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Showing content with the highest reputation on 08/28/2025 in all areas

  1. 1 point
    Good day. I haven't seen these messages. Thank you!) The problem with the tail has been solved. But the problem with the eyelashes. Perhaps you'd like to take a look: Lara.rar
  2. 1 point
    What have been or has become your favorite Lightsaber builds from the workbench? I've been playing around with some different ones lately and have come to appreciate a few nuances in both lore and gameplay. My got to for my last few playthroughs have been: -Jenruax -Green -Upari -Improved Beam Gem lens -Expert Fencing Emitter -Telgorn Volt Cell III This gives me pretty good damage and blaster defense, as well as let me hit some insane critical roles when running the Shien form with force speed + power attack. Another personal favorite I like to do it: -Opila -Blue -Ankarres Sapphire -Improved Vibration/Pontite lens -Expert Fencing Emitter -Ultimate Diatium Power Cell This one is a lot harder to pull off due to the drop chance of getting the Ankarres Sapphire, but it gives you some really big damage without relying on critical chance (but still gives you good crits with Keen). I tend to use the Vibration Lens for Weapon Masters and Pontite Lens for Marauders due to the defense penalty you get with Fury. I don't really care to use the PC Crystal anymore because it's more fun to try to min-max a character without relying on it and going for a run reliant on pure random drops. What's some fun builds you've tried?
  3. 1 point
    Some bad news and some good news. The bad news: the restored Carth's dialogue when you're initially tossing and turning in your bed has been removed as a temporary solution to a game breaking bug. The good news: the update that removed the above restored content replaced it with Shuma the Hutt. Here is how he appears in the pre-release screenshots: Here is how he appears in RC-K1CP: The old restoration mods and K1R all restore Shuma out in the Hangar Bay even though the above pre-release screenshot exists and the fact that Shuma greets you to his "humble abode" - a term that would make much more sense if he were inside an actual room and not out in the open in the Hangar Bay. To both differentiate RC-K1CP from K1R and to remain faithful to Bioware's original intention with the character, I have restored Shuma inside Elise's room, the one where she appears after you complete the missing droid sidequest. Elise, her boyfriend/her droid will now spawn in the hallway just outside the room to make way for Shuma. In the game files there are four Hutt textures whilst in the vanilla game there only three Hutts. With Shuma added, that brings the total up to four Hutts and as you can probably tell Shuma is using Ajuur's old appearance. To prevent two identical Hutts in your game I decided to restore the unused Hutt texture for Ajuur on Taris. Ajuur will now look like this:
  4. 1 point
    "Restored Carth lines to the Alien Apartment Sith Raid (Audio created with AI)" Expunge the audio. Best left mute until you can find a soundalike to help.
  5. 0 points
    Just to comment on Chaser's statement here: I can confirm he is indeed the one working on the mod-compatible version, with the specific goal of BOS compatibility. He's been a real great help through the second half of the project. Just wanted to make sure people knew he was on the project with me!