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Showing content with the highest reputation on 07/11/2025 in all areas
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3 points
Version 1.0.0
252 downloads
New textures for armor. Resolution 2048x2048. To Install 1. Download: Armor 9 HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
3 points
Version 1.0.0
61 downloads
This is a dump of various icons from The Old Republic, converted to PNGs for ease of use. The full dump is the 315MB archive which are untouched besides the format conversion, while the smaller 58MB archive is a subset of ones I considered useful/interesting and ran through an upscaler to resize and clean them up a little. I extracted these a while back, so it's not completely up to date with the latest version of the game. Use how you see fit, since they don't belong to me. But credit Bioware/Broadsword/EA as the original source. -
1 point
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1 point
Version 1.0.0
13 downloads
Description: This is a modder's ressource. In K1 jedi enclave there is a dormitory for visitors with 3 opened rooms. 2 other doors were present in front of the 3 rooms, but were closed (without any geometry behind them). I mirrored the preexisting rooms so now there are 3 playable rooms. Basically you just have to drop the 5 files included into override, but you will also have to edit the doors from the .git because in vanilla 2 of them are closed and the last one is non existent because it was a wall. Disclaimer : This mod should be compatible with anything i guess? The only minor problem with my ressource is that i extended the basic corridor's walkmesh to be able to walk into the new rooms. This is not the "by the book" way to pull it out, but i couldnt manage to make the door links work despite my numerous attempts. So the only downside from this ressource is, if you want to have a different ambient sound in these new rooms separate from the main corridor, you can't. But in vanilla the rooms should have the same ambient sound than the corridor, so its not a huge deal here. I also provided an edited minimap. Credit: Thor110 for his very valuable insights. Kotor discord channel for insights on developping mods for this awesome game. Permissions: Feel free to use my work as you see fit, just credit me if you use my files. -
1 pointView File Belt icons The mod replaces the Belt icons. Thanks to DarthParametric for publishing the icons. Credit Bioware/Broadsword/EA as the original source. To Install 1. Download: Belt.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. Submitter Dark Hope Submitted 07/11/2025 Category Mods K1R Compatible Yes
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1 pointOh okay! Sorry, I didn't realize it was a movie. In KOTOR, a cutscene is a dialogue file.
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1 pointI can understand the hesitation of making them go from Non Jedi to Prestige Class, then again; Visas never felt like someone who should have been a Sentinel in the first place (if anything a Dark Sentinel). She’s introduced as an Sith Assassin yet her class isn’t made as such despite actually being one and the class actually existing. Maybe for the companions that aren’t Jedi, make it where they need to be a higher level before giving them the Prestige Class. For them, I’d say they need to be at least Level 18-20 (definitely something they shouldn’t get in early levels for sure). Someone that strong along with their years of experience could handle the training needed to become as powerful as a Weapons Master (Handmaiden & Bao-Dur) or a Watchman (Atton & Mira for sure) or even a Master in The Disciples case. Even their Dark Side Prestige Classes work well for them. Atton actually has some experience as an assassin and a corrupted Mira would be a perfect one as well. Handmaiden and Bao corrupted would be ultra angry edge lords that would perfectly fit in the role of Sith Marauders. As for The Disciple…it’s funny how his Dark Side form looks so much like Palpatine to the point where making him a Sith Lord feels almost too fitting. If I recall, his Dark Side ending is very similar to that of his as well. A Corrupt politician. Heck, if we really wanted to include some anomalies somehow like Mandalore (more hesitant & am more inclined to just say train him to wield a Saber) & Hanharr (less hesitant as a Sith Marauder perfectly fits him) they would be perfect Sith Marauders. It’s funny how the prestige’s would be a perfect combination of their initial skills along with the powers of the Jedi. Even The Disciple (who fits the role of Councilor) also works as a Master given their strong ties to the Force and strong desire to seek knowledge and understanding for the betterment of the many, much like the great Masters of the Force.
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1 point
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1 pointA small informal update on restoring Carth's cut dialog after Taris crash and the Enclave Sublevel modeling. Carth's dialog restoration, and post pod crash revisions Enclave sublevel modeling I can't wait to add proper content to the sublevel, i'm really proud of the near final result
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1 pointN-DReW's Mini Mod Collection is dead! Long live Kotor II Restored Content Plus! My former Mini Mod Collection, last updated in 2022, has evolved into a new mod. As the old Collection was mostly restored content, that mod has now become a restored content centric mod whilst the bug fix elements of the old Collection have since been transferred to my Bug Fix Collection mod. Whilst the format of K2RC+ is similar to my Kotor I restored content mod, the RC-K1CP, this new mod is NOT a replacement/alternative to TSLRCM like RC-K1CP is to K1R. Instead, K2RC+ is an addon FOR TSLRCM restoring cut content TSLRCM either missed, didn't know exist, or don't want to restore. This mod is also highly decentralized meaning you can choose to avoid certain restorations if you don't want them. The mod is already updated, and unlike RC-K1CP there are plenty of screenshots of the mod page of some of the restorations in-game. I'm sure some of these restorations look as if I'm really scrapping the bottom of the barrel for content restoring things I'm sure we can live without, and then there's the street dancer content that was cut from the Citadel Docks. I'm certain most of you looking at this mod will notice the restored unique appearance for the Harbinger Captain. And I know for a fact the only reason you care about this unique head is so that you can ask "Is it compatible with Fixed Hologram Models and Admiralty Redux for TSLRCM?" And the answer is... kind of. Unless DP updates his mod to give his Republic Captain this head, you won't have this captain with the fixed hologram, though if you install the Unique Appearance Restorations component of K2RC+ first and then Fixed Hologram Models and Admiralty Redux for TSLRCM afterwards you'll get Ralon's new appearance and you will get DP's own Republic Captain with the Hologram fix. Much like my RC-K1CP WIP thread, I'll be posting updates to this mod when I get around to tinkering with future restored content for this game. For a full list of restorations in this mod, please visit this link!
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0 points@SAO1138 "Sleheyron Story Mode 1.0.zip" is still available to download alongside the Sleheyron 1.1.1.zip update. May I suggest deleting the 1.0 version? Players, for whatever reason, can redownload old versions via the "See Changelog" button and having two zips only serves to confuse players. Every time you update a mod, you have to delete the old update and then add the new update or else both the old and the new can be downloaded as is the case right now.
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0 pointsIt upsets me to make this post after spending an hour trying to get everything to work. I'm afraid that I won't be able to stream today and that angers me. Why? Because for some reason when I start up the stream on my OBS, I get some error on my youtube stream page saying "YouTube is not receiving enough video to maintain smooth streaming. As such, viewers will experience buffering". I have used the same settings on my OBS for years and NEVER had any problems. For some reason today I somehow got these problems. I would be on my youtube stream page with the stream started only to get this error and a few minute VOD that had nothing because the stupid thing wouldn't buffer. I tried everything I could think of to fix this. I used different browsers, I restarted OBS, I restarted my computer, I swapped between my youtube channels in hopes it would fix this issue. I even got the newest version of OBS as well, tweaked with my settings. NOTHING WORKED! Even when I started a stream it would sometimes automatically shut down before it could even buffer. I think it might be a youtube problem and something isn't working on their end which is why I am unable to stream. I hope this gets fixed soon.
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0 points