Salk 374 Posted May 27, 2016 Hello!There has been something that always bothered me in the game. Why making the bodies of the Rancor in Taris and of the Krayt Dragon in Tatooine destructible (with the pointer switching even to a special icon just for the two of them!) if you are going to find nothing inside? Opinions? Quote Share this post Link to post Share on other sites
milestails 264 Posted May 27, 2016 Yeah that always stuck out to me too. 1 Quote Share this post Link to post Share on other sites
134340Goat 116 Posted May 27, 2016 To be fair, exactly what do you expect to find in the body of a rancor that just ate a grenade and a dragon that blew up? Not to mention being feasibly able to get it. Standing over a belt or pouch is one thing, but filling in the gap of imagination having your character slice open a monster's stomach or jump in through the mouth is.... odd, to say the least Quote Share this post Link to post Share on other sites
xander2077 80 Posted May 27, 2016 i dont think they are talking about the mechanics of it, but that it is kind of disappointing that there is no payoff for destroying the body. maybe it would seem silly to suspend disbelief for a second, but even having a bag left over afterward with some item in it would be the payoff. not sure how something like that would even spawn but it seems like the way the game works that is a decent tradeoff for believability. im sure this has been discussed before, as possibly a way to find some new quest item. Quote Share this post Link to post Share on other sites
LiliArch 115 Posted May 27, 2016 If you don't destroy it, it blocks your path... isn't that a payoff? 2 Quote Share this post Link to post Share on other sites
sEcOnDbOuToFiNsAnItY 60 Posted May 27, 2016 If you don't destroy it, it blocks your path... isn't that a payoff? No they don't. I've been able to walk right past the corpses plenty of times. Quote Share this post Link to post Share on other sites
Salk 374 Posted May 27, 2016 I actually would have preferred that the bodies were not destructible at all. But if you really want to make them destructible then at least let that have a meaning... For the Dragon, it would be appropriate to find the Krayt Pearls in there, I guess... For the Rancor instead, I cannot think of anything at the moment... Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted May 27, 2016 I believe LiliArch is correct. In most other remains, you can walk right over them with no collision. The Rancor and Krayt Dragon are a very different story in terms of weight and size, and the way the game has it set up, their remains have collision and force you to walk around the bodies. I mean, it wouldn't look realistic if they let you walk through a corpse that was taller than you are (not to mention how odd the camera would look...). Quote Share this post Link to post Share on other sites
Eauxps I. Fourgott 81 Posted May 27, 2016 For the Dragon, it would be appropriate to find the Krayt Pearls in there, I guess... If you kill Komad before killing the krayt dragon, you search the remains for the pearls instead of destroying the remains. Quote Share this post Link to post Share on other sites
Salk 374 Posted May 27, 2016 I believe LiliArch is correct. In most other remains, you can walk right over them with no collision. The Rancor and Krayt Dragon are a very different story in terms of weight and size, and the way the game has it set up, their remains have collision and force you to walk around the bodies. I mean, it wouldn't look realistic if they let you walk through a corpse that was taller than you are (not to mention how odd the camera would look...). I am not sure I understand. Of course it would be ridiculous if you could walk through the bodies of the monsters. Nobody wants that. sEcOnDbOuToFiNsAnItY said (and that is also my recollection but I can verify it) that the corpses do not need to be destroyed to move past them. Quote Share this post Link to post Share on other sites
LiliArch 115 Posted May 27, 2016 I mean, it wouldn't look realistic if they let you walk through a corpse that was taller than you are (not to mention how odd the camera would look...).*cough* Telos Tank droid remains *cough* sEcOnDbOuToFiNsAnItY said (and that is also my recollection but I can verify it) that the corpses do not need to be destroyed to move past them.Of course you don't need to destroy them to move past them, but you can't walk where they are. Now, that doesn't pose a problem if there's space enough to move around them, but I once managed to block myself in a corner with that Rancor corpse, and had to destroy it to be able to move at all, as it was blocking my only way out of there. Also, that dragon corpse doesn't exactly help you in the Tatooine ambush. 3 Quote Share this post Link to post Share on other sites
