-
Content Count
272 -
Joined
-
Days Won
5
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by DarthRevan101
-
From the album: Recruitable Maxis
Recruitable Maxis 1.5 -
Is this the kind of thing that you're after?
-
How to make a character see-through? (K1)
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
Just solid, opaque. Except for the eyes though I think. I'll post a screenshot when I get back to my computer. -
How to make a character see-through? (K1)
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
Okay, so I've got it working (kind of) but it's only transparent in certain places. For example it looks exactly how I intended when I'm on Taris but if I go to Kashyyyk then it's no longer see-through. Is there something I'm doing wrong/a way around this or should I just live with it? -
There's a big update in the works that should be coming soon, and one of the biggest new features is that you will now be able to select Maxis to free the rest of the party on the Leviathan. I really want to give a huge thanks to the very talented UnusualCharacters who did voice work for two Sith Troopers as well as a pretty good Carth impression. I can't really give an exact time on when the update's coming because I'm still working on it and then I've got to play through the game to test it out & take screenshots, but I'll update this thread when it's released!
-
I've got a huge update for Recruitable Maxis coming soon! If you use the mod and have any suggestions/issues/criticisms, please tell me!
-
How to make a character see-through? (K1)
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
I've got an Alpha Channel but I can't figure out how to change the opacity. It won't let me edit the channel attributes. -
How to make a character see-through? (K1)
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
I've made the image semi-transparent in GIMP but it doesn't show up in game like that. -
I've got a custom appearance that's a reskin of the Dark Jedi model. I want to make him translucent like a ghost, similar to the Ajunta Pall Unique Appearance mod, but I'm not sure how to go about doing that. Any help would be appreciated, thanks!
-
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
Is there a script to level up a party member? I've got a script to give them a Jedi class but it doesn't level them up once they get the class added, so they have to be levelled up in game manually. Is there a script to level up the character by 1 without affecting anyone else? (For KotOR 1) void main() { AddMultiClass( CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag("")); } -
-
I'm trying to spawn some custom rubble in the cave on Korriban and for some reason it's just not showing up. I can't see anything wrong with the script: void main() { CreateObject (OBJECT_TYPE_PLACEABLE, "holorubble", Location(Vector (234.07, 180.06, 0.0), 90.0)); } I've definitely got the utp. of the custom rubble in my Override but it doesn't seem to work with any placeable that I put in the script. It works fine though when I use the same script but to spawn a character, so I'm a bit lost. I get the feeling I'm making a really obvious mistake but I just can't see it.
-
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
Thank you! -
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
How could I make it so that a door, after being opened, closes again after a few seconds? (For KotOR I) -
How to create a new module?
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
Thanks guys! -
How to create a new module?
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
So I've created a copy of the cantina in KotOR I, and I'm just wondering how I get these two guys to sit? -
How to create a new module?
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
Thanks for the help! I'm getting the hang of it now. -
How to create a new module?
DarthRevan101 replied to DarthRevan101's topic in General Kotor/TSL Modding
Thanks for the help guys! -
I'm not really too sure where to start. I'm looking to create a module that's a copy of G0-T0's Yacht, but obviously I'd fill it with my own characters, objects, etc. Any help would be greatly appreciated!
-
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
Works great, thanks for the help! -
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
This is for a party member, I should've been more specific. With this script will the items go back to your inventory or just disappear? -
Fair Strides' Script Shack
DarthRevan101 replied to Fair Strides's topic in General Kotor/TSL Modding
Hi there, just wondering if there's a script to unequip all items from a character?