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Showing content with the highest reputation on 03/17/2019 in all areas

  1. 2 points
  2. 1 point
    I might very well be mistaken, but I think the particular part of K1R that modifies that is an optional component not part of the main install, so this should be compatible with the rest of K1R
  3. 1 point
    Hi, Mellowtron11! Just a friendly reminder -- you may want to revisit the compatibility issue for p_jolee001.utc as it's not compatible with KotOR 1 Restoration setup. K1R had k1r_jolee_diag script fired on its OnDialogue, whilst yours using k_hen_dialogue01 which is by default. Nevertheless - an interesting release to improve the gameplay aspects one way and another! Many thanks for considering this.
  4. 1 point
    Upon further insight into the mod in order to hear the dialogue about Revan, you must set Revan to Dark Side on Peragus. I could modify this so that no matter what you always hear about Revan. Conveniently, I am also playing Kotor 2 with those mods with Legacy so I might be able to find an answer. I'll assume it could bug though it *may* not be that bad.
  5. 1 point
    Now honestly, I have played KOTOR a lot but every play through Zaalbar is like... who even is he lol He feels so bare even compared to Mission, besides Kashyyyk every where else is very bare for him. I would like to see a mod, that would give him some more conversation options, reactions during conversations across the planets and if i'm reaching possibly a sidequest.
  6. 1 point
    Hello. I was wondering if anyone would be able to help me by making a mod that essentially performs the same function as the K1 Restoration mod when it comes to the acquisition of Sith Uniforms on Taris. Essentially, I'm looking for a way to make it so that both the PC and Carth are able to acquire Sith armor before taking the elevator to the Lower City, and to modify Gadon's script to take both uniforms instead of just one. I know certain mods have incorporated this into overhauls, but I'm hoping to find a standalone version to avoid altering to much of the vanilla and conflict with other mods I have on deck.