April 17th: The computer has been unplugged and its assorted cables and accessories sorted days ago. In mere minutes, the movers should arrive to start packing our belongings for the trip between Kodiak, AK to the U.S. East Coast.
It's still EA as publisher we're talking about, with their well-known executive meddling. That's reason enough to hold back and doubt EVERYTHING they say. They're guilty until proven innocent, by default.
Fixed an issue with incorrect neckline skin weights, so hopefully there should no longer be any visible gap.
https://www.darthparametric.com/files/kotor/k1/[K1]_DeadMan_Ep3_Anakin_Skywalker_Revised_02.7z
And here's a before and after picture showing the changes. I forgot to mention in the previous post that part of the face changes I made addressed the eye socket size/shape/position, so the eyelids no longer clip or otherwise look odd.
He does kind of have a horse face thing going on now though. Might need to adjust the width a bit.
You're right, they should use punchthrough. I likely typed additive out of habit, or copied an older file without checking.
I had been planning to change all those from TGA/TXI to TPC format anyway, so I'll do an updated version soon.