starwars1234 9 Posted May 27, 2016 I actually would have preferred that the bodies was not destructible at all. But if you really want to make destructible then at least let that have a meaning... For the Dragon, it would be appropriate to find the Krayt Pearls in there, I guess... For the Rancor instead, I cannot think of anything at the moment... Rancor head trophy. Has to be. Like Calo Nord's trophy. Or maybe a tooth. 1 Quote Share this post Link to post Share on other sites
Salk 374 Posted May 27, 2016 Rancor head trophy. Has to be. Like Calo Nord's trophy. Or maybe a tooth. Sounds good. 1 Quote Share this post Link to post Share on other sites
Malkior 476 Posted May 27, 2016 Rancor head trophy. Has to be. Like Calo Nord's trophy. Or maybe a tooth. What about a tooth that you can have one of the hunters fashion into a blade? 1 Quote Share this post Link to post Share on other sites
xander2077 80 Posted May 28, 2016 Rancor head trophy. Has to be. Like Calo Nord's trophy. Or maybe a tooth. yes, and that sounds like a good mask mod idea! i think this will be the only true bobble head mod for Kotor. or how about a rancor head necklace? solve that one in the game engine anyway for a rancor head mask, which one would you prefer? number 1 or number 2? (and yes i mean mounted on a plaque) What about a tooth that you can have one of the hunters fashion into a blade? Orrrr... you can also run into someone who teaches you how to craft the tooth into objects, and can also turn it into a knife, or part of a lightsaber hilt (mini quest?) so in that case there would need to be a couple of teeth. one not so good, and one grand tooth. 1 Quote Share this post Link to post Share on other sites
Kexikus 995 Posted May 28, 2016 What about a tooth that you can have one of the hunters fashion into a blade? Great idea! A lightsaber hilt as suggested by xander would be a cool alternative as well. Quote Share this post Link to post Share on other sites
starwars1234 9 Posted May 29, 2016 Great idea! A lightsaber hilt as suggested by xander would be a cool alternative as well. I agree. Rancor head mask, tooth hilt/knife and guy-who-teaches-how-to-make-something-from-a-Rancor-tooth. Great ideas. Quote Share this post Link to post Share on other sites
starwars1234 9 Posted May 29, 2016 yes, and that sounds like a good mask mod idea! i think this will be the only true bobble head mod for Kotor. or how about a rancor head necklace? solve that one in the game engine anyway for a rancor head mask, which one would you prefer? number 1 or number 2? (and yes i mean mounted on a plaque) Oh! How about that trophy that Calo has is able to be taken? Then it could be able to be put on the Ebon Hawk! And also if the Rancor in the sewers has actual remains, and you can take the head, there should be a guy who can make into a mask! A mini-quest! Quote Share this post Link to post Share on other sites
xander2077 80 Posted May 29, 2016 Oh! How about that trophy that Calo has is able to be taken? Then it could be able to be put on the Ebon Hawk! And also if the Rancor in the sewers has actual remains, and you can take the head, there should be a guy who can make into a mask! A mini-quest! I don’t think that is possible in the game engine, but it could be an area mod if the EH location mesh was edited and a trophy added to the wall, but I am not sure how that would work since I think it references the same model every time inside the ship - unless a second one could be forced. But yeah a rancor head trophy in the ship is a cool idea, but not very practical when someone is trying to escape a planet being destroyed by the Sith. I vote for a rancor robe... or rancor armor. That seems more plausible. Now the Krayt dragon head in the center of the cargo hold would be kind of cool, maybe as a skull. As far as rancor claw or rancor tooth melee weapons, that is another good one. I think a set of razor claws as melee weapons would be more fitting for a rancor trophy than a tooth knife, and more useful. I still like the lightsaber hilt made from a tooth, one of the really big ones. But to set all that up you almost need a vendor that has been hacked to make them a sort of go between where you can sell them the stuff and then buy back the products made from the trophies. That is the only way I can think of doing it where you can sell them the leather and then the armor or robe is in the inventory for sale, or the teeth and claws are sold to the vendor and the appropriate weapon and saber hilts are there for sale after that. Then upgrades or saber building can be done at the workbench. Rancor claws like this and they could be dual wield items - and a saber hilt like this. Both can be "crafted" on Tatooine. And the rancor armor or robes cold be as well but that is a simple reskin. would not want to wear them in the hot Tatooine sun though. 4 Quote Share this post Link to post Share on other sites
Kexikus 995 Posted May 29, 2016 I love the saber hilt, great work! 4 Quote Share this post Link to post Share on other sites
