Malkior 476 Posted May 17, 2017 Interesting idea... We all know we can't have Grocery Shops/Restaurants in Star Wars. Cantinas and merchant quarters will have to do. Anyways, the quest is amazing, and the cantina in the Landing Pad SHOULD have the bartender complain about 'not finding resources' at one point. Nice idea How did I miss this topic?! Expanding on Nar Shadaa's economy would do so much for my own personal view of the world. Since the average civilian isn't capable of purchasing food monetarily, I think a marketplace of various goods directed toward off-world travelers or entertainment centers (virtual speeder bike racing/ something equally meaningless) could possibly work as well. To be fair though, most of the economy for somewhere like Nar Shadaa would more likely than not be of the nefarious kind, (slavery, illicit substances, black-market weapons, etc..) but it could also export some sort of chemical or substance found in its infamous core. (Nar Shadaa must have had a decent economy before all of the criminal empires arrived and took over, right?) It could also have some sort of holo-performance industry not unlike the Twisted Rancor Trio from Taris to keep offworlders coming to line its numerous proprietors' pockets. Is there already a build in the works? I am quite intrigued by this mod idea, and would love to see what you're thinking of. 1 Share this post Link to post Share on other sites
jc2 581 Posted May 17, 2017 How did I miss this topic?! Expanding on Nar Shadaa's economy would do so much for my own personal view of the world. Since the average civilian isn't capable of purchasing food monetarily, I think a marketplace of various goods ... etc Wait, wait. I think you are on to something. I mean why are there no toilets in kotor? WHY DON'T you add TOILETS! #Brilliance Edit: This sarcasm was not intended against you Malkior, or against Hunter Qyzen. 2 Share this post Link to post Share on other sites
N-DReW25 1,336 Posted May 17, 2017 Interesting idea... We all know we can't have Grocery Shops/Restaurants in Star Wars. Cantinas and merchant quarters will have to do. Anyways, the quest is amazing, and the cantina in the Landing Pad SHOULD have the bartender complain about 'not finding resources' at one point. Nice idea I feel like food markets or black markets would be the place where people would get their food, you could even add a part where someone gets food poisoning from an off world food and is dying and your character can attempt to either use the force or use treat injury on them to save that person. And maybe you can smuggle fresh food from other worlds and get a profit for the food. Share this post Link to post Share on other sites
djh269 264 Posted May 17, 2017 I feel like food markets or black markets would be the place where people would get their food, you could even add a part where someone gets food poisoning from an off world food and is dying and your character can attempt to either use the force or use treat injury on them to save that person. And maybe you can smuggle fresh food from other worlds and get a profit for the food. And have a interplanetary coffee corporation called Nar-Bucks. 5 Share this post Link to post Share on other sites
Malkior 476 Posted May 17, 2017 Wait, wait. I think you are on to something. I mean why are there no toilets in kotor? WHY DON'T you add TOILETS! #Brilliance Edit: This sarcasm was not intended against you Malkior, or against Hunter Qyzen. You have a point. I agree that in-depth thought about realism in a theoretical scenario surrounding a fully artificial game level seems superfluous at first, but please bear in mind that toiletries would add little to nothing for gameplay opportunities. (other than a toilet cleaning minigame, but who wants that? ) However, I feel this is a bit different than finding "problems" with the realism. My personal belief is that fleshing out a viable economy other than the cliche' Cantinas and Swoopracing seen everywhere on other worlds could make for unique quest opportunities and possible ways to connect the gameplay to its grossly underutilized setting. Needless to say, I also believe this is the case for Onderon as well, but that is a topic for a different thread. 2 Share this post Link to post Share on other sites
Mephiles550 227 Posted May 17, 2017 Lol, toiletries and restrooms are indirectly mentioned throughout both Kotor and TSL. They're called 'refreshers', sometimes shortened as 'freshers'. http://starwars.wikia.com/wiki/Refresher/Legends Since they're mentioned throughout the games occasionally, I just assume that refreshers are far less common in the Star Wars universe than restrooms are in the real world. That explains all of the doors that can't be opened in some areas. They're just bathrooms... ? I guess toilets are considered a luxury in Star Wars. 2 Share this post Link to post Share on other sites
Haveayap 127 Posted May 17, 2017 Lol, toiletries and restrooms are indirectly mentioned throughout both Kotor and TSL. They're called 'refreshers', sometimes shortened as 'freshers'. http://starwars.wikia.com/wiki/Refresher/Legends Since they're mentioned throughout the games occasionally, I just assume that refreshers are fare less common in the Star Wars universe than restrooms are in the real world. That explains all of the doors that can't be opened in some areas. They're just bathrooms... ? I guess toilets are considered a luxury in Star Wars. Why would you want a toilet in a corridor so all of nar shadda can see you on the crapper? I assume they are there. Just hidden away like normal toilets Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted May 17, 2017 Are we not getting off topic? Share this post Link to post Share on other sites
