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Found 7 results

  1. Version 1.0.0

    1,016 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's HK Metallic Skins AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* 1. Unzip somewhere and run the file "TSLPatcher - Install TSL Effixians HK Metallic Skins.exe". This step is simply to enable the metallic shine. 2. Pick an appearance you like (See the Screenshots folder). Go into the Textures folder and into the subfolder of your liking. Copy the files in there to your override folder. The override folder is a subfolder in the game's main folder, you need to create it if you've never added a mod before. *************** STEAM VERSION *************** You can use this mod with the Steam version of the game, simply point the installer to the location of the game. If you're using the Steam version of TSLRCM (or the combo with M4-78) then you need to point the installer to its Workshop folder. This mod is not compatible with my HK-47 Steam mods if you do so, the textures in those mods don't work in combination with the metallic shine. ************ DESCRIPTION ************ This is pretty much a spin-off from my non metallic HK reskins. This mod enables a metallic shine for the HK droids. Next to that it gives various texture/portrait options to use with that change. To demonstrate different lighting conditions; the left part of the screenshots is inside the Ebon Hawk, the right side is on Dantooine, next to the Ebon Hawk. ************* HK-50 & HK-51 ************* Next to HK-47 this mod also makes HK-50 & HK-51 able to get the metallic shine. Like with HK-47, you need to do some manual work for the texture files part. You need to copy-rename-copy-paste texture files. HK-50's file should be: C_HK50.tga HK-51's file should be: C_HK51.tga So you pick a file (P_hk47_01.tga, the other one is a portrait and not needed) from the Textures folder of your choice, make a copy of it, rename it to C_HK50.tga and/or C_HK51.tga and move those file(s) to your override folder. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your override folder: P_hk47_01.tga PO_pHK47.tga 2. Optional: Removing the above files will give HK-47 back his original appearance, without metallic shine. If for some reason you also want to undo the changes that were made to appearance.2da, then you can run the Patcher from the Uninstaller folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  2. tjsase

    HD HK Upscale

    Version 1.0.1

    1,458 downloads

    DESCRIPTION This is an HD reskin of our fierce assassin droid HK-47, as well as HK-50 and HK-51. Their textures are now each 2048x2048, each manually-upscaled and incorporating downloaded textures. I constantly checked my work against the 3D model to ensure there were no texture seams. I even added an environment map to enhance the look of the brushed metal. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. If you're looking for an HD reskin for the KotOR I version of HK-47, check out "Quanons HK-47 Reskin" (https://deadlystream.com/files/file/1001-quanons-hk-47-reskin/). INSTALLATION Run TSLPatcher.exe. UNINSTALLATION Move the files from the newly created "backup" folder to the KotORII "override" folder. THANKS Thanks to GIMP, wildtextures.com, Blender, KotORTool, KotORBlender, mdlops, and the KotOR Savegame editor. Mod by tjsase. Feel free to include this mod in modpacks so long as you credit me and link back to the original download page.
  3. View File Effixian's HK Metallic Skins ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's HK Metallic Skins AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* 1. Unzip somewhere and run the file "TSLPatcher - Install TSL Effixians HK Metallic Skins.exe". This step is simply to enable the metallic shine. 2. Pick an appearance you like (See the Screenshots folder). Go into the Textures folder and into the subfolder of your liking. Copy the files in there to your override folder. The override folder is a subfolder in the game's main folder, you need to create it if you've never added a mod before. *************** STEAM VERSION *************** You can use this mod with the Steam version of the game, simply point the installer to the location of the game. If you're using the Steam version of TSLRCM (or the combo with M4-78) then you need to point the installer to its Workshop folder. This mod is not compatible with my HK-47 Steam mods if you do so, the textures in those mods don't work in combination with the metallic shine. ************ DESCRIPTION ************ This is pretty much a spin-off from my non metallic HK reskins. This mod enables a metallic shine for the HK droids. Next to that it gives various texture/portrait options to use with that change. To demonstrate different lighting conditions; the left part of the screenshots is inside the Ebon Hawk, the right side is on Dantooine, next to the Ebon Hawk. ************* HK-50 & HK-51 ************* Next to HK-47 this mod also makes HK-50 & HK-51 able to get the metallic shine. Like with HK-47, you need to do some manual work for the texture files part. You need to copy-rename-copy-paste texture files. HK-50's file should be: C_HK50.tga HK-51's file should be: C_HK51.tga So you pick a file (P_hk47_01.tga, the other one is a portrait and not needed) from the Textures folder of your choice, make a copy of it, rename it to C_HK50.tga and/or C_HK51.tga and move those file(s) to your override folder. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your override folder: P_hk47_01.tga PO_pHK47.tga 2. Optional: Removing the above files will give HK-47 back his original appearance, without metallic shine. If for some reason you also want to undo the changes that were made to appearance.2da, then you can run the Patcher from the Uninstaller folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 10/20/2020 Category Mods TSLRCM Compatible Yes  
  4. View File HD HK Upscale DESCRIPTION This is an HD reskin of our fierce assassin droid HK-47, as well as HK-50 and HK-51. Their textures are now each 2048x2048, each manually-upscaled and incorporating downloaded textures. I constantly checked my work against the 3D model to ensure there were no texture seams. I even added an environment map to enhance the look of the brushed metal. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. If you're looking for an HD reskin for the KotOR I version of HK-47, check out "Quanons HK-47 Reskin" (https://deadlystream.com/files/file/1001-quanons-hk-47-reskin/). INSTALLATION Run TSLPatcher.exe. UNINSTALLATION Move the files from the newly created "backup" folder to the KotORII "override" folder. THANKS Thanks to GIMP, wildtextures.com, Blender, KotORTool, KotORBlender, mdlops, and the KotOR Savegame editor. Mod by tjsase. Feel free to include this mod in modpacks so long as you credit me and link back to the original download page. Submitter tjsase Submitted 10/22/2019 Category Skins TSLRCM Compatible Yes  
  5. Version 1.0.0

