Leaderboard


Popular Content

Showing content with the highest reputation on 03/22/2022 in all areas

  1. 2 points
    It's just a matter of deleting the animations and some small lighting adjustments for the geometry whose default state is the darker phase of the animation. I don't expect it to take so long.
  2. 2 points
    I'll try and get a fix up for this within the next few days, this is just a model issue.
  3. 2 points
    Its still being worked on. A little slow right now but it should pick up more in the spring. 😃
  4. 1 point

    Version 1.0.0

    17,249 downloads

    Description This mod aims to completely change Juhani's appearance and to bring it close to artist Corbin Hunter's redesign of the character. As a result, her head has been significantly reshaped and slightly retextured. An all-new body model was created and hand-painted from scratch. A new custom lightsaber has been created as well. As several aspects of Juhani have been changed, this mod has been divided into four editions to accomodate the final user's preferences: 1. An All-in-one edition which includes all the changes to bring her close to Corbin Hunter's vision of the character. 2. A head-only edition, which only includes Juhani's revamped head. 3. A body and lightsaber edition, which includes her new body model and lightsaber. 4. Finally, a head and lightsaber edition, which includes her new head model and lightsaber. Please refer to the included images in the 'Editions reference pictures' folder included in the archive to help you determine your preferred edition. Installation 1. Extract the archive's content somewhere on your computer. 2. Double-click the "Juhani Appearance Overhaul.exe" file. 3. Choose an edition to install. Refer to the images included in the 'Editions reference pictures' folder to determine which one you prefer. 4. Click on the "Install Now" button once you're ready. The installer will try to locate your game installation directory. If it can't find it on its own, direct the installer to the correct location. 5. The installer will proceed to install the mod's files into your Override folder. Once it's finished, you may exit the installer and launch the game. IMPORTANT If you choose an edition that includes Juhani's new body model and lightsaber: Juhani will have her new items only if you are using a save that is prior to the moment she joins your party right before leaving Daantoine. If you are past that point in your playthrough, she won't have her new items. You can get them using KSE or via entering the following commands in the in-game console: ⦁ giveitem j_juhsaber01 ⦁ giveitem j­­­_juhbody01 CREDITS Original design by Corbin Hunter: Artstation link This mod uses JC’s TSL Supermodel port in order to animate the skirt. SPECIAL THANKS to Artist Corbin Hunter for granting me permission to use this concept art @DarthParametric for his help and advice throughout the development process @bead-v for the incredible tools MDLEdit and KoTORMax
  5. 1 point
    The request where Sith Holocron asks for too much. Probably... Inside the Ebon Hawk, there's a texture that gets repeated throughout the interior. It's file name is "LEH_scre02" and if you've played the game, you've seen it everywhere. LEH_scre02 (original size) You may have seen Dark Hope's much larger version which was also bundled with one of my my packs. LEH_scre02 (Dark Hope's version, but a static image that is not animated here) You may have seen Dark Hope's much larger version which was also bundled with one of my texture packs. The problem are how the texture is applied in the Ebon Hawk - in both KotOR and TSL. What I assume are "cutouts" of some kind to emphasize and de-emphasize lights appear on the texture wrecking the look of the these textures. What I was hoping some kind soul would do is to create a model fix that would get rid of that effect in any area that displays this particular texture. As this issue is in both games - and the EH is different in each game - this issue would need a separate fix for KotOR and TSL. Not sure I'll get any takers on this but it's worth a shot.
  6. 1 point
    Is this K1 or TSL? In K1 those live in the .UTI for the actual lightsabers. Equipment have all those properties already in the file, and then when the player applies the appropriate upgrade item, it adds the bonus.
  7. 1 point
  8. 1 point
    Okay, I greatly apologize for the extreme poor quality of this video. I have never used a screen recording software before and my daughter was too busy crying for me to figure out exactly how to use it. Apologies again but it shows the issue
  9. 1 point
    I can confirm that this does have issues in K1 with black boxes appearing around the pulsing lights. Hoping to see a fix for it 🙂 I can supply some screenshots if need be.
  10. 1 point

    Version 1.0.0

    179 downloads

    Since the cutscenes for the KotOR games are being upscaled, I thought I'd provide my M4-78 EP movies, sans the Bink compression to assist in this. As a bonus, I've included a brief cutscene I was requested to make a number of years ago, in which a battle-hardened Harbinger approaches the planet and passes over the central zone, just in case anyone finds it useful.
  11. 1 point
    To anyone who may be interested Problem solved and quite easily. I just applied a very simple fix I had seen elsewhere - maybe on these fora - regarding the same kind of glitches and crashes. In the file swkotor.ini , I had this line : "Disable Vertex Buffer Objects=1" which I modified like this: "DisableVertexBufferObjects=1" ...without blank spaces between the words It did the trick. I guess I wouldn't have experienced so painful an experience in Telos (and another crash, in the Prologue, at the beginning of the outside scenes), had I used this earlier.