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Quanon last won the day on March 15
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Lightmap UVs keep on getting stretched and ruined :'-(
Sithspecter
I've had that happen too. As best as I remember at the moment, the only thing I can think to do is try to lightmap it again. Convert the bad sections to mesh and go through the process again.
I will keep thinking about this issue and let you know if anything else comes to mind.
Quanon
Thanks, I might be overlooking something small, that matters
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