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About This File

A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.1 Release Date: 25.05.2024


Installation:
Please install the K1 Community Patch FIRST before this mod! No exceptions!

Once you click on the HoloPatcher.exe, you'll be given a few install options.

1) Main mod: Installs the actual mod.

2) NPC Diversity Patch: If you're using the NPC Diversity Pack mod, you WILL have to install this option AFTER the main mod.

3) RC-K1CP Addon: RC-K1CP restored an Ithorian Miner to Anchorhead, this mod is OPTIONAL but if you want to use it you HAVE to have RC-K1CP installed BEFORE installing Czerka Redux.

4) Business Attire Addon: This option expands the Rodians modified by JC's Czerka: Business Attire for K1, this mod is OPTIONAL but if you want to use it you HAVE to have JC's Czerka: Business Attire for K1 installed BEFORE installing Czerka Redux.

5) Women of Czerka: Adds female Czerka Employees where possible. Completely optional but must be installed AFTER the main mod.


Description:
Czerka Redux is a union of various Czerka related textures into a single mod which aims to enhance the Czerka Corporation in Kotor 1.

The Czerka Muscle Suit, Czerka Technician and Mining Suits from BOSSR have been added with the latter two being given to the Miner and Technician NPCs of Kotor. For any of my other mods which edits the Czerka Miners, those mods are compatible with Czerka Redux... meaning players who use Duros: Armed & Ready are able to use Czerka Redux and have the Duros Miners visibly wear BOSSR Czerka Mining Suits.

The Czerka Combat Suit in RedRob41's Modder's Resource has also been added to the majority of Czerka's Security personnel. All the new Czerka items can be found and obtained in normal gameplay.

The NPC textures from the K1 Enhancement Project have also been added, giving new meaning to the Czerka NPCs and their in-game profession. The green Czerka Officer texture from the Czerka Commander has been repurposed as a standard Czerka Officer profession skin whilst former Czerka Commanders now use armor. The male Czerka texture from JC's Fashion Line B: Commoner Clothing has been added for male Czerka NPCs and was used to convert new female Czerka clothing from K1EP into a new male variant exclusive to Czerka Redux.

You'll also see new NPC variants from Czerka themed battle droids to Czerka Protocol Droids using B4-D4's texture.

This mod also provides addons for other Czerka related mod, if you have JC's Czerka: Business Attire for K1 installed you can install the optional Business Attire Addon and get unique textures for JC's Rodians. If you use RC-K1CP, you can also install the RC-K1CP Addon to give the restored Ithorian Miner a new Business Attire inspired appearance.

And of course, female Czerka NPCs can be added via the Women of Czerka option which uses DarthParametric's Female Czerka Officer's Uniform and has custom AI generated VO.


Known Bugs:
This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.


Incompatibilities:
To be added!


Permissions:
Do NOT claim credit for this mod and do not use my assets from this mod without my permission.

BOSSR assets are free to use as confirmed by SilverEdge9.
RedRob41's Czerka Combat Suit textures are free to use as they are a modder's resource.
K1 Enhancement Pack assets are free to use as they are a modder's resource.
JC's Czerka: Business Attire for K1 is free to use as long as you credit JCarter426.
DarthParametric's Female Czerka Officer's Uniform is free to use as it is a modder's resource.
JC's Fashion Line B: Commoner Clothing cannot be used without permission from JCarter426.


Thanks to:
SilverEdge9: For BOSSR Czerka Assets!
RedRob41: For the Combat Suit Modder's Resource!
SpaceAlex: For the K1EP Czerka Assets!
JCarter426: For granting me permission to use the male Czerka commoner texture from JC's Fashion Line B and for making Czerka Business Attire!
DarthParametric: For making the Female Czerka Officer's Uniform modder's resource!
ElevenLabs Website: For the custom AI VO service!
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
th3w1zard1: For HoloPatcher!
Everyone who downloads the mod!


Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.1.0   See changelog

Released

* Fixed the NPC Diversity Pack Patch!

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Recommended Comments

2 hours ago, ShayOrdo said:

Will this mod have any problems with this one for rodians: https://deadlystream.com/files/file/2229-high-quality-aliens-rodians/

In theory, it shouldn't cause any issues with HQ Rodians. The Rodian/Czerka hybrid uses a new model/texture separate from the main Rodian model/texture, however, if you use HQ Rodians the Rodian/Czerka hybrid will still use the vanilla style Rodians. This won't break your game, but the Czerka Rodians won't be High Quality as per Stormie97's mod.

