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Posts posted by Sith Holocron
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4 hours ago, Sourenics said:Downloaded and installed 1.8.6 from this website, however when I launch the game, in the menu it says 1.8.5. Any clues?
That's normal. (Reread step 5.)
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23 minutes ago, Thor110 said:However I know that it messes up the fog on certain levels as well as a few other bugs that were introduced to the game by Aspyr.
If you were talking about the bad fog on M4-78, what about the fog fix mod? If not M4-78, what other fog problems are there?
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I've seen it discussed in DS discord, the KOTOR subreddit discord, private messages there. And there's a few videos floating around as well. Here's one to get you started...
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Might I suggest asking @Logan23about this? He had to do recolor GUI elements for ROR so he's a good person to ask.
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1 hour ago, LoneWanderer said:Check swkotor.ini and add the line EnableScreenShot=1 under [Game Options]
1 hour ago, ZeldaTheSwordsman said:Tried that, but I'm still getting a solid black block when I paste into Paint.
You did do it with the spacing (or more to the point, lack of spacing) as shown in the LoneWanderer's example above? (My example in picture form follows.)
In addition, sometimes folks have better results with changing the swkotor2.ini file by moving it to the desktop, making the changes, saving it, and only then returning it to when you grabbed it.
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7 hours ago, ZeldaTheSwordsman said:I'd still like to get the CD version working some day, as I have a preference for physical media and it was a belated birthday gift.
Get the digital copy for now. The person that bought it for you is never going to know the difference, right?
Later you can haunt eBay and your local shops that sell used PC games for replacement discs for your set. (Don't forget to search for PC game lots in addition to the game by itself.)
Alternatively, you could acquire a kit (such as these) to deal with the imperfections of the discs you have but that's no guarantee that it will suffice in your situation.
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Done.
You'll have to rename the files to what you'll need yourself. This concludes the transaction.
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We have several issues that need to be taken care of before you even get to the portrait stage:
1) Though I was sent a save and some 2da files, I don't have an updated UTC file for Sarna. Now to everyone else out there that isn't currently aware of this, I don't work with UTC files in my mod. I'm mostly a texture only mod type of guy. (loadscreens.2da being an exception in my TSL loading screen packs) As such, I wouldn't even be able to begin to explain how he can adjust Sarna's UTC file to have her wearing a Republic Trooper uniform. Which leads to the next problem...
2) From what I gather, Sarna's head just doesn't have a mask hook on it. So will Neville tackle that issue so that Sarna can wear that helmet?
3) That helmet is from @Sithspecter's Republic Helmet mod. Not sure if you've received permission to use that. How are you planning on dealing with that? Note that I've tagged SS in this post so he sees this.
When you requested portraits for this mod you've been discussing lately, I thought you'd be - um - further along. If the mod isn't ready enough to show the character in the uniform you want her in, it's too early to have portraits done. Unless you want her looking like she did in the cantina - in civilian clothing.
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Provide me with a save where the PC can engage in conversation with her. I may work on this but you'll have to be patient as this'll go by my schedule, not yours. Lack of patience will negate the request.
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Just now, DarthRevan101 said:I just need to relearn KOTOR modding in the meantime.
You're in the right place for it.
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50 minutes ago, DarthRevan101 said:this is new to me, i'll try to figure it out.
I don't have much to update since I've just been really busy with life and uni and stuff. That said, it would be such a shame to let this project go to waste, especially since I have such amazing voicework provided by UnusualCharacters. I am committed to finishing and releasing this mod when I can, I just don't really know how soon that will be.
When it's ready, it's ready. You'll know when that is.
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Might anyone be willing to find all of the lines that Jolee Bindo says in the Korriban Expansion mod by @newbiemodder? Reasonably, you may be wondering why I might ask for this . . .
Seeing as many folks have been making samples of characters (from both KOTOR and TSL) saying various things, it might be interesting to try and put these new methods to actual use in a mod. Mind you, I wouldn't be doing anything with this but if someone else had the lines, the sound files, knowledge on how to make LIP files and the time, they could make some sort of compatibility patch.
