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Showing content with the highest reputation on 04/10/2025 in Posts

  1. 2 points
    Whilst Thor110 and Effix's solutions are superior, my Bug Fix Collection for K2 has these orange grass textures from K1 in the "Higher Quality Areas" component of said mod and my K1 Dantooine Textures Restoration mod exists though it was made before porting was allowed so the grass isn't exactly the same as K1, I can update it with the correct textures if you'd like.
  2. 1 point
    How would I do that? Im not very familiar with Deadly Stream.
  3. 1 point
    N-DReW25's option sounds like a good option. If you change the area then you would have to play from a save in which you haven't been to that area yet, I think.
  4. 1 point
    I'm wondering if it would be possible/if someone would have interest in creating and publishing an edit to Crazy 34's new lightsaber blade modders' resource? While everything about this mod is phenomenal, it would be nice if there was an option that altered the colors of the lightsabers to more closely resemble the vanilla blade colors. For example: blue and purple are so much darker in this mod vs how they originally look in vanilla Kotor. At the same time, silver almost looks white and cyan looks more like a light blue than actual cyan. Colors like red, orange, and viridian look much better than their originals, but many of the other colors I feel divert too far from their originals. In some cases, I feel like it takes away from Kotor 2's art style with colors being too saturated compared to the beaten down and drained backdrop that the game crafts for the setting.
  5. 1 point
    You should be fine to replace it with the current version. At some point I optimized the VIS to reflect how, with the way the airlock doors are set up, it isn't possible to see the main hangar (myav_hgra) from the station main corridor (M50aa_01a) or vice versa. Probably doesn't make a noticeable performance difference on modern computers, but I figured I might as well.
  6. 1 point
    No, you could just patch them in using HoloPatcher.
  7. 1 point
    Probably the DynAmbientColor, The SunAmbientColor or the SunFogColor in the .are files as those values differ between games. It could also be Grass_Emissive which is absent from my .are for dan_m14aa for some reason, but I suspect it's SunAmbientColor and or DynAmbientColor.
  8. 1 point
    Updated to 1.0.1 1.0.1 Update fix list: - Fixed the ability to remove party members from party in certain modules - Fixed dialogue in the 3rd recording in Tyrena station where it won't give you the updated journal entry - Fixed the king seeing you as a Miraluka when you're a Mirialan - Fixed the dialogue script typo which wouldn't set Exile as a male under canon choice To resolve these issues for those who downloaded the earlier version, you can download newest version and run the installer which will patch over it. But this will only affect saved games which are before these points.
  9. 1 point
    So i did redid 950COR (953) last night... So there's that....
  10. 0 points
    Lil ridiculous id'nt it? Got out in front of my skies a bit...
  11. 0 points
    Some things I've been doing... Can anyone tell me why this happens?...what is that? CM_Bright on a door? Only happens on the Jorran door, and the door to the library on Coruscant. Still alot more to do for Coruscant.