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Found 3 results

  1. Version 1.0.0

    102 downloads

    *********************************** Knights of the Old Republic *********************************** TITLE: HK-47 As HK-51 In K1 AUTHOR: CrashBandiTeam (Offical SteiraGaming, but whatever) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ From my interest, what i possible i could do for the 1st mod, i thought about Reskin (Not Porting) HK-47 into HK-51 , that was not easy although with Paint.net, and so the eyes are just only white, i can't do anything against, sorry 😕 I also made a Portrait and Party selection image (Might be not the best, but hey, it's something!) ************* INSTALLATION ************* Just put all the files (Except the readme.txt) into the overrides folder, done! ************* UNINSTALLING ************* Remove from your override folder: P_hk47_01.tga PO_phk47.tga PO_phk473.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool Paint.net developers for Paint.net ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  2. HK-47 As HK-51 in K1 Reskin View File *********************************** Knights of the Old Republic *********************************** TITLE: HK-47 As HK-51 In K1 AUTHOR: CrashBandiTeam (Offical SteiraGaming, but whatever) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ From my interest, what i possible i could do for the 1st mod, i thought about Reskin (Not Porting) HK-47 into HK-51 , that was not easy although with Paint.net, and so the eyes are just only white, i can't do anything against, sorry 😕 I also made a Portrait and Party selection image (Might be not the best, but hey, it's something!) ************* INSTALLATION ************* Just put all the files (Except the readme.txt) into the overrides folder, done! ************* UNINSTALLING ************* Remove from your override folder: P_hk47_01.tga PO_phk47.tga PO_phk473.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool Paint.net developers for Paint.net ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter CrashBandiTeam Submitted 02/07/2017 Category Skins K1R Compatible  
  3. Hello everybody! I had a question about how the HK factory is supposed to affect the endgame in TSLRCM 1.8 When I have HK-47 team up with the HK-51's at the factory, HK-47 destroys Goto at Malachor, saving Bao-Dur's remote. But when I have HK-47 shut down the entire factory, two HK-50s show up at Malachor V. They're unable to fire on HK-47 due to their self-preservation programming, and HK-47 is still able to defeat Goto. Shouldn't Goto win in this last scenario? It looks like he tries to cast Control Droid, (I assume that's the swirling blue stuff around HK-47) but it doesn't work. I've tried ignoring the HK-51 quest entirely by just shutting down the HK-50 line, then the factory. I've also started up the HK-51s, then shut down both the HK-50s and HK-51s before shutting down the factory. Are there scenarios I'm missing? How do I trigger Goto's victory? I'm only running 1.8.2 and the M4-78 mods, and playing as a light-side female.