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3 pointsSeasons Greetings! Hope you all have a Happy Life Day, or whatever holiday you do (or do not) celebrate! This is my 2020 display which is appearing this year on my bookshelf.
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2 points
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1 point
Version 4.2
3,273 downloads
=Alternate Revan Romances REDUX= A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION AUTHOR: Leilukin ORIGINAL MOD AUTHOR: felixfelicitas FILE NAME: Alternate Revan Romances REDUX.7z LATEST VERSION: 4.2 CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS! 1. DESCRIPTION: In KotOR II: TSL, players are given options to set Revan's gender and alignment during the first conversation with Atton on Peragus. However, the game always assumes a male Revan is romantically involved with Bastila, while female Revan is romantically involved with Carth. In March 2015, felixfelicitas released his Alternate Revan Romances mod to remedy that problem. His mod allowed players to set Revan's love interest(s), or lack thereof, and the rest of the game will have different variations of dialogue to reflect that change. Most notably, Bastila can be chosen as female Revan's love interest, and Carth can be chosen as male Revan's love interest. Unfortunately, the original mod also had multiple bugs, including game-breaking ones. After becoming a modder myself, I had been trying to fix the bugs with felixfelicitas' mod, and was eventually successful. With felixfelicitas' permission, I release this updated version of the Alternate Revan Romances mod. Changes since the 2.0 version of felixfelicitas' original mod: Many bug fixes, including fixing the game-breaking issue with the 904kreia.dlg file from the original mod The WAV files of the custom VOs have been converted to MP3 format to make this mod compatible with the Steam version of TSL Tweaked the dialogue options to choose Revan's love interest(s) Improved compatibility with the latest version of The Sith Lords Restored Content Mod (TSLRCM) Restructured the installation process of the mod by setting up TSLPatcher to patch relevant dialogue files instead of replacing dialogue files to improve compatibility with other mods. Starting from version 4.0, Alternate Revan Romances REDUX also provides an optional add-on to make Juhani actually appear in the TSL game, with fully-voiced new dialogue, if you choose her as Revan’s love interest, remedying the fact that Juhani gets zero content in the entire TSL game even in cut content. Note that Juhani is available as a romance option for female Revan only. Content from the Juhani cameo add-on: Juhani will leave hologram message to T3, with variations depending on Revan’s alignment. If Revan is light side, Juhani will appear and have a brief conversation with Carth after Carth’s meeting with the player post-Ravager. If both Juhani and Bastila are chosen as Revan’s love interests, Juhani and Bastila will show up together in this scene. Kreia will reference Juhani in the ending when the player asks Kreia about Revan. Juhani’s texture and model are ported from KotOR 1, while the voice-overs of the new dialogue from this add-on were AI-generated: Juhani’s new voice lines were generated by xVASynth, an AI speech synthesis app developed for video game character voices, while Kreia’s new voice line was generated by XTTS from Caqui AI. Special thanks to HappyPenguin from the xVASynth Discord server for helping to train Juhani and Kreia’s voice models for xVASynth, as well as generating Kreia’s voice with XTTS, so I can make all the new dialogue fully-voiced. Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM. 2. INSTALLATION: First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work. !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here. I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2. Download and extract the Alternate Revan Romances REDUX.7z archive to you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run Install.exe, select one of the two “Main Installation” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not. Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job. JUHANI CAMEO ADD-ON: If you want to install the add-on to make Juhani appear in the game if you choose her as Revan’s love interest, after installing any of the “Main Installation” options of this mod, select one of the two “ADD-ON: Juhani Cameo” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not, then select your KotOR 2 directory path, and click the “Install” button.Make sure you have installed the “Main Installation” component of the mod before installing this add-on. When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod. The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod. 3. UNINSTALLATION: Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. If you have also installed the Juhani Cameo add-on, it will uninstall the add-on first. After uninstalling the add-on, you need to select Yes to delete the most recent backup folder, then select “Uninstall Mod / Restore Backup” from the dropdown menu again to uninstall the main part of the mod. 4. PLAYING INSTRUCTIONS: For the best experience with this mod, it's recommended to have a completely new TSL playthrough. During your first conversation with Atton on Peragus, after setting Revan's alignment and gender, you will be given dialogue options to set Revan's love interest(s). Regardless of Revan's gender and alignment, you can choose Bastila, Carth, or both as Revan's love interest(s). If you set Revan as female, you will also get the option to choose