    247 downloads

    *********************************** Knights of the Old Republic *********************************** TITLE: HK-47 As HK-51 In K1 AUTHOR: CrashBandiTeam (Offical SteiraGaming, but whatever) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ From my interest, what i possible i could do for the 1st mod, i thought about Reskin (Not Porting) HK-47 into HK-51 , that was not easy although with Paint.net, and so the eyes are just only white, i can't do anything against, sorry 😕 I also made a Portrait and Party selection image (Might be not the best, but hey, it's something!) ************* INSTALLATION ************* Just put all the files (Except the readme.txt) into the overrides folder, done! ************* UNINSTALLING ************* Remove from your override folder: P_hk47_01.tga PO_phk47.tga PO_phk473.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool Paint.net developers for Paint.net ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  6. HK-47 As HK-51 in K1 Reskin View File *********************************** Knights of the Old Republic *********************************** TITLE: HK-47 As HK-51 In K1 AUTHOR: CrashBandiTeam (Offical SteiraGaming, but whatever) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ From my interest, what i possible i could do for the 1st mod, i thought about Reskin (Not Porting) HK-47 into HK-51 , that was not easy although with Paint.net, and so the eyes are just only white, i can't do anything against, sorry 😕 I also made a Portrait and Party selection image (Might be not the best, but hey, it's something!) ************* INSTALLATION ************* Just put all the files (Except the readme.txt) into the overrides folder, done! ************* UNINSTALLING ************* Remove from your override folder: P_hk47_01.tga PO_phk47.tga PO_phk473.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool Paint.net developers for Paint.net ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter CrashBandiTeam Submitted 02/07/2017 Category Skins K1R Compatible  
  7. Hello everybody! I had a question about how the HK factory is supposed to affect the endgame in TSLRCM 1.8 When I have HK-47 team up with the HK-51's at the factory, HK-47 destroys Goto at Malachor, saving Bao-Dur's remote. But when I have HK-47 shut down the entire factory, two HK-50s show up at Malachor V. They're unable to fire on HK-47 due to their self-preservation programming, and HK-47 is still able to defeat Goto. Shouldn't Goto win in this last scenario? It looks like he tries to cast Control Droid, (I assume that's the swirling blue stuff around HK-47) but it doesn't work. I've tried ignoring the HK-51 quest entirely by just shutting down the HK-50 line, then the factory. I've also started up the HK-51s, then shut down both the HK-50s and HK-51s before shutting down the factory. Are there scenarios I'm missing? How do I trigger Goto's victory? I'm only running 1.8.2 and the M4-78 mods, and playing as a light-side female.