchased on (be it 4CD, Steam or GOG).
  3. That's... about £35, right? £35 for something I don't want and will almost never use... No thank you. Although if you'll look up you'll find the point has already been rendered moot. If I ever decide to use the trading cards on Steam, I think I'll just this WinAuth thing mentioned above.
  4. Ah right, "WinAuth". For some reason I seemed to process it as "BlueStacks App Player", which I read about separately on this thread as not working, so I discounted it. Right, that makes a lot more sense. Sorry about that - moral of the story: don't read heavy threads when you're tired. TL;DR version: 'Too Long; Didn't Process' [Edit]: As an addendum/afterthought: I can understand HH not wanting to deal with Steam (Although we've yet to hear back from HH on the WinAuth matter; it's entirely possible HH simply didn't see that). However I think that removing the workshop mod will punish the wrong people and will not meaningfully affect change. I am not familiar with how the steam workshop works; So is there any way to simply transfer authorship to Zbyl or someone else involved in the TSLRCM project?
  5. You do realise that smartphones cost money, right? Quite a bit of money - generally those with less money are less inclined to buy something they don't want and will hardly use. This 'alternative' is now an expensive 'mandatory'. I don't have a smartphone and will likely be a long time before I do. Until smartphones become much cheaper, forcing people to get them to use steam trading is both unfair and exploitative. You are basically judging someone over not having enough disposable income to just throw money at things they will hardly use or need. On a side note: Personally, I don't think removing the mod from the workshop is the best idea because it would punish the wrong people.
  6. Bugger. I just reinstalled everything and started a new game .
  7. Probably, but with the serial numbers filed off.
  8. The mod's currently being redone. If you want the old version, PM me with your email address. I must point out the mod has issues - hence it's being redone.
  9. http://deadlystream.com/forum/topic/2390-read-me-second-information-for-those-posting-errors-glitches/ 'Read Me' is not a suggestion.
  10. Given that there is no Jedi Order any more, could one not consider all remaining Jedi to be Grey Jedi?
  11. We all have our moments. Although exactly what kind of crash would certainly be useful information.
  12. It's entitled "Crash during G0T0 yacht rescue" so I can only assume it's a CDT or somesuch.
  13. I do not envy the person who chooses to model that...
  14. Might be worth adding Juhani to the list for the sake of party inclusiveness...
  15. Might be worth using Tyvokka's lightsaber as inspiration too: That's about the best digitised image I could find. If you have the Stark Hyperspace War comic he appeared in, you may be able to get a better view.
  16. I don't trust the titles since 'Rise Of The Old Masters' only had one person who qualifies as an Old Master in it and that person didn't do a great deal of rising - what with the jailbreak scenario and the spoiler...
  17. Well... words honestly fail me... http://www.theguardian.com/books/2016/feb/19/harper-lee-author-to-kill-a-mockingbird-dies-alabama?CMP=fb_gu Please feel free to leave comments and/or pay your respects and below.
  18. Yes, I was wondering if - since this seems to be a method of modifying the physical model - it would be possible to import the relevant geometry. My experience in model editing is extremely limited.
  19. Could this in theory be used to convert the Darth Sion screen to use DeadMan's TFU-style Sion model? (Or Darth Sapiens' version)
  20. In terms of master plotters, Thrawn is 'The Sh*t'.
  21. I think we can safely abandon any hope of the new villains matching Thrawn in any way. Not that there was a great deal of hope of that.
  22. It sounds more like this person wants to transcribe the values and information in the files to make equivalents.
  23. Thank you very much, Kainzorus Prime
  24. There's a mod called partyswap that allows you to have both Handmaiden and Disciple without completely removing any characters. It's currently down for an overhaul, but Tyren has given me permission to distribute the 1.2a version while the new version is in development. If you want it, then PM me with your email address. I must point out that the mod is somewhat bug prone in it's current state however. As for the G0-T0 boost, try this droid enhancement mod: http://www.gamefront.com/files/10882869/Droid_Enhancement
  25. KotOR II can be a reconstruction if you go uber lightside. Despite all the crap the game throws at you, it is incredibly satisfying to laugh in its face and proceed to: fell the Sith; save the Republic; bring together a bunch of dysfunctional, damaged people and giving them therapy plus friendship; rebuild the Jedi Order; and (if you choose so) find some romance. Case in point, Atton's reliability is directly proportional to and reliant on how well you treat him.