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Showing content with the highest reputation on 08/15/2019 in Posts
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1 pointView File Muur Talisman Description Designed by Karness Muur, the Talisman is a dark side artifact that is capable of turning other beings into mindless rakghouls. A few things to note: This item is going to spawn somewhere on Korriban and is hard to miss (in case you do miss it, the cheat code is g_i_frarmbnds25). It does not work on other Force sensitive beings (as stated in the lore). Transformed rakghouls receives bonus to their STR, CON, and receives significant penalties to their WIS, CHA, INT. Their tough hide grants resistance to physical and ion attacks. The rest is for you to discover. Welcome to the dark side, my children... your one chance at true greatness lies here. Demo Installation Make sure override folder exists at game root directory Run TSLPatcher to automatically install Compatibility Most definitely compatible with other mods. Permissions Do not claim credit for this mod and do not use assets from this mod without my permission Special Thanks Fred Tetra for Kotor Tool Stoffe for TSLPatcher Legal THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter uwadmin12 Submitted 08/11/2019 Category Mods K1R Compatible No
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1 pointI've owned KotOR: TSL (K2) since January 2015, played it for 20 hours... but I have never, not once, finished the game. Ever. I've somehow managed to not let myself be 1000% spoiled on the story. When it comes to the both of the KotOR games I've just only ever finished the first one, and I've must've done that 15 times by now over the years. I want to play K2 and finish it, from beginning to end instead of replaying a 4 year old save file on Steam, but I always tell myself to start from the earliest game in the series if I've got the game. A bad habit, I know. I just need to finish K1 for the refresher of anything I may have missed so I can get to K2 in order to see what that is all about. What do you guys think? Am I a heretic? Or a window licker? Let me know in the posts below lol.
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1 pointMy only comment would be that several mods use the tslpatcher to modify the Modules, Streamwaves, Sounds, VoiceOvers folders as well as the override folder, such as BOS:SR, K1R, LME, etc... Those mods (u have shown installing with KMI) are just override folder mods that are fairly easy to install, either unzip +copy and paste into override or unzip + run tslpatcher. Unzipping might be helpful, but other than that I'm not sure what the usefulness of your KMI installer will be, especially if the user is less involved in the process, which in my experience has lead to many user errors. (I could explain this point further if needed. ) I don't mean to rain on your parade, and I am not familiar with modding those games, nor am I familiar with those tools, so maybe I don't have the full picture of what that installer can do. Just to clarify, besides unzipping and sending to the override folder, do you plan on implementing anything else?
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1 pointYeah. ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectForceJump(oTarget, 1), OBJECT_SELF); makes you jump from your current location to oTarget, without the jump animation 😢 I'm guessing they used Power Attack animation (c4a3?) with this effect.
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1 pointThese are all the animations that exist on the player supermodels: Plus the combat animations b9a3 and f2p1a don't exist but are supposed to (and are fixed by my Supermodel Fix) and TSLRCM adds a couple animations to S_Male02 for Atton's leaning.
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1 pointLet's hope this is the right place to discuss. I just ran into a rare bug with Canderous' personal quest, where the final conversation wouldn't trigger (the "I'm not happy with the way my life has turned." one). It has to do with the mechanism which triggers these(where you need to level up to trigger the next), and it makes me think this is not a bug unique to this conversation, but based on the mechanism. The triggers for these convos often include the following condition (i.e. check some global against your level): (GetHitDice(GetFirstPC()) > GetGlobalNumber("T_LEVC")) Which fails if that global number is 20. It should probably be changed to something like: ((GetHitDice(GetFirstPC()) > GetGlobalNumber("T_LEVC")) || GetHitDice(GetFirstPC()) == 20) The fix is simple, but tracking down all instances might be tricky.
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1 pointFor anyone who stumbles on this thread(it is pretty high in google search results): For me it was annoying having to recast everything, so I wanted to do the same thing. This won't be an exhaustive tutorial, just the high-level steps. First, obviously you need the NWScript compiler. The code for the powers is in "k_inc_force.nss". Use kotortool to get it. Syntax is C-like, so you can use any C syntax highlighting you want. This is just an include file. The actual script called is listed in "spells.2da", impactscript column. This is what you will be compiling. After making all changes to code you want, put the base script, and all includes it calls in a folder and compile. The result should be a .ncs and .ndb files. You only need the .ncs file. Put the .ncs file in your Override. These instructions are valid for for all games. Including Kotor 1/2 and even Neverwinter Nights (apart from any filename differences). Misc note: Some force powers just apply poisons. Those are configurable in "poison.2da", not the script itself. Misc note 2: If you want to preserve balance, you can adjust cost in "spells.2da" and damage appropriately.
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1 pointI've got one too: beside In addition to that, I've got an even crazier proposition - what if people actually enjoy the movies and want to see the next one?
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1 pointAssuming you stop yourself before you kill your dad for talking crap about your sister!
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1 point"The cynicism sounds like Luke from TLJ talking here 😆" I expect you all to stop me when I think about killing off my nephews, okay?
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1 pointThe cynicism sounds like Luke from TLJ talking here 😆 I'm enjoying the ride for the most part. To each their own!
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1 pointI was at the celebration panel today. Honestly, I'm quite the optimist when it comes to star wars, and my jaw about hit the floor when i heard the cackle.
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0 pointsI first played both games when they were first released individually on the original Xbox in 2003 and 2004. Then I bought the retail versions for PC. Then years later the Steam and GoG versions. As you can tell I am a KOTOR super fan. I beat the original game over 15 times on Xbox and it was the game that got me into Star Wars in general. Before it I never watched a SW movie or played a SW game. Fast forward to 2019 and I have 30 hours on the GoG version of KOTOR and over 150 hours on TSL. As you can see I am a big fan of TSL , Chris Avellone, and Obsidian in general. With TSLRCM the mod has made it better to play. Sorry I have a tendency to ramble on and lose focus. But my point is both games are great imo, and your favorite might be different from mine. I love TSL mainly for Kreia (my favorite SW character ever), Darth Sion, and the various companions like Atton. I think they are a vast improvement over the originals. Although I still love most of them except maybe for Carth. But Canderous is one of my top faves in the series. Love his war stories or as I used to call it story time with uncle Canderous.lol There I go again rambling. Uh what was my point again? Oh yeah. No. You are not a herectic for not finishing TSL. Maybe you were working at the time? Maybe you had school work or a family to take care of? The reasons are many and vary. At first I thought the original KOTOR was the better game cause I got into the story flow easily. With the sequel once you get past Peragus and really get to know your companions and their backstories like Kreia and Atton. You may like it as much as I do. For me what made the game was the well written characters like Kreia who I keep mentioning. The story is good and I like that the past ten years of the Exile's life are a mystery so you can make up your own story for it. Also I know the games are not canon anymore to the movie saga, but they do have a set canon for the game series. For example DO NOT look up information on SWTOR the mmo. Although it takes place 300 years later both main characters of the games have been given a gender and name, and both of their fates are revealed. Being a fan of both characters I hate what EA BioWare has done to them, and refuse to accept it as game canon. Like how most fans of the original movie trilogy hate what Disney has done to the original characters (Luke, Han, and Leia.) So yeah play K2 after the original, because TSL contains many spoilers to the original, and the main character of the original game is referenced a lot. I know you said you played the original before, but that may have been some time ago and you probably forgot certain things. TSL will most likely spoil that game for you. So like I said play them in order. If you don't care about spoilers play them in whatever order you want. Lastly the most important thing is have fun.
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