Juhani as Revan's love interest. If Revan is both light side and female, you can choose any combination of Juhani, Bastila and Carth as Revan’s love interests. Alternately, you can even choose to make Revan not having any love interest. If you install this mod after playing past the initial conversation with Atton, and still want to customize Revan's romance choice, you can change it by using the KotOR Savegame Editor (KSE). Create a new save after installing this mod. Open KSE, expand a save file, and look for Globals > Booleans. At the bottom of the list of global booleans, there should be three new options: llk_revrom_bast — Checks if Bastila is chosen to be Revan’s love intrest llk_revrom_carth — Checks if Carth is chosen to be Revan’s love interest llk_revrom_juh — Checks if Juhani is chosen to be Revan’s love interest Select any of these global booleans, then select “Yes” or “No”, click the “Apply” button, and click the “Commit Changes” button. NOTE: Even if you set Juhani as Revan’s love interest during your first conversation with Atton or in KSE, you must install the Juhani cameo add-on to make Juhani appear in the game. On the other hand, you will not get any of Juhani’s content if you do not set Juhani as Revan’s love interest, even if you have installed the add-on. 5. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 6. MOD COMPATIBILITY: Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content may conflict with this mod: T3-M4's main dialogue (t3m4.dlg) Atton's initial conversation on Peragus (101atton.dlg) Dialogue of Carth's meeting after the Ravager (carthend.dlg) Kreia's endgame dialogue (904kreia.dlg) I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files. If you want to use M4-78 Enhancement Project (M4-78EP), you need to install M4-78EP first, then select the “M4-78EP Compatible” option(s) when you install my mod. If you want to use my Atton Rand and Male Exile Romance, you must install this mod first, then you must choose one of the “Alternate Revan Romances REDUX Compatible” option when you install Atton Rand and Male Exile Romance. you must install this mod after Atton Rand and Male Exile Romance. If you want to use DarthTyren’s PartySwap and/or my Handmaiden and Female Exile - Disciple and Male Exile Romance, you need to install this mod after PartySwap and/or my Handmaiden/Disciple same-gender romance mod. The Juhani Cameo Add-on of this mod is compatible with KotOR 1 mods that modify Juhani’s textures (in TGA, TPC or DDS format), but not compatible with KotOR 1 mods that modify Juhani’s models (in MDL and MDX format) unless they are ported to TSL. 7. PERMISSION: You may modify this mod for your personal use. However, if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, you must credit me and the original author felixfelicitas when you release your mod. If you want to create your own mod that makes Juhani appear in TSL, I have uploaded the ported Juhani textures and models separately as part of my Missing K1 Party Member Ports for TSL modder’s resource, which also includes a character template file (in UTC format) that allows you to spawn Juhani as an NPC. If you want to create new voice-overs for Juhani or Kreia with xVASynth, you may download their voice models from the following links, and drop the models into your xVASynth directory: Juhani's voice model Kreia's voice model I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop. 8. CREDITS: felixfelicitas for making the original Alternate Revan Romances mod, as well as giving me the permission to use, update and re-upload his mod HappyPenguin for helping to train Juhani’s voice models for xVASynth and generating Kreia’s new voice line with XTTS Fred Tetra for the KotOR Tool Cortisol for Holocron Toolset tk102 for DLG Editor JdNoa for DeNCS KotOR Script Decompiler and KotOR Lipsynch Editor KobaltBlu for KotOR Scripting Tool bead-v for MDLedit Cortisol and th3w1zard1 for HoloPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
1 point
Version 1.0.2
20,760 downloads
When fading, a portion of the screen fades out of sync with the rest of the screen while using widescreen resolutions. This is a simple fix to solve that issue. To use: 1. Download 2. Move the file from the folder that corresponds to your display resolution into your override folder. -
1 pointWarning: Contains heavy SPOILERS for the plot of Knights of the Old Republic 1. Not sure if this should go on "General Modding" as it concerns not a project I'm working on but a series of modifications I've made to my own version of K1 and my desire to compile everything and make it mod-release-ready which would be a huge hassle. One that I would not bother with if there was no interest for it. A big part of this is that I have extensively (EXTENSIVELY) modified the game's "dialog.tlk" file. Thing is, I modified a modified version of it; the "Moderate PC Responses" dialog.tlk, one of the first mods I downloaded when I first started playing the game. I immediately began to modify it and even fix many typos it contained. If I were to release this mod I would imagine people here would want me to get permission from that original mod's creator that did the PC responses modifications and that's a loop I don't want to get into unless interest in this was worth it as who knows if that person is even still around. Taking the modifications I've made to the dialog.tlk alone and putting them somewhere else would destroy the point of the mod as you'll soon see. It would also be a huge pain that I am not willing to go through. With that said... When I first looked into the story of Kotor 1 I was fascinated by the character of