xander2077 80 Posted May 30, 2016 Thanks. I never made a saber from scratch before for this game, but I whipped it up in about 15 minutes, and I plan on skinning it later on some time. But I have a lot to do. Heck, I don’t even know if it is facing the right direction. I used another saber hilt as a guide on dimensions, and joined my mesh to that one and deleted that mesh, so no telling if it is the right way. I will probably make the suggested weapons and stuff for this mod if it ever begins to be a tangible idea. But I would gladly hand them over to anyone interested in completing it. Quote Share this post Link to post Share on other sites
Malkior 476 Posted May 30, 2016 I don’t think that is possible in the game engine, but it could be an area mod if the EH location mesh was edited and a trophy added to the wall, but I am not sure how that would work since I think it references the same model every time inside the ship - unless a second one could be forced. But yeah a rancor head trophy in the ship is a cool idea, but not very practical when someone is trying to escape a planet being destroyed by the Sith. I vote for a rancor robe... or rancor armor. That seems more plausible. Now the Krayt dragon head in the center of the cargo hold would be kind of cool, maybe as a skull. As far as rancor claw or rancor tooth melee weapons, that is another good one. I think a set of razor claws as melee weapons would be more fitting for a rancor trophy than a tooth knife, and more useful. I still like the lightsaber hilt made from a tooth, one of the really big ones. But to set all that up you almost need a vendor that has been hacked to make them a sort of go between where you can sell them the stuff and then buy back the products made from the trophies. That is the only way I can think of doing it where you can sell them the leather and then the armor or robe is in the inventory for sale, or the teeth and claws are sold to the vendor and the appropriate weapon and saber hilts are there for sale after that. Then upgrades or saber building can be done at the workbench. Rancor claws like this and they could be dual wield items - and a saber hilt like this. Both can be "crafted" on Tatooine. And the rancor armor or robes cold be as well but that is a simple reskin. would not want to wear them in the hot Tatooine sun though. You guys have got to stop giving me ideas. I was just thinking, what if you fashioned the Krayt Dragon skull into an "upgrade" for your swoop bike. Like, the skull on the front and claws on the sides, or something along those lines?... Quote Share this post Link to post Share on other sites
starwars1234 9 Posted May 30, 2016 I don’t think that is possible in the game engine, but it could be an area mod if the EH location mesh was edited and a trophy added to the wall, but I am not sure how that would work since I think it references the same model every time inside the ship - unless a second one could be forced. But yeah a rancor head trophy in the ship is a cool idea, but not very practical when someone is trying to escape a planet being destroyed by the Sith.I vote for a rancor robe... or rancor armor. That seems more plausible.Now the Krayt dragon head in the center of the cargo hold would be kind of cool, maybe as a skull.As far as rancor claw or rancor tooth melee weapons, that is another good one. I think a set of razor claws as melee weapons would be more fitting for a rancor trophy than a tooth knife, and more useful. I still like the lightsaber hilt made from a tooth, one of the really big ones.But to set all that up you almost need a vendor that has been hacked to make them a sort of go between where you can sell them the stuff and then buy back the products made from the trophies. That is the only way I can think of doing it where you can sell them the leather and then the armor or robe is in the inventory for sale, or the teeth and claws are sold to the vendor and the appropriate weapon and saber hilts are there for sale after that. Then upgrades or saber building can be done at the workbench.Rancor claws like this and they could be dual wield items - and a saber hilt like this. Both can be "crafted" on Tatooine. And the rancor armor or robes cold be as well but that is a simple reskin. would not want to wear them in the hot Tatooine sun though. What would the Rancor armour look like? Brown? Hint of black? Could it have a Rancor insignia? You guys have got to stop giving me ideas. I was just thinking, what if you fashioned the Krayt Dragon skull into an "upgrade" for your swoop bike. Like, the skull on the front and claws on the sides, or something along those lines?... Yes! Claws could be at the front! But how would be achieved? An added swoop mechanic somewhere in the game (preferably Tatooine or Manaan)? Could a rancor helmet/mask (not bobblehead, something more... human sized) be added as well? Quote Share this post Link to post Share on other sites
Rinku 22 Posted May 30, 2016 That lightsaber is awesome. Quote Share this post Link to post Share on other sites
starwars1234 9 Posted May 30, 2016 That lightsaber is awesome. I agree. 1 Quote Share this post Link to post Share on other sites