VarsityPuppet 1,085 Posted July 27, 2014 I can't find Exar Kun's lightsaber. What name is it under in this mod? It's not in the alpha. Will be in the next release. Is this compatible with the Workbench Crystal Attunement mod? I would assume not, but there's nothing to lose by asking, right? You are probably right, but this can be changed. I have to take a look at that mod though. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted July 31, 2014 The author told me he did not want to make-it compatible with the Duplisaber (by himself). Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted August 1, 2014 No worries, I will take care of the compatibility. 2 Quote Share this post Link to post Share on other sites
DasRoteBaron 3 Posted August 6, 2014 Do you have any idea when the next release will be? No rush or anything. I'm just curious. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted August 7, 2014 Do you have any idea when the next release will be? No rush or anything. I'm just curious. No offense, but I have a job and a life that is far more important than doing all this thankless work... ... ... HA! Just kidding! It's hard to say. I am pretty close to a new release. I think there are like two lightsabers more I need to add (and a few to fix). Then it's going to take a little bit to foolproof the installation app as well as writing console output. I have this crazy idea that if people run into issues, instead of describing the problem, they can just post the console output file to the forum here and I can see what specifically went wrong. Of course, this means that I have to be pretty descriptive with the output and probably do some error handling in the case of exceptions while writing files. TL;DR Might be awhile, but it will be awesome. Quote Share this post Link to post Share on other sites
DasRoteBaron 3 Posted August 7, 2014 That sounds pretty groovy. Keep up the awesome work, man. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted August 7, 2014 I have this crazy idea that if people run into issues, instead of describing the problem, they can just post the console output file to the forum here and I can see what specifically went wrong. Of course, this means that I have to be pretty descriptive with the output and probably do some error handling in the case of exceptions while writing files. That I can't fault you with at all, man! tk102 did that for KSE, but had the log file being saved to the C:\WINDOWS directory or something. For KSE 3.3.4, I split the Logging into the Activity Log and the Error Log, the last only being written to by the error handler... It's a good idea, and certainly well worth the effort, man... Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted August 11, 2014 Made a few more updates again. New to the project is Inyri Forge's Bastila Saber I still need to pimp it out with installation output and fix a few of the saber models (strange rigging for some models). Quote Share this post Link to post Share on other sites
Auslander66 0 Posted August 27, 2014 I am simply loving this mod. The incompatibility with Ultimate Sabers, and TSLRCM has kept me from playing the added content, but now I can rest easy. I'm 4 planets in on my first duplisabers playthrough, and have yet to encounter any sort of conflicts, glitches, or crashes. I do have one question for the mod author/s. I would like to make an insta-kill saber for my own personal use, but I have a problem doing so with the sabers from this mod. Normally, I would just take a g_w_lghtsbr-type UTI file, and modify it with the Kotor Tool. With this mod those files are located in the SaberConsole folder. When I try to edit any of those UTI's, I get a crash whenever I try to equip the edited saber in the game. Is there a work-around for this? Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted August 28, 2014 I am simply loving this mod. The incompatibility with Ultimate Sabers, and TSLRCM has kept me from playing the added content, but now I can rest easy. I'm 4 planets in on my first duplisabers playthrough, and have yet to encounter any sort of conflicts, glitches, or crashes. I do have one question for the mod author/s. I would like to make an insta-kill saber for my own personal use, but I have a problem doing so with the sabers from this mod. Normally, I would just take a g_w_lghtsbr-type UTI file, and modify it with the Kotor Tool. With this mod those files are located in the SaberConsole folder. When I try to edit any of those UTI's, I get a crash whenever I try to equip the edited saber in the game. Is there a work-around for this? It should be possible... what exactly are you changing when you try to edit the file? Quote Share this post Link to post Share on other sites
Todd Hellid 16 Posted September 4, 2014 Holowan Community Saber Project - Duplisaber Alpha .01b Problem after installing My character's inventory is empty. How do I fix this? It copies saber console to override and I empty the contents of the saber console folder into the override and I still have an empty character inventory. Help please. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted December 21, 2014 Got an upload!!! Fixed some bugs, switched out the vanilla sabers with models from the mod. Should be a good time. Still have to go through and tweak all the saber textures. Then I get to think about where I could possibly place all of these sabers in-game. Quote Share this post Link to post Share on other sites
diegodb 28 Posted December 21, 2014 Now THIS is a Christmas Gift!Thank you VarsityPuppet Quote Share this post Link to post Share on other sites
diegodb 28 Posted December 22, 2014 VarsityPuppet there is an bug concerning this mod. I've installed TSLRCM, M4-78 EP and the Duplisaber Beta.I've used the TSL savegame pack to test and the lightsabers of Darth Sion (in the Harbinger) Darth Nihilus (at the Ravager) and Darth Traya (at Malachor V) are now green. If you have the time, please look into it.Thank you. Quote Share this post Link to post Share on other sites
diegodb 28 Posted December 22, 2014 Well, I've find a solution. At least to my case. I've installed the High Poly Tin Can (minus the Darth Nihilus saber) and it worked. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted December 22, 2014 New game is the way to go. Quote Share this post Link to post Share on other sites
Todd Hellid 16 Posted December 24, 2014 Download link not working. Quote Share this post Link to post Share on other sites
sffadsad 10 Posted December 24, 2014 It appears that the file is missing. Could this mean another update is soon to be released? Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted December 24, 2014 There are still issues with installing. I'd rather not keep releasing broken builds and wait until I get one that works. Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted December 24, 2014 Sounds like a good plan, VP! Quote Share this post Link to post Share on other sites
sffadsad 10 Posted December 26, 2014 There are still issues with installing. I'd rather not keep releasing broken builds and wait until I get one that works. Much respect to the commitment to professionalism you and the other modders on this site have. Quote Share this post Link to post Share on other sites
CmdCypher 0 Posted January 10, 2015 Hi everyone, my party is naked and most of my items lost their data including icons. I checked the baseitems.2da and all the entries look rather strange, Any ideas on that? Sorry for my english. It's not my nativ language. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted January 10, 2015 Which version did you install with? Is it the most recent? (the current in the downloads section) Quote Share this post Link to post Share on other sites
CmdCypher 0 Posted January 10, 2015 should be. I downloaded it 4 days ago. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted January 10, 2015 back the the drawing board again ; Would you mind sending me your baseitems.2da? Quote Share this post Link to post Share on other sites