Revan but utterly disappointed that the game was a simple "amnesiac" storyline. The more I learned about Darth Revan the more I wanted to BE that character, not a watered down version of him/her that lost all that made them who they were. The genius, the discipline, the manipulative pragmatism. My solution to a problem that I knew would prevent me from enjoying the game? What if Revan... never forgot who he/she was. What if... throught the entire game... they knew they were Revan. Impossible? Nah, turns out it can work with the proper dialog changes. Add dialog here, remove dialog there, use "Jedi From The Start," move 3 cutscenes around and the result? My Revan is actually Revan. I may not know a thing about scripting or creating models and textures but what I know is writing. My professors and teachers always told me it was a gift I have. So I put it to good use in modifying the game's dialog. I built it all up using other mods like RedHawke's crafting mod and so forth to flesh out Revan's mechanical genius and such but that would be up to you and what mods you use. Essentially, my mod would simply be a diverse amount of modified dialog files and the one dialog.tlk. Examples of what I've done is allowing the option to reveal yourself as Revan to Uthar Wynn on Korriban before the Leviathan, Revan recognizing things and playing it off as ignorant to those around him, removal of questions Revan would already know the answers to and the elimination of instances where Revan reveals himself as Revan after the Leviathan like a freaking idiot (actually, I've eliminated a lot of instances where Revan is able to say dumb nonsense that would be out of character for him/her). Another example is the Rakata hologram recognizing you as Revan on Kashyyyk and granting access to the Star Map without the moral testing, all before the Leviathan. And yes, the fact that your character has no memory of where the Star Forge or the Star Maps are is addressed along with why they start from level 1. A big part of this is modifications to the journal entries that give a window to Revan's inner thoughts, like recognizing HK-47 but being unable to reveal to it that you are Revan without alerting everyone else. Things like that. The dialog modifications are extensive and it would take me a while to get everything ready as I would have to dive into my 2,500+ file override folder on top of getting permission from the mod creator of the original dialog.tlk I used. Also removing some things from said dialog.tlk I added all over the place as part of other mods I installed which would be a headache on its own right. If there is no momentum for this pet project of mine my feelings won't be hurt. I understand it is a very personalized thing that I designed for my own sensibilities. If there is substantial interest I may go as far as get permission from the creator of "Jedi From The Start" and other mods that use dialog files as I have improved upon those and made additions to them to work with my other modifications to this. I guess I should also mention that I have not modified dialog that is voiced with the exception of certain characters that speak the "alien" languages. Unvoiced dialog is kinda distatesful. If anything, thanks for reading thus far. Screenshots: Things that cannot be show through screenshots: @darthbdaman has graciously informed me that all of their mods have "open permission" so I will be including them. It's actually just the class selection dialog file, the one for Bastila and I believe another for the masters on Dantooine. That's pretty much it I think. @Kainzorus Prime has graciously allowed me to use their "Moderate PC Responses" dialog.tlk as long as I give them proper credit. With the proper permissions granted I can move ahead with getting everything ready for release... when I get around to it.
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1 pointAlright, this is what I came up with: The first 3 screenshots are from the Model Viewer, I'm sure they will look better in game but it's a bit too much work to set that up just for screenshots. There's some unfortunate texture stretching going on on Corrun Falt's head, I guess it's a bit of a crude model. Cheerio TSL_Heads_for_Red_Hessian.zip
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1 pointJust added screenshots and some extras about other things I've changed to the first post. I just started my third playthough of Kotor 1 ever so I'll be taking shots of things I've changed along the way. It'll also be the first time I ever do the lightside ending. It will take me about 50-60 hours to finish the game as I like to take my time with RPGs. If all goes well and I receive swift responses from the creators of "PC Response Moderation" and "Jedi From Start" with their permission to go ahead, I will likely be able to get this thing out the door by Christmas as it would only be a few days worth of work to compile everything for release. I can do without "Jedi From The Start" files as the essential one to make this work is the dialog.tlk from "PC Response Moderation," but both would be best.
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1 pointIf you wanted to upload the mod here, you'd have to get permission. Sounds like it is a mod from one of two modders. You should immediately contact before continuing to use their work as a foundation for yours. 1. PC Response Moderation. If this is the mod you refer to, you can contact Kainzorus Prime via PM. 2. Dialogue Pack (2.1). If this is the mod you're referring to, you can contact Allronix on this site via PM.
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