DarthParametric 3,785 Posted May 30, 2017 File Name: Revan's Hoodless/Maskless Flowing Robes For TSL File Submitter: DarthParametric File Submitted: 30 May 2017 File Category: Mods TSLRCM Compatible: Yes This mod changes the models for the Darth Revan/Star Forge robes to a modified version with the cape and belts seen on the cutscene version of Revan’s robes, but without the raised hood and mask. Alternative models with different arrangements of cape/belts/folded hood are available in the mod’s OPTIONAL folder. Once you have finished installing the mod, you may copy and paste the MDL/MDXs from relevant folder to the Override folder, overwriting when prompted. This mod relies on Hunters Run’s Revans Flowing Robe TSL mod for the animations. You can download that mod from here: http://deadlystream.com/forum/files/file/216-revans-flowing-robe-tsl/ Extract n_darthrevan.mdl and n_darthrevan.mdx to your Override folder. If you do not have this mod then you will not have any animations for the cloak or belts. How to Obtain: When Atris captured the Ebon Hawk, amongst the unencrypted data she downloaded from T3's memory core she discovered some interesting information regarding Darth Revan and his robes. She stored this data for later analysis, turning to the more pressing matter of the Exile's arrival on her doorstep. While at the hidden academy on Telos, in the room before you get to T3 you can access the robe data via a console and manufacture a set of robes with the fabrication unit in the same room: Notes: The male version is a straight replacement for the PMBJ model, so it will not be compatible with any other mod that replaces/modifies that model, or changes the values for that column in appearance.2da. Because of the way animations work, the female version must be set up as a disguise, so it uses its own independent models and appearance.2da rows and is unaffected by changes to the PFBJ model or appearance.2da values. Note, however, that this means it is not compatible with custom female head models. The Darth Revan robes use the vanilla PMBJ01 texture, and is compatible with texture replacements from other mods. The vanilla texture for the Star Forge robes, PMBJ02, has no provision for the cape or belts, so I have provided a very basic replacement with those sections coloured. I suggest that you replace this with a better quality texture from another mod. I recommend ZM_StarForgeA08 from ZimmMaster's Revan's Jedi Robes mod. Download that mod here: http://deadlystream.com/forum/files/file/466-revans-jedi-robes/ Extract Zimm’s texture from his mod’s tslpatchdata folder, rename it to PMBJ02.tga, and then put it in your Override folder, overwriting when prompted. Make sure you do this after installing the current mod! Additionally, grab the TXI from the OPTIONAL folder and place that in the Override folder as well. Known Issues: There will be some clipping during certain animations. Some of this is related to the animations, some of it the meshes. If you spot something particularly egregious, then let me know in the comments and I may be able to address it if it is model-related. Currently there are no limitations on the generator. You can fabricate either set of robes regardless of alignment, and you can make as many copies as you like (with the caveat of course that once you leave the academy, you permanently lose access to the fabricator). I may change this in future. If you are using TSLRCM, or another mod that has added 262tel.mod to your Modules folder, you will get a warning from TSLPatcher that this file already exists and was skipped. This is intended behaviour and not an error. Acknowledgements: Thanks to Hunters Run for the n_darthrevan flowing robes animations, without which this mod would not be possible. Many thanks to Fair Strides and bead-v for looking over my scripts, fixing/checking for errors and streamlining syntax. Thanks to DarthTyren for his tutorial on camera placement (although I had to source the quaternion conversion elsewhere) Click here to download this file 3 Quote Share this post Link to post Share on other sites
bead-v 251 Posted May 30, 2017 Awesomeness! Great work DP!There's a typo in the computer conversation (in the video at least, maybe it's been fixed since). 'TARIS ACADEMY' is probably supposed to be 'TELOS ACADEMY' Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted May 30, 2017 Oh god damn it... Edit: OK, fixed. Thanks for the heads up bead-v. 1 Quote Share this post Link to post Share on other sites
Effix 532 Posted May 30, 2017 Wow, so cool, awesome job. Quote Share this post Link to post Share on other sites
djh269 264 Posted May 30, 2017 This is a seriously well created mod, with an excellent amount of choice that will suit everyone. I love it. You've even pointed to their exact location via map screenshots hahaha! Very well done 10/10! Quote Share this post Link to post Share on other sites
L0ki194 82 Posted May 30, 2017 Great job, DP! Glad you've given us more model variants for the Star Forge/Revan model. Quote Share this post Link to post Share on other sites
shaggoth 2 Posted January 6, 2018 is it possible to have them in kotor1 ? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted January 6, 2018 http://deadlystream.com/forum/topic/5438-downloadrevans-hoodlessmaskless-flowing-robes-for-k1/ Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 I got a bunch of errors when installing, can you help? installlog.rtf Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 Are you trying to install a TSL mod in K1? Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 .....yes it would appear that I am. SMH sorry! Thank you for the response! Another question then, if I ran the Patcher trying to install this in K1, will i need to do anything to undo whatever the patcher did? And it would seem i need this mod instead: Revan's Hoodless/Maskless Flowing Robes For K1 1.2.1 Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 If it was the last mod you installed, there will be a backup in the TSLPatcher folder. But if you installed other mods after it you'll need to scrap everything and start over with a clean install. 1 Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 I did a clean install and get this error: [Warning] A file named sta_m45ab.mod already exists in the modules folder. Skipping file... I installed the fabricator as well and i got error: [Warning] A file named danm13.mod already exists in the modules folder. Skipping file... And the robes still have a hood. Any help would be appreciated! Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 Those two warnings are just telling you that the module files already exist (presumably because you installed other mods that already add them, like K1CP for example). That's working as intended. As to the robes themselves, are you using a mod-added female character? Because those aren't supported, as per the description. Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 Gotcha, and no. I am using a Modded Male, Mullet man. Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 Males should just use a replacement of the regular PMBJ model, as long as the appearance.2da row entry for the J slot hasn't been changed. Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 Which row(s) specifically is the one I should be looking at? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 If you are using a mod of the existing PMHC04 and not an entirely custom row, then it should be rows P_MAL_C_SML_04 / P_MAL_C_MED_04 / P_MAL_C_LRG_04 (175/176/177). Quote Share this post Link to post Share on other sites
dfell19 0 Posted March 29 Thanks for helping me out!. Those 3 lines have in modelj PMBJS, PMBJM, PMBJL and all texj is PMBJ Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 29 Well then all that should be required is the models in the Override. Make sure they haven't been overwritten by another mod. You can copy them manually if needs be (and will need to do so anyway if picking one of the optional versions). Quote Share this post Link to post Share on other sites