JC's Sound Effects for K1 1.1

   (2 reviews)

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About This File

Summary

This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.

Installation

  1. Extract files from the downloaded archive.

  2. Run Sound_Effects_K1.exe.

  3. Click "Install Mod" and select your game directory (default name SWKOTOR).

Uninstallation

  1. Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary.

Compatibility

This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.

Credits

KOTOR Tool – Fred Tetra
TSL Patcher – stoffe
Sound Effects – Ben Burtt, courtesy of StarWars.com

Permissions

I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.

If you would like to include any part of this mod in anything, then please contact me for permission.

Disclaimers

PEW PEW PEW EXPLOSION BIOWARE BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!

Donations

If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.

For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.

I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

 


What's New in Version 1.1   See changelog

Released

  • Converted audio files to proper game format using SithCodec.
  • Like 7
  • Thanks 1



User Feedback

Recommended Comments

18 hours ago, Sith Holocron said:

does this also work with KotOR2?  (I see you use your own file names for your new sounds so I wonder ...) 

I dunno, maybe. Only reason I didn't do a K2 version back then is I wasn't sure what to do with the SFX for the new weapon types (e.g. force pike). I don't believe there is any difference with the blaster 2DAs in each game, but I haven't checked for sure yet.

EDIT: I've confirmed it does work for either game, as is. I'm not sure when I'll get around to uploading an official K2 version - I'm not sure what, if anything, I'll add to the K2 version yet - but in the meantime it's possible to use this for both games if anybody wants to do that.

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The problem isn't the SFX - I managed to make a decent looping one already, and could make more. The problem is things aren't set up the way I thought they were so I couldn't add sounds with simple 2DA edits. Changes to the model would be required, and that's problematic.

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oh man. totally reasonable to assume diff weapons from diff parts of the galaxy and from various civilizations SHOULD sound different right?  ;) 

another useful tweak of yours Carter, just heard couple of sounds and enjoyed to hear something different.

(more) permanent stuff from ya for my Override. Not rating until i test more all sounds, so be patient.      lol

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This will work very nice with High Quality Blaster's by @Sithspecter 😄 I hope that the DL-44 blaster pistol sound works for the Scoundrel blaster pistol because he's tweaked it to look I think like the heavy blaster pistol, not sure though. Or possibly the regular blaster pistol, though I hope not lol.

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Awesome work! I was half-expecting you to port the soundset from Jedi Outcast for the bowcaster but all in all this is leagues above vanilla. Keep up the good work JC!

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