Sithspecter 909 Posted December 25, 2015 Kylo Ren's Lightsaber View File You've probably seen The Force Awakens at this point, and Kylo Ren's unique lightsaber as well. The saber features crossguard blades that serve a defensive purpose as well as venting extra heat. Now, you can play through KotOR wielding this lightsaber as your own! This mod adds Kylo Ren's lightsaber, complete with animations, to Knights of the Old Republic. It features damage and defense bonuses, but is not upgradeable at this time. I plan to expand this mod to make the saber upgradeable and to add a more unique blade texture. To get the lightsaber, you can find it when you defeat the Sith Master on Manaan, who will also wield it. Alternatively, you can get it by entering the cheat code: giveitem g_w_kylosaber Submitter Sithspecter Submitted 12/24/2015 Category Mods K1R Compatible 1 Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted December 25, 2015 Damn, beat me to it. Well back to Duplisaber. Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted December 25, 2015 Were you working on one as well? Quote Share this post Link to post Share on other sites
134340Goat 116 Posted December 25, 2015 I was hoping for this! Didn't expect it so quickly. Especially looking forward to seeing it upgradeable and with the unstable blade Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted December 25, 2015 Were you working on one as well? I was. At first I was trying to make an EU cross saber by moving dummies with Hex magic. Turns out quaternions are a biiiitch. So then I came to the solution you probably used (replacer) and had a prototype working. I was missing some of the meshes because the guards weren't showing at certain angles. Either way, less work for me Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted December 25, 2015 I was actually able to implement a fairly successful crossguard saber without the replacer. I exported it from Max with no animations, and was able to add the animations in ASCII successfully. The only issue was the saber blade had some rendering issues where it would render doors, heads, and items in front of it if it passed in front of them. Unfortunately there was no workaround for that, so I had to go the replacer route. I'd be interested to see your version though. Quote Share this post Link to post Share on other sites
Haveayap 127 Posted December 25, 2015 Great mod, been waiting for one of these Quote Share this post Link to post Share on other sites
milestails 264 Posted December 25, 2015 The first KotOR Ep. VII mod! Historic indeed! Thanks SS! Quote Share this post Link to post Share on other sites
ChrisC26 12 Posted December 25, 2015 Could we get a video showcasing it with various attacks? Quote Share this post Link to post Share on other sites
Sith Holocron 2,472 Posted December 25, 2015 Could we get a video showcasing it with various attacks? ChrisC, you should ask Xuul for that. Quote Share this post Link to post Share on other sites
Doctor Evil 51 Posted December 26, 2015 Great work, but honestly this lightsaber would make more sense replacing that generic sith light saber we get at the end of Korriban, making it more than just another lightsaber, don't you agree? Just a minor note there, nothing editing a UTP wouldn't fix. Do you plan to make a Kotor 2 version as well? I can definitely say my evil Exile would love to use this mofo in slicing jedi 1 Quote Share this post Link to post Share on other sites
Mephiles550 227 Posted December 26, 2015 Great work, but honestly this lightsaber would make more sense replacing that generic sith light saber we get at the end of Korriban, making it more than just another lightsaber, don't you agree? Just a minor note there, nothing editing a UTP wouldn't fix. ....That's... a great idea! I'll get right along to downloading it just to replace it! XD Quote Share this post Link to post Share on other sites
Darth Plaguise 0 Posted December 28, 2015 I hope its not to much to ask but could we possible get a kotor 2 version of this?!? i'm not sure how much work it takes but if you could it would be amazing! Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted January 1, 2016 Great work, but honestly this lightsaber would make more sense replacing that generic sith light saber we get at the end of Korriban, making it more than just another lightsaber, don't you agree? Just a minor note there, nothing editing a UTP wouldn't fix. Do you plan to make a Kotor 2 version as well? I can definitely say my evil Exile would love to use this mofo in slicing jedi I hope its not to much to ask but could we possible get a kotor 2 version of this?!? i'm not sure how much work it takes but if you could it would be amazing!I will probably cave and do a KotOR II version of this mod. That's an excellent suggestion for placement, I will probably update the mod to allow the saber to spawn there in future versions. I will probably cave and do a KotOR II version of this mod. 2 Quote Share this post Link to post Share on other sites
milestails 264 Posted January 1, 2016 Agreed on replacing that ceremonial Sith lightsaber on Korriban. Excellent idea. 1 Quote Share this post Link to post Share on other sites
Doctor Evil 51 Posted January 1, 2016 (edited) Thanks guys! Actually, I discovered that replacing the sith lightsaber is as simple as re-naming the file to what the Sith Lightsaber's is, thus removing the necessity of a UTP edit ( plus I assume the game requires you to have the saber itself in inventory in order to progress, so having the file as the name of the sith saber would probably prevent broken games ) Edited January 1, 2016 by Doctor Evil Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted January 1, 2016 Thanks guys! Actually, I discovered that replacing the sith lightsaber is as simple as re-naming the file to what the Sith Lightsaber's is, thus removing the necessity of a UTP edit ( plus I assume the game requires you to have the saber itself in inventory in order to progress, so having the file as the name of the sith saber would probably prevent broken games ) You also want to change the tag and template resref inside the file to match... Quote Share this post Link to post Share on other sites
Doctor Evil 51 Posted January 2, 2016 You also want to change the tag and template resref inside the file to match... ^ that too Quote Share this post Link to post Share on other sites
redeemer6666 9 Posted January 6, 2016 Still not a fan of this saber lol but excellent work none the less. Well done Quote Share this post Link to post Share on other sites