I'm trying to spawn some custom rubble in the cave on Korriban and for some reason it's just not showing up.
I can't see anything wrong with the script:
void main() {
CreateObject (OBJECT_TYPE_PLACEABLE, "holorubble", Location(Vector (234.07, 180.06, 0.0), 90.0));
}
I've definitely got the utp. of the custom rubble in my Override but it doesn't seem to work with any placeable that I put in the script.
It works fine though when I use the same script but to spawn a character, so I'm a bit lost. I get the feeling I'm making a really obvious mistake but I just can't see it.