ChaosRonin

Members
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

2 Neutral

About ChaosRonin

  • Rank
    Jedi Apprentice
  • Birthday 04/04/1988

Contact Methods

  • AIM
    Discord: ChaosRonin#4182
  • Website URL
    http://Reddit: u/ChaosRonin

Profile Information

  • Gender
    Male
  • Location
    Australia

Recent Profile Visitors

755 profile views
  1. I know you can teach Bao-Dur all 3 regular Two-Weapon feats, not sure bout the others.
  2. I have been trying to find all the feats and force powers that you can teach to your Jedi companions and so far have had no luck is there a list anywhere or does anyone know the whole lot?
  3. Im getting an empty screen after selecting the path for kotor 2 doesn't show any of the files, just the path and export button. Im on Arch Linux.
  4. Cheers, it always bothers me in a RPG when you can not build character exactly to your liking. If you notice anything off with the level 1 stats please let me know. I was only able to confirm T3, Atton, Kreia and Bao-Dur.
  5. As Linux user this would be a godsend. Kotor Tool doesnt run correctly under wine for me so I am running between my mothers Laptop which is running Win7 and my Arch PC trying to make sure all the little details are correct, was a pain. Thankfully the TSL Patcher ran just fine but the more cross platfrom tools we have the better I say! Good luck and happy developing!
  6. Party Tweaker TSL View File Party Tweaker TSL Knights of the Old Republic II - The Sith Lords By ChaosRonin --------------------------------------------------- Overview --------------------------------------------------- This mod will do a few things: - Set all party members level to 1 when they join. - Set skills using their class templates (Skill Point Per Lvl + INT)*4 to set initial skills using their original skill point placement as templates. - Fix any inconsistencies between Vitality/Force/Skill Points. - Set believable Level 1 feats with an aim towards build freedom for the player, hopefully no more redundant feats. - Set believable extra feats or force powers if characters come with more feats or force powers than their class levels allows with the exception of unique feats. Overall this mod allows you to have more control on how to build each party member and have less redundant abilities. See Changelog for full list of changes. -------------------------------------------------- Installation -------------------------------------------------- Copy files to Override folder. If you are using another mod that uses the same files if the mod doesn't not use TSL Patcher then my mod is not compatible with it. Uninstall -------------------------------------------------- Delete the 12 following files from your Override Folder. If you are using mods that make use of the same files then replace it with the unaltered version in the Back Up Folder. - p_atton.utc - p_baodur.utc - p_disciple.utc - p_g0t0.utc - p_handmaiden.utc - p_hanharr.utc - p_hk47.utc - p_kreia.utc - p_mand.utc - p_mira.utc - p_t3m4.utc - p_visas.utc Permissions -------------------------------------------------- This mod can be uploaded or shared as long as I am credited. Please contact with any inquiries. Acknowledgements -------------------------------------------------- Fred Tetra for the KotOR Tool. Stoffe for the TSL Patcher. The Modding Community for enhancing my many plays of K1 & TSL & inspiring me to mod. JC2 for his Party Leveler TSL & TSL NPC Stat Fixes 1.1 by Mellowtron11, as they gave me the inspiration for the work I did here. All who made TSLRCM & M4-78 EP possible. Strategy Wiki’s KOTOR2 Guide for the class templates and party stats at time of joining. Legal --------------------------------------------------- Star Wars, Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic II - The Sith Lords & all other associated material are the intellectual property of their respective legal owners & creators. This mod is not legally endorsed by any party. Submitter ChaosRonin Submitted 02/14/2018 Category Mods TSLRCM Compatible  
  7. Version 1.2

    317 downloads

    Party Tweaker TSL Knights of the Old Republic II - The Sith Lords By ChaosRonin --------------------------------------------------- Overview --------------------------------------------------- This mod will do a few things: - Set all party members level to 1 when they join. - Set skills using their class templates (Skill Point Per Lvl + INT)*4 to set initial skills using their original skill point placement as templates. - Fix any inconsistencies between Vitality/Force/Skill Points. - Set believable Level 1 feats with an aim towards build freedom for the player, hopefully no more redundant feats. - Set believable extra feats or force powers if characters come with more feats or force powers than their class levels allows with the exception of unique feats. Overall this mod allows you to have more control on how to build each party member and have less redundant abilities. See Changelog for full list of changes. -------------------------------------------------- Installation -------------------------------------------------- Copy files to Override folder. If you are using another mod that uses the same files if the mod doesn't not use TSL Patcher then my mod is not compatible with it. Uninstall -------------------------------------------------- Delete the 12 following files from your Override Folder. If you are using mods that make use of the same files then replace it with the unaltered version in the Back Up Folder. - p_atton.utc - p_baodur.utc - p_disciple.utc - p_g0t0.utc - p_handmaiden.utc - p_hanharr.utc - p_hk47.utc - p_kreia.utc - p_mand.utc - p_mira.utc - p_t3m4.utc - p_visas.utc Permissions -------------------------------------------------- This mod can be uploaded or shared as long as I am credited. Please contact with any inquiries. Acknowledgements -------------------------------------------------- Fred Tetra for the KotOR Tool. Stoffe for the TSL Patcher. The Modding Community for enhancing my many plays of K1 & TSL & inspiring me to mod. JC2 for his Party Leveler TSL & TSL NPC Stat Fixes 1.1 by Mellowtron11, as they gave me the inspiration for the work I did here. All who made TSLRCM & M4-78 EP possible. Strategy Wiki’s KOTOR2 Guide for the class templates and party stats at time of joining. Legal --------------------------------------------------- Star Wars, Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic II - The Sith Lords & all other associated material are the intellectual property of their respective legal owners & creators. This mod is not legally endorsed by any party.
  8. Thanks for the tips, but the GFF editor actually lets me edit everything I need. In the process of doing a overhaul, of all the party members. If I feel its up to snuff I might upload it here.
  9. If I understand this from looking at the .utc files all it does is change the base level to 1 ? It leaves feats/skills/powers as they would at the characters higher level? Would it be a simple matter of opening the .utc files with GFF editor and making the changes, then putting them back in the tslpatcher folder and running the patcher? It would save me the trouble of doing it with the save editor all the time.