This computer panel makes various appearances throughout the game - on Peragus, Telos, Dxun and Malachor - but has somehow eluded the attention of every HD texture pack I have installed. I initially intended to just upscale it with an AI and be done with it, but the AI didn't do such a good job... so I started making tiny little tweaks by hand with HAL eyes, bicycle reflectors, screenshots from various SW films, fake GUI elements I made myself, until eventually this was the result.
The panels have gone from 256x256 to a possibly excessive 4096x4096 pixels.
Drop files into override, compatible with anything that doesn't alter the same textures.
I give blanket permission to use / improve this texture, just give me a nod.
Upscaled (TSL Specific) Protocol Droids
A Mod for Star Wars Knights of The Old Republic 2
Authors: @Dark Hope, @ScrierOne, and Sith Holocron
Release Date: 27 MAR 2022
Background:
Let’s make my description short for once.
Dark Hope made a mod with hi-res textures for KotOR1 droids. ScrierOne noticed that Dark Hope didn’t do a droid texture for TSL (probably because she mainly does work for KotOR1) so he did one of those AI upscales for the Czerka droid texture. Meanwhile, I was working from Dark Hope’s textures to upscale a texture that apparently was in M4-78 EP that I didn’t recall. Seeing a theme, I decided to combine Dark Hope and ScrierOne’s work into one texture.
I made versions using Dark Hope’s take on eyes and my own version. See screenshots above to determine your taste.
This mod package doesn’t include Dark Hope’s original takes on Protocol Droids which would also work in TSL. It is highly recommended that you grab those too.
Installation:
First, extract 7z file to your desktop. Do not extract it to your Override folder. (That way lies madness.)
Now with choice comes responsibility. You must choose which version of the textures you wish to use - either the "Original DH Eyes" version or the "Obsidian Version". (You can always delete the files mentioned and check out the other version.)
Copy and Paste the files from the respective folder to the Override dfolder. You MUST overwrite the files already inside the override folder.
If you don’t have M4-78 EP, I would suggest skipping using the C_prot_781.tga and C_prot_781.txi files. You won’t need them.
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder. Copy the contents of the Backup folder into your override folder (The Backup folder contains the M4-78EP skybox)
Known Bugs:
None.
Incompatibilities:
Incompatible with anything that edits the texture for the Czerka Droid. And there aren’t any textures that reskin that M4-78 EP droid as far as I know.
Permissions:
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use of these files are at your own risk and the authors take no responsibility for any damage caused to your computer by the usage of these files.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
Special Thanks:
· Dark Hope and ScrierOne for their kind permission in using their materials for this mod.
· Everyone who downloads the mod. (Please leave feedback!)
This response might be a bit late but it could be an issue with tpc files and tga files fighting. If there is a two with the same name, you have to pick one. That might help.
Not te be a little b*tch but there is no ReadMe in your archive, nor is there any info here. Why is P_bastilaBAS02.tga in your files. I know I'm a noob but still...
Also I can deduct this is dependant on the Brotherhood of Shadow mod, but are there any things to consider?
Pretty though