In addition, most of these examples that have cropped up lately have been almost universally female characters. If using AI models is the way of the future, let's see male characters be tested on in addition to female characters.
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Are you using anything else in regards to mods?
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1 hour ago, Danieladius said:I have TSLRCM, Super Squall's Skip Peragus installed, the Coruscant Jedi Temple Mod, and the CJTM com-patch. When attempting to leave the Ebon Hawk after Telos Academy; it presents the "Leave Ebon Hawk" option, but never actually let's me leave.
Highlighted mod above is listed as incompatible as per the official compatibility list.
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15 hours ago, Kali_BLISS said:I did look through the voices lines for TOR but i felt like her voice sounded more seductive and too different from Mission
I hear what you're saying but . . . these lines that I refer to would probably best be used to "train" an AI model. With the extra information, an AI voice platform would have that much more information to perform any new custom lines. With the limitations of AI training, emotion (in your example, possible seductiveness) tends to be removed from any newly created lines. So if you wanted to add Mission to say KOTOR2 or KOTOR3 mods, you could more easily do so.
And she'd be older by the time of KOTOR2 or 3, so that would lessen the "ick factor." Just to be clear though - I wouldn't want a romance mod.
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The best source for new Cat Taber lines is SWTOR.
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Like the "Let's See Your Characters" thread, this is your opportunity to show off a part of characters' legacy: the Reputation Tracks.
If you aren't aware, certain factions across the universe grant token of their gratitude which advances your Reputation with that faction. Some achievements and items from those faction's reputation vendor are gated behind certain Reputation levels. The rarest gear and titles are usually gated behind the Legendary tier, which indicates you've maxed out that faction's REputation track. You can see how you're doing by hitting the "Y" key to open your Legacy window and clicking on the Reputation section.
For the past few weeks, I've been working on turning my Reputation "green" which a easy indicator that the track has been maxed out. Here are my current "fields of green"
How have you been doing so far folks?
Update as of 28APR2021:
Stealth Update as of 07JUL2021:
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New information as of 17 APR 2021. Information mirrored from Vulkk's page on the matter.
QuoteSWTOR terminates its Player Referral program on April 27th
BioWare’s Keith Kanneg announced the end for the Refer a Friend program in SWTOR. By the end of April (27th) this program will be terminated and some of its benefits and rewards will be moved or added to other parts of the game going forward!
Keith Kanneg, the SWTOR Game Director, posted a lengthy message on the official forums to announce the end of the popular Refer a Friend program in Star Wars the Old Republic.
What is the Refer a Friend Program
This programs allows players to share a unique URL with their friends, followers or random people. When someone clicked on this URL, they would be considered referred to SWTOR by the referrer (the person, whose link they clicked).
“The program is meant to incentivize sharing your link with friends, encouraging them to join you in our galaxy far, far away, and granting meaningful rewards to both of you. This helps you (and the community) by increasing the number of players to play with, and it also introduces people who’ve never played SWTOR to one of the biggest Star Wars experiences in an online game.” – said Keith.
The link granted the player a limited seven-day subscription-like experience in SWTOR. For seven days many of the limitations and locks would be lifted and F2P and Prefered players would be able to enjoy the content SWTOR has to offer on a level that is close to “Subscriber” or as EA likes to call it now “Premium player”. Close, but not quite.
The Refer a Friend program doesn’t actually give you access to story content that is gated behind a subscription. That was the biggest drawback many didn’t expect to face after the initial sign up.
The Refer a Friend program will end on April 27th, Keith stated in his announcement:
“On April 27th we will begin sun-setting our current Refer-a-Friend (RAF) program. Starting on that day, you will no longer be able to refer new players into the program via your RAF link–however any current referrals will remain in place.”
Why is BioWare ending the Refer a Friend program in SWTOR
The program’s main goal for BioWare and EA from business point of view was to attract new players to check out their product and eventually pay a Subscription for a month or more.
They used the player base to help them advertise this program by allowing them (us) to share our unique links. There are quite a lot of nice incentives for players to share their links and try to make their friends also try the game.
The program has been online for so many years, I had to check out the first referred players on my own link to remember when it launched – August 2013, or around that time.
