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Showing content with the highest reputation on 10/07/2024 in all areas

  1. 1 point
    You're welcome and though it seems insignificant, I just noticed that there is an error in the French version of one of the hints. It says Trask instead of 3C-FD, I made a fixed version here. ihlp_5_fre.tga
  2. 1 point
    Perfect. Thank you very much.
  3. 1 point
    Do u think i could get Kanans lightsaber sent to me possibly?
  4. 1 point
    It appears that I was wrong and they are not the same as released in the Aspyr version on PC, so it seems we will have to wait for someone to crack open the .obb file and extract the relevant files, I did look into this but had no success, might look into it again soon. EDIT : here are the contents of the override folder, that are contained within "main.213.com.aspyr.swkotorii.obb" android override folder.7z Should be everything anyone needs.
  5. 1 point

    Version 1.0.0

    39 downloads

    In the first version of the game on Dantooine in the Crystal Cave, if you destroyed the Kinrath Eggs, you gained dark side points, which was stupid, so in a patch they changed it, and now you gain red lightsaber crystals instead of dark side points, which is equally stupid. So i changed it to 25xp and a small chance to get poisoned.
  6. 1 point
    It's highly likely that a full mod would need to be made in order to do something like this. As I recall, not all text is stored in the strings of dialog.tlk, some are stored in the various GFF filetypes. It would be worth checking a filename in specific to see if this is the case, for example, the first file in the "streamwaves" folder for me is "_m40acdart03999_.wav" when arranged by "date modified" anyway, that is the English installation of the game on Steam. Organised by name and checking folders too "\streamwaves\globe\band01\NGLOBEBAND01000_.wav" for example. It's quite the oversight that different languages were neglected on the mobile versions of the game. On a somewhat related note, I was looking into changing the hardcoded elements of the GUI on Android today for my port of KotOR1 to KotOR2 and any other Total Conversions that might need that information one day. Tutorial #24 : https://deadlystream.com/topic/6886-tutorial-kotor-modding-tutorial-series/ Though it doesn't look like I will finish finding them at the moment.
  7. 1 point

    Version 1.0.0

    120 downloads

    When HK-47 uses the power blast feat with 2 blaster pistols equipped only 1 shot is being fired, this mod fixes this issue, now 2 shots are being fired.
  8. 1 point

    Version 3.0.0

    6,661 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's PFHC03 Restoration AUTHORS: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Unzip somewhere, pick a version and run the TSL Patcher installer. ------------------------ DESCRIPTION ------------------------ The model and 1 texture for PFHC03 are in KotOR 2's files, but she isn't available in the character creator. This mod unlocks the head. There were no portraits and textures for the dark side transition, this mod adds the missing files. This mod includes 2 variations; "Movie Style Sith eyes" and "Vanilla Zombie". See the screenshot for the differences. ------------------------- UNINSTALLING ------------------------- 1. Remove the following files from your override folder: (not harmful if you leave these, step 2 will make the game ignore them) PFHC03.tga PFHC03.txi PFHC03d1.tga PFHC03d1.txi PFHC03d2.tga PFHC03d2.txi po_PFHC03.tga po_PFHC03d1.tga po_PFHC03d2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game. ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. -------------- THANKS -------------- - Thanks to Sdub for pointing out that I forgot to make a Deadly Stream version (it was only on Steam) - Stoffe and Fred Tetra for the needed tools and tutorials ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  9. 0 points

    Version 1.0

    37,256 downloads

    This mod changes the visual effects for all the laser blasts in the game. Energy blasters, ion blasters, disruptors, bowcasters - I've replaced them all. Except sonic, because really, sonic? In general, I've added more detail and made them match what's depicted on film as best as I could, when there was a visual reference. I took screenshots of the movies and got out my eyedropper tool and everything. The cores of the lasers are brighter so they look more like lasers, instead of having the whole thing as one flat color. I also messed around with light objects so each laser will illuminate surrounding objects in the appropriate color. For disruptors, I've included three color options: white, green, and yellow. The default install is white, like the original, and the other two are included as optional things.