Haveayap 127 Posted May 17, 2017 Are we not getting off topic? Maybe a little xD 1 Share this post Link to post Share on other sites
Whyp 23 Posted May 17, 2017 How did I miss this topic?! Expanding on Nar Shadaa's economy would do so much for my own personal view of the world. Since the average civilian isn't capable of purchasing food monetarily, I think a marketplace of various goods directed toward off-world travelers or entertainment centers (virtual speeder bike racing/ something equally meaningless) could possibly work as well. To be fair though, most of the economy for somewhere like Nar Shadaa would more likely than not be of the nefarious kind, (slavery, illicit substances, black-market weapons, etc..) but it could also export some sort of chemical or substance found in its infamous core. (Nar Shadaa must have had a decent economy before all of the criminal empires arrived and took over, right?) It could also have some sort of holo-performance industry not unlike the Twisted Rancor Trio from Taris to keep offworlders coming to line its numerous proprietors' pockets. Is there already a build in the works? I am quite intrigued by this mod idea, and would love to see what you're thinking of. Nope, it's currently just concept, I need some stuff so I can jump to actually working on it. And yes, there will be two markets. Why would you want a toilet in a corridor so all of nar shadda can see you on the crapper? I assume they are there. Just hidden away like normal toilets Don't give me ideas for easter eggs.... Edit: This sarcasm was not intended against you Malkior, or against Hunter Qyzen. It's Qyzen_Hunter! xD (Woops, accidentally made 2 posts!) Admin: Merged 1 Share this post Link to post Share on other sites
Quanon 263 Posted May 17, 2017 He agreed to help me some hours ago! I'm already going to use reskinned modules as the main promenade stuff, and the cantina and casinos are going to be made by him. Also, please vote, the poll is there for a reason! Yes, but you'll need to write up your script for all the quests and things you want the player to do. Lay it all out. So that I and you know what MUST be included in which model. And how many models you want. I won't start on anything just yet before I get more details But let's keep that for the PMs. I'm just running a lot of things at once, my own mod ideas, plus other projects with other modders. 1 Share this post Link to post Share on other sites
Whyp 23 Posted May 17, 2017 Yes, but you'll need to write up your script for all the quests and things you want the player to do. Lay it all out. So that I and you know what MUST be included in which model. And how many models you want. I won't start on anything just yet before I get more details But let's keep that for the PMs. I'm just running a lot of things at once, my own mod ideas, plus other projects with other modders. I know, I know. I'll give you some details later. And scripts and stuff, I'm not that good at scripting... But I have 'The little fixer' at my side. EDIT: *cough* neither of us are too good at scripting *cough* Share this post Link to post Share on other sites
Domino5555 119 Posted May 24, 2017 Any progress this week? Share this post Link to post Share on other sites
Whyp 23 Posted May 25, 2017 Any progress this week? I'm sorry, but no. I'll start from tomorrow on. I had real life stuff (school activities) Share this post Link to post Share on other sites
Whyp 23 Posted June 4, 2017 Ok, huge update! I'm no longer going to use reskinned Telos modules! Not while Quanon's watching, at least Oh, and one other thing. Here's a screenshot, just to torment you all: "Atton, want some juma juice, aged to perfection?" - Exile "Nope. That bottle's huge. I'm outta here." - Atton 1 Share this post Link to post Share on other sites
Quanon 263 Posted June 5, 2017 (edited) So, I finally have something to show for this mod. Besides my areas I made years ago. I planned on creating some extra placeables to decorate and pimp older modules and the new ones. Though, it took me some time to get it all going. Thanks to Bead-V for checking my work, as I wouldn't be able to show this tiny victory! A new display, it smaller then I thought, but it's animated. I'm messing about with Genetica 4.0. It helps me to create animated things. Though it's node based, so I need further dig myself in. I'm very visual, so I really like doing things in Photoshop. But I guess combining these two might give me really nice results. The shot below is just a place holder texture. It was a very experiment in Genetica. Had some more texturing fun. I have now a wobbly dancing Juma Juice Edited June 8, 2017 by Quanon 4 Share this post Link to post Share on other sites
Whyp 23 Posted September 9, 2017 I basically was too ambitious with this, FAR too ambitious. Time to move on... And start a new project. Share this post Link to post Share on other sites