The program never met the studio’s expectations, though: “RAF is not quite meeting that goal.” – Keith said. That was all he said.
I have my own thoughts to share, though. The majority of players who used it were not new, but rather old returning ones, who only wanted to play the game for a little while with fewer restrictions. And most of the new players, who joined through the program, probably did not last long or did not subscribe at all after that first week.
Over the years the program became a way for the (in-game) rich players to offer large amounts of credits or other goodies to people, who use their links. This could be BioWare’s biggest reason to end the program.
This problem continued to grow thanks especially to the ongoing and never-ending destruction the Cartel Market caused to the in-game economy with a large influx of expensive new shinies coming from the Store directly available for credits on the GTN.
The amount of “free Cartel Coins” earned through this program using means outside of the actual SWTOR gameplay, was not to BioWare’s taste, I am sure of that. With the new Galactic Season system coming up, everyone will be able to earn “free Cartel Coins” through gameplay.
What happens to the benefits and rewards this program grants
The Refer a Friend program offers benefits to both sides – the preferring person and the referred player.
“[…] one of the benefits RAF gave brand-new players was free access to Character Titles and the “Unify Color” feature on armor sets.”
What’s happening to these with the ending of the program later this month?
Both of these will become available for free to all players with Game Update 6.3. These unlocks are already disabled from purchase in-game already. It would be unfair for BioWare to continue selling them in the Cartel Market since they made this announcement. Fair and good decision!
The Refer a Friend program offered other things. Valuable things. Examples are the very nice mount that helps new and low level players get a free boost in transportation.
The Kurtob Alliance Speeder was the first thing referring players earned for sharing their links. This thing was absolutely amazing back in the day – sturdy, fast and cool-looking mount that will not break and explode after two rifle shots coming from the ever-so-ambushing-you Tusken Raiders.
The little droid pets that you earned for referring more players through your unique link, were nice, but nothing special. They were actually all the same model droid in different color schemes and unique names.
Will something else replace this program
No. There are no plans for the moment for something else to come take the empty space this program is about to leave in the SWTOR community.
“We want to really take the time to assess what the old system did right, did wrong, and what will make the most sense to achieve the goals of a RAF program in today’s game” – Keith explained.
You can still visit the official Refer a Friend page on swtor.com and check out the full details of this program while it’s available. If you like, you can also read Keith’s full message here.
You still have some time to use a link. Make your friend or favorite content creator happy by clicking on their own link before April 27th 2021. (Ed: Mine will be listed below.)
What is special about April 27th
This is a Tuesday. Tuesdays are popular days in the MMO developing world (and gaming dev world in general) for releasing patches. We have SWTOR 6.3 coming up and this date fits perfectly.
There is no official announcement from BioWare yet on the release date for 6.3. It is highly likely, though, that they are targeting April 27th for several other reasons. The studio usually takes about two weeks after a PTS cycle to release the previously tested product – in this case SWTOR 6.3 PTS closed down earlier this week – on Monday with the following statement :
Where something ends, another begins! SWTOR 6.3 brings the new Galactic Seasons system, which will allow you to earn Cartel Coins for free and, in a way, will replace to some extend the Cartel Coins you may have been earning through the Refer a Friend program.
Another big big feature in 6.3 will be the brand new Flashpoint on Dantooine, featuring Darth Malgus! The story continues!
And that about covers it folks! If you want to use my link before the 27th, here's the link.
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Best of luck!
Knowledgeable folks should respond.
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Though I can't personally help, I imagine giving some information like what sort of OS you're using might be helpful to those that can assist.
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Sound files. From assorted sources.
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I believe @lachjames is also working on speech synthesis. Perhaps you should discuss the matter in a PM?
At the very least you can ask him to share all of the files that I sent him so you have extra material to train your models,
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So folks can have a firmer grasp of your abilities, what have you successfully done?
Download:JC's Loadscreen Template for K2
in Mod Releases
Posted
@JCarter426: Might you (or anyone else for that matter) know how one would apply your overlays in GIMP? Feel free to dumb it down. (LOL)
I swear I used to have instructions for this but scrolling through multiple emails and messages of the last 5 years hasn't resulting anything useful.