RevanFanMan

Heart of the Guardian and Mantle of the Force Recolor

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Basically all I want is the Heart of the Guardian to be red and the Mantle of the Force to be purple. I would appreciate it if someone could do this.

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Ha! I see what you did there RevanFanMan! :guitar:

 

And I'm gonna take this one gladly too DarthParametric. Thanks! :cheers:

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Does anyone have a mod to make the mantle of the force to be red as a mod

 

Basically I just need a mod that will change the color of the mantle of the force to red because this lightsaber crystal belongs and use by the sith and I just need a simple mod so I can put it in my override folder for my mobile kotor 1 game for the mobile

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On 4/5/2022 at 2:43 AM, Tyler lelie C said:

Does anyone have a mod to make the mantle of the force to be red as a mod

 

Basically I just need a mod that will change the color of the mantle of the force to red because this lightsaber crystal belongs and use by the sith and I just need a simple mod so I can put it in my override folder for my mobile kotor 1 game for the mobile

Download DP's file above, unpack with 7zip.
- delete iw_lghtsbr_008.tpc, iw_sbrcrstl_021.tpc & w_lsabreturq01.tpc
- rename:
iw_lghtsbr_007.tpc -> iw_lghtsbr_008.tpc
iw_sbrcrstl_020.tpc -> iw_sbrcrstl_021.tpc
w_lsabregold01.tpc -> w_lsabreturq01.tpc

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On 4/7/2022 at 9:56 AM, ConansHair said:

I would like a version of this, but compatible with @Crazy34's https://deadlystream.com/files/file/1846-new_lightsaber_blade_model_k1/, as this Mod holds a PERMANENT place in my Override...lol

 

So there is a hacky simple way to do this. Assume you want to change the mantel to be purple.

Take the w_lghtsbr_005.mdx/mdl files. Copy and rename them to w_lghtsbr_008.mdx/mdl. Override the existing files in the override folder.

Since the model used for each blade is a little tricky you can find a table of all model uti relations in the resource pdf on page 6.

 

You need to look in the Column "Model Num." Start with the color you want the lightsaber to have. Copy the mdl/mdx files and rename them with the number of the saber you want to replace.

The next step is to replace the icon file with the correct one. Again look for the icon you want the lightsaber to have and copy and rename it with the saber you want to replace.

I hope this helps you to tune the mantel and heart to your liking.

Cheers

 

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3 hours ago, Crazy34 said:

So there is a hacky simple way to do this. Assume you want to change the mantel to be purple.

Take the w_lghtsbr_005.mdx/mdl files. Copy and rename them to w_lghtsbr_008.mdx/mdl. Override the existing files in the override folder.

Since the model used for each blade is a little tricky you can find a table of all model uti relations in the resource pdf on page 6.

 

You need to look in the Column "Model Num." Start with the color you want the lightsaber to have. Copy the mdl/mdx files and rename them with the number of the saber you want to replace.

The next step is to replace the icon file with the correct one. Again look for the icon you want the lightsaber to have and copy and rename it with the saber you want to replace.

I hope this helps you to tune the mantel and heart to your liking.

Cheers

 

Would I have to hex edit the models and rename inside the model as well??

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On 4/25/2022 at 5:09 AM, JCarter426 said:

Yes, you will have to rename the base as well or else you will run into issues with sabers occasionally having the wrong color, as well as an annoying error log.

Hi, what program do I use to "hex edit" the files? And how do I go about doing it? The short and double saber blades are still displaying the incorrect color, after I renamed them.

Edited by Revanite

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Hex editing is no longer required. That was only back in the ye olde pre-v1.0 MDLOps days. These days you can decompile the model to ASCII with either MDLEdit or MDLOps, edit the ASCII in a text editor, then recompile. Or with KotorBlender you can just load the binary MDL directly into Blender, edit it in there, and export a new binary model.

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27 minutes ago, DarthParametric said:

Hex editing is no longer required. That was only back in the ye olde pre-v1.0 MDLOps days. These days you can decompile the model to ASCII with either MDLEdit or MDLOps, edit the ASCII in a text editor, then recompile. Or with KotorBlender you can just load the binary MDL directly into Blender, edit it in there, and export a new binary model.

Hmm... Perhaps there's something I'm not doing right. (Might gonna read the modder's resource pdf manual later...)

 


Wanted to change Mantle of the force Double Saber to Purple:

1.  Made a copy of w_dblsbr_005 (Original Violet Double Saber) from  New_Lightsaber_Blade_Model_K1
 

2. Renamed the copied w_dblsbr_005 mdx/mdl files to w_dblsbr_008 and pasted them to Override which should make the Double MOTF Blade have the Violet hue instead

 

3. Launched the Game. Nothing changes with the Double Blade
NOTE: However it worked fine with the single blade (w_lghtsbr_005 renamed to w_lghtsbr_008)

 

4. Did what you told. Downloaded MDL Edit.

 

5. Saved the renamed file (w_dblsbr_005 mdx/mdl to w_dblsbr_008) as ASCII

 

6.  Opened w_dblsbr_008.mdl.ascii with notepad renamed every line that has traces of w_dblsbr_005 to w_dblsbr_008 and then hit save

 

7. Reconverted w_dblsbr_008.mdl.ascii back to w_dblsbr_008.mdl with MDL Edit and pasted that into Override, but still nothing changed lol

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MEGA FACEPALM..... lmao

Thanks Man! I'll make the changes and see how it goes!

EDIT: YEP IT WORKED

Edited by Revanite

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