-
Content Count
4,753 -
Joined
-
Last visited
-
Days Won
125
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Hassat Hunter
-
What could it mean? 0_o
-
Bugs and minor inconveniences with M4-78EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
Yeah, it's on my fixlist for the M4-78 patch... -
Bugs and minor inconveniences with TSLRCM 1.8
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
Probably Goto's Overhaul. So I guess no party vs. Kreia scene either then? -
Using USM? You shouldn't, it's not compatible...
-
And suddenly Pazaak turned Nar Shaddaa rules, even if I specifically said not to. Some exiles just refuse to co-operate. The actual true pazaak cutscene intended for 1.8.3. Probably will be included, not sure...
-
Of course with all the restored content and fixes, some things aren't liked by people. For example ttlan hating our Daraala bug-fixing, some people disliking the "mine on the Ravager" or Kaevee, or being unable to free the Ithorian with Slusk alive. Personally I am not a big fan of the 950COR overlay. It makes sense, being a recording and all, but it's just not aesthetically pleasing, so I definitely intend to make a mod to undo it yet keep the TSLRCM additions (and/or Handmaiden for females). What are *your* pet peeves about TSLRCM?
-
Bugs and minor inconveniences with M4-78EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
Let us know when you do. I'll look at the VO/ST mismatch... -
I lost all hope... the Dark Side won
-
Not compatible...
-
Help with Central Zone's Guardian quest...
Hassat Hunter replied to RhymeBomb's topic in M4-78 Enhancement Project
There are far more than 4 cores on the planet, so it's not a "4 out of 4" deal. Also, try asking around. Some droids might be able to help you get more if you haven't found them all during your travels. -
Aurebesh for the Beginner
Hassat Hunter replied to Sith Holocron's topic in Knights of the Old Republic General
A designer at Obsidian thought it was Gibberish just like most of us? -
Aurebesh for the Beginner
Hassat Hunter replied to Sith Holocron's topic in Knights of the Old Republic General
So it's not gibberish? Cool! -
Can't you just call the game over screen? Just like for example the Krayt Dragon in KOTOR1 does. Or fighting Calo in the cantina. // 564: Immediately ends the currently running game and returns to the start screen. // nShowEndGameGui: Set TRUE to display the death gui. void EndGame( int nShowEndGameGui=TRUE );
-
Calling out all Red Eclipse Players!
Hassat Hunter replied to Hassat Hunter's topic in The Old Republic
I did the Jaesa/Vette thing, and nope, no interaction between them what-so-ever. I dumped one for the other right after marrying her... no problem. :/ -
Bugs and minor inconveniences with M4-78EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
1) Sounds to me you had another mod modifying their looks, and with M4-78EP it overwrote the appearance.2da, and the asigned value was now a M4-78 one. A full re-install would clean said mod, which would explain why it looked fine then. 4) Did you actually go to Grenn afterwards to finalise the deal? Before starting the endgame? 5) Do you remember what choices you made rebuilding him? Same ones with the old save or others? I'll see about 2. -
Calling out all Red Eclipse Players!
Hassat Hunter replied to Hassat Hunter's topic in The Old Republic
None what-so-ever. It's KOTOR1 Ebon Hawk in that regard, not KOTOR2 EH. -
How do you save Lonna Vash?
Hassat Hunter replied to NoblessArget's topic in M4-78 Enhancement Project
So what exactly happens after talking her. Do you get the cutscenes? The map transitions? Where does it get 'stuck'? -
I can make him fade-out. That work?
-
MOD:Peragus Sith Troops To Sith Assassins
Hassat Hunter replied to Hassat Hunter's topic in Mod Releases
It's not ideal, but it's the only way to do it with TSLPatcher... -
You mean the third movie? Or you like the second more than the third? Or do you mean you want the mine version re-applied per seperate mod?
-
Good point. New version; Note that while Visas goes "horror" here, it tends to bug out usually ingame. As for the other point; If I do that it wouldn't resemble the Korriban Tomb scene, and many probably wonder "why are they hit with lightning in the middle of a ship?", much like the old "where did that mine suddenly came from?" I suppose the same could be said of other things, like Kaevee, but where to draw a line to make it 'optional'? There isn't anything in the files on *how* Mandalore gets harmed... so it's not so much altering deleted content as well as using a different interpretation of how Mandalore could become so drained as to want to give up. Personally I think super-Sith Lord would be much better suited to that than a simple mine. It's Canderous after all!
-
So, anyway, this or the "mine"... take your pick...
-
**** you Oddessey. Tried over an hour with hundred permutations. It's completely and utterly random. Sometimes the PC works, sometimes Visas, usually none. And whenever I got BOTH to work, the PC would become unmovable after the Canderous cutscene, hardly a wanted happening. So I'm just giving up, the second vid with slight permutations is what you will get. Fed up with this cutscene, there's more to do that isn't so aggrivating to work on.
-
Voiceover ID yeah. I thought of that, but giving both the PC and Visas seperate shots really drags the conversation down unnecessarily long.
-
MOD:Peragus Sith Troops To Sith Assassins
Hassat Hunter replied to Hassat Hunter's topic in Mod Releases
Nope. You probably only installed half the mod then. You need to run it twice (first part 1, then part 2). If you didn't install part 2, then yes, they wouldn't be updated. No patch needed.