 

If you don't want this, simply don't install JC's Czerka: Business Attire for K1 and don't install the Business Attire Addon from this mod. You'll get all the features of Czerka Redux without ever touching the Rodian NPCs.

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Another great-looking mod for KOTOR! Are you planning to do an NPC Diversity Pack for TSL? 

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This looks really awesome! A fine adition to next playthrough collection!

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13 hours ago, JasonRyder said:

Are you planning to do an NPC Diversity Pack for TSL? 

Not whilst I am focusing on Kotor 1.

 

When I've done everything I can for K1, I'll consider making K2 parodies of my K1 work (like a TSL NPC Diversity Pack).

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8 hours ago, N-DReW25 said:

Not whilst I am focusing on Kotor 1.

 

When I've done everything I can for K1, I'll consider making K2 parodies of my K1 work (like a TSL NPC Diversity Pack).

Understood. And you're the most active modder I've seen. Not just with releases, but with updates/bug fixes, too!

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During NPC Diversity Patch I got these

[Error] [18:31:41] Could not load source file to patch:
('FileNotFoundError', "Could not find the file: 'D:\\Game\\Files\\Star Wars\\Knights of The Old Republic\\Applied\\CR1.0.1\\tslpatchdata\\Diversity\\tat17_12rodia_02.utc'")

And when I checked the tslpatcher Diversity folder has nothing but info.rtf and changes.ini

Is this intended?

 

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16 hours ago, deltametal141 said:

During NPC Diversity Patch I got these

[Error] [18:31:41] Could not load source file to patch:
('FileNotFoundError', "Could not find the file: 'D:\\Game\\Files\\Star Wars\\Knights of The Old Republic\\Applied\\CR1.0.1\\tslpatchdata\\Diversity\\tat17_12rodia_02.utc'")

And when I checked the tslpatcher Diversity folder has nothing but info.rtf and changes.ini

Is this intended?

Why would I intend for an error to appear in the installer?

 

Thank you for the report, I shall investigate this error when I get the time.

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On 6/2/2024 at 9:52 PM, N-DReW25 said:

Why would I intend for an error to appear in the installer?

 

Thank you for the report, I shall investigate this error when I get the time.

Hi, I hope this isn't overstepping, but I think the issue with the NPC Diversity patch might be in the [GFFList] section in the changes.ini file in the Diversity folder - I changed the instances of "Replace1/2/3/4/5" in this section with "File0/1/2/3/4" and was able to install the patch without reporting any warnings or errors. Using a test save, the appearance of the rodian clerk in the Tattooine Czerka office matches your picture above.

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On 6/21/2024 at 4:51 AM, dofleini said:

Hi, I hope this isn't overstepping

You're not overstepping it at all, I always appreciate bug reports... I just don't appreciate it when people write their report bugs as if I intended for the bug to exist.

 

On 6/21/2024 at 4:51 AM, dofleini said:

but I think the issue with the NPC Diversity patch might be in the [GFFList] section in the changes.ini file in the Diversity folder - I changed the instances of "Replace1/2/3/4/5" in this section with "File0/1/2/3/4" and was able to install the patch without reporting any warnings or errors. Using a test save, the appearance of the rodian clerk in the Tattooine Czerka office matches your picture above.

This is probably the worst case of a typo I've ever done with a mod, and now that I think about it I hopped on my computer one night with Czerka Redux 40% finished... that same night I had finished and released Czerka Redux, so it doesn't surprise me this happened (and it wasn't intended as mentioned above 😉)

 

The bug has been fixed in the latest update, players of the Diversity Pack shall now be able to enjoy the NPC Diversity Pack with Czerka Redux!

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21 hours ago, N-DReW25 said:

You're not overstepping it at all, I always appreciate bug reports... I just don't appreciate it when people write their report bugs as if I intended for the bug to exist.

 

I'm... sorry? I was being careful because I had an experience of outright asking sth being buggy and being yelled back

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On 6/26/2024 at 9:38 PM, deltametal141 said:

I'm... sorry? I was being careful because I had an experience of outright asking sth being buggy and being yelled back

Are you referring to this comment?

 

787812879_Screenshot2024-06-29181411.png.bb61bdcc2bd1fcb7b56b659b7bf9ef47.png

 

My intent with that comment was sarcasm, something I don't like as a modder are bug reports were the problem is very much a bug but people still ask me about it as if I sat down and went "Ah, the NPC's head is rendered invisible in-game... alright, better upload a screenshot of the working head and publish the broken head for you players".

 

I mean no hostility towards you, I actually didn't realize dofleini was reporting the exact same bug as you as he had failed to mention the Rodians so that's on me.

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