
EbonHawkStowaway999
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Everything posted by EbonHawkStowaway999
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There're several more typos I found during my latest playthrough with this mod on a jailbroken iPad: 1) In the Manaan cantina, when a player character refuses an offer to spy on the "republic" (instead of "Republic"): https://www.imagebam.com/view/MEJNTBB 2) During the first post-Leviathan conversation on Ebon Hawk, Jolee says that Malak won't kill Bastila because he needs her "battle meditation". It should have been "Battle Meditation" (there may be other instances when that phrase is written without capital letters). A comma may also be needed after "Turn her to the dark side" (the first part of a conditional sentence): https://www.imagebam.com/view/MEJOQGY 3) When the PC is first asked by the Dantooine Council about shared visions of Revan and Malak, the first response ("Yes... They seemed to be searching for something') lacks a dot at the end of the sentence: https://www.imagebam.com/view/MEJOR5T 4) During the last conversation with Mission in a Dark Side playthrough, there's a phrase "I *revel* in it's power". It should be "its" ("its power"), not "it's": https://www.imagebam.com/view/MEKFMJ0
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I want to report a bug: in the Sandral-Matale Feud quest, the final conversation in the yard breaks off prematurely because of missing dialogue nodes. If I uninstall the dialog.tlk from this mod, I can finish the quest normally. https://www.imagebam.com/view/MEHW45Q It happens after the phrase "Ahlan Matale: I don't want to hear any of your excuses! Now I will get revenge for your transgressions!" I'm using only the Community Patch and Green Grass for Dantooine mod in addition to widescreen fixes/remastered icons, but this glitch occurs even on an unmodded game. It's impossible to complete the Sandral-Matale quest with the current version of this mod (1.1).
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Thank you so much for finding and uploading these high-resolution fonts, they are wonderful not only in 4K, but in 1080p as well (even the "Dialogue_Description_Very Big" that creates a small issue with the inventory screen). This fix should have been included by Aspyr in the Steam update of KOTOR 1 for modern systems that they've never bothered to release. I'll always use your mod in my mod builds from now on.
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For some reason this mod doesn't fully work. I dropped the files into Override, started a new game and checked out the computer at the end of Endar Spire. The background image did change as is shown in the screenshots, but the computer and gear icons remained the same: https://i.imgur.com/WVncfNA.jpg
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