timurD2003 Posted November 6, 2018 Posted November 6, 2018 Hello everybody! When I played TSL I noticed that some shadows were broken: some robes and meel weapons didn`t appear and I565 had a wrong shadow at all. Is this MDL and MDX files or it`s TXIs. Does anyone know how to fix it? Quote
Sith Holocron Posted November 7, 2018 Posted November 7, 2018 4 hours ago, timurD2003 said: When I played TSL I noticed that some shadows were broken: some robes and melee weapons didn`t appear and I565 had a wrong shadow at all. Is this MDL and MDX files or it`s TXIs. Does anyone know how to fix it? @timurD2003, did you mean this droid from M4-78 (shown below) had no shadow for it? If so, you might want to report that issue in the M4-78 EP bug report thread. Please do note which version of the the M4-78 Enhancement Project you're using, friend. Everyone else: Looking at the picture above - taken from an old version of M4-78 EP - I also see no shadows. If confirmed that the lack of shadows for L5-65 is still an issue for the 1.5 version of the EP, I'm sure @zbyl2 would appreciate assistance in fixing this issue. Quote
JCarter426 Posted November 7, 2018 Posted November 7, 2018 L5-65's shadows are due to an issue with the model. The parties who are in a position to fix it are aware. The problem is a pain to fix though. I don't see what's supposed to be wrong with anything else in those images. Quote
ebmar Posted November 7, 2018 Posted November 7, 2018 14 minutes ago, JCarter426 said: I don't see what's supposed to be wrong with anything else in those images. What about the cape's shadows? I have noticed that also on my end it didn't shows-up as seen in the screenshot below; although inside the robe's model information the shadow parameter to all meshes necessary does pointed to 1 which I believe it should be active. 🤔 Spoiler Quote
timurD2003 Posted November 7, 2018 Author Posted November 7, 2018 3 hours ago, ebmar said: What about the cape's shadows? I have noticed that also on my end it didn't shows-up as seen in the screenshot below; although inside the robe's model information the shadow parameter to all meshes necessary does pointed to 1 which I believe it should be active. 🤔 Hide contents Yes, I speak about capes. They are vanila items as I know and must be fixed. Quote
VarsityPuppet Posted November 7, 2018 Posted November 7, 2018 It could be done, the bones would have to be re-shaped to make it look more like the cloak though. As is, the cape bones for some are a little sparse and without some modification, you'd be able to see through the areas where